// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_ #define GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_ #include "base/callback.h" #include "base/memory/shared_memory.h" #include "gpu/command_buffer/common/command_buffer.h" #include "gpu/command_buffer/common/command_buffer_shared.h" namespace gpu { class TransferBufferManagerInterface; // An object that implements a shared memory command buffer and a synchronous // API to manage the put and get pointers. class GPU_EXPORT CommandBufferService : public CommandBuffer { public: typedef base::Callback GetBufferChangedCallback; explicit CommandBufferService( TransferBufferManagerInterface* transfer_buffer_manager); virtual ~CommandBufferService(); // CommandBuffer implementation: virtual bool Initialize() OVERRIDE; virtual State GetState() OVERRIDE; virtual State GetLastState() OVERRIDE; virtual int32 GetLastToken() OVERRIDE; virtual void Flush(int32 put_offset) OVERRIDE; virtual void WaitForTokenInRange(int32 start, int32 end) OVERRIDE; virtual void WaitForGetOffsetInRange(int32 start, int32 end) OVERRIDE; virtual void SetGetBuffer(int32 transfer_buffer_id) OVERRIDE; virtual void SetGetOffset(int32 get_offset) OVERRIDE; virtual scoped_refptr CreateTransferBuffer(size_t size, int32* id) OVERRIDE; virtual void DestroyTransferBuffer(int32 id) OVERRIDE; virtual scoped_refptr GetTransferBuffer(int32 id) OVERRIDE; virtual void SetToken(int32 token) OVERRIDE; virtual void SetParseError(error::Error error) OVERRIDE; virtual void SetContextLostReason(error::ContextLostReason) OVERRIDE; // Sets a callback that is called whenever the put offset is changed. When // called with sync==true, the callback must not return until some progress // has been made (unless the command buffer is empty), i.e. the get offset // must have changed. It need not process the entire command buffer though. // This allows concurrency between the writer and the reader while giving the // writer a means of waiting for the reader to make some progress before // attempting to write more to the command buffer. Takes ownership of // callback. virtual void SetPutOffsetChangeCallback(const base::Closure& callback); // Sets a callback that is called whenever the get buffer is changed. virtual void SetGetBufferChangeCallback( const GetBufferChangedCallback& callback); virtual void SetParseErrorCallback(const base::Closure& callback); // Setup the shared memory that shared state should be copied into. bool SetSharedStateBuffer(scoped_ptr shared_state_shm); // Copy the current state into the shared state transfer buffer. void UpdateState(); // Register an existing shared memory object and get an ID that can be used // to identify it in the command buffer. Callee dups the handle until // DestroyTransferBuffer is called. bool RegisterTransferBuffer(int32 id, scoped_ptr shared_memory, size_t size); private: int32 ring_buffer_id_; scoped_refptr ring_buffer_; scoped_ptr shared_state_shm_; CommandBufferSharedState* shared_state_; int32 num_entries_; int32 get_offset_; int32 put_offset_; base::Closure put_offset_change_callback_; GetBufferChangedCallback get_buffer_change_callback_; base::Closure parse_error_callback_; TransferBufferManagerInterface* transfer_buffer_manager_; int32 token_; uint32 generation_; error::Error error_; error::ContextLostReason context_lost_reason_; DISALLOW_COPY_AND_ASSIGN(CommandBufferService); }; } // namespace gpu #endif // GPU_COMMAND_BUFFER_SERVICE_COMMAND_BUFFER_SERVICE_H_