// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/command_buffer/service/framebuffer_completeness_cache.h" namespace gpu { namespace gles2 { FramebufferCompletenessCache::FramebufferCompletenessCache() {} FramebufferCompletenessCache::~FramebufferCompletenessCache() {} bool FramebufferCompletenessCache::IsComplete( const std::string& signature) const { return cache_.find(signature) != cache_.end(); } void FramebufferCompletenessCache::SetComplete(const std::string& signature) { cache_.insert(signature); } } // namespace gles2 } // namespace gpu