// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_CLEAR_FRAMEBUFFER_H_ #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_CLEAR_FRAMEBUFFER_H_ #include "gpu/command_buffer/service/gl_utils.h" #include "gpu/gpu_export.h" namespace gfx { class Size; } namespace gpu { namespace gles2 { class GLES2Decoder; } class GPU_EXPORT ClearFramebufferResourceManager { public: ClearFramebufferResourceManager(const gles2::GLES2Decoder* decoder); ~ClearFramebufferResourceManager(); void ClearFramebuffer(const gles2::GLES2Decoder* decoder, const gfx::Size& framebuffer_size, GLbitfield mask, GLfloat clear_color_red, GLfloat clear_color_green, GLfloat clear_color_blue, GLfloat clear_color_alpha, GLfloat clear_depth_value, GLint clear_stencil_value); private: void Initialize(const gles2::GLES2Decoder* decoder); void Destroy(); // The attributes used during invocation of the extension. static const GLuint kVertexPositionAttrib = 0; bool initialized_; GLuint program_; GLuint depth_handle_; GLuint color_handle_; GLuint buffer_id_; DISALLOW_COPY_AND_ASSIGN(ClearFramebufferResourceManager); }; } // namespace gpu. #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_CLEAR_FRAMEBUFFER_H_