// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_ #define GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_ #include "gpu/command_buffer/service/async_pixel_transfer_manager.h" namespace gpu { class AsyncPixelTransferManagerStub : public AsyncPixelTransferManager { public: AsyncPixelTransferManagerStub(); ~AsyncPixelTransferManagerStub() override; // AsyncPixelTransferManager implementation: void BindCompletedAsyncTransfers() override; void AsyncNotifyCompletion( const AsyncMemoryParams& mem_params, AsyncPixelTransferCompletionObserver* observer) override; uint32 GetTextureUploadCount() override; base::TimeDelta GetTotalTextureUploadTime() override; void ProcessMorePendingTransfers() override; bool NeedsProcessMorePendingTransfers() override; void WaitAllAsyncTexImage2D() override; private: // AsyncPixelTransferManager implementation: AsyncPixelTransferDelegate* CreatePixelTransferDelegateImpl( gles2::TextureRef* ref, const AsyncTexImage2DParams& define_params) override; DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferManagerStub); }; } // namespace gpu #endif // GPU_COMMAND_BUFFER_SERVICE_ASYNC_PIXEL_TRANSFER_MANAGER_STUB_H_