// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_H_ #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_H_ #include "gpu/command_buffer/common/gles2_cmd_format.h" #include "gpu/command_buffer/common/gles2_cmd_utils.h" #include "gpu/command_buffer/service/buffer_manager.h" #include "gpu/command_buffer/service/cmd_buffer_engine.h" #include "gpu/command_buffer/service/context_group.h" #include "gpu/command_buffer/service/framebuffer_manager.h" #include "gpu/command_buffer/service/gles2_cmd_decoder.h" #include "gpu/command_buffer/service/gles2_cmd_decoder_mock.h" #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" #include "gpu/command_buffer/service/program_manager.h" #include "gpu/command_buffer/service/query_manager.h" #include "gpu/command_buffer/service/renderbuffer_manager.h" #include "gpu/command_buffer/service/shader_manager.h" #include "gpu/command_buffer/service/test_helper.h" #include "gpu/command_buffer/service/texture_manager.h" #include "gpu/command_buffer/service/vertex_array_manager.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/gl/gl_context_stub_with_extensions.h" #include "ui/gl/gl_mock.h" #include "ui/gl/gl_surface_stub.h" namespace base { class CommandLine; } namespace gpu { namespace gles2 { class GLES2DecoderTest : public GLES2DecoderTestBase { public: GLES2DecoderTest() {} protected: void CheckReadPixelsOutOfRange(GLint in_read_x, GLint in_read_y, GLsizei in_read_width, GLsizei in_read_height, bool init); }; class GLES2DecoderWithShaderTest : public GLES2DecoderWithShaderTestBase { public: GLES2DecoderWithShaderTest() : GLES2DecoderWithShaderTestBase() {} void CheckTextureChangesMarkFBOAsNotComplete(bool bound_fbo); void CheckRenderbufferChangesMarkFBOAsNotComplete(bool bound_fbo); }; class GLES2DecoderRGBBackbufferTest : public GLES2DecoderWithShaderTest { public: GLES2DecoderRGBBackbufferTest() {} virtual void SetUp(); }; class GLES2DecoderManualInitTest : public GLES2DecoderWithShaderTest { public: GLES2DecoderManualInitTest() {} // Override default setup so nothing gets setup. virtual void SetUp(); void DirtyStateMaskTest(GLuint color_bits, bool depth_mask, GLuint front_stencil_mask, GLuint back_stencil_mask); void EnableDisableTest(GLenum cap, bool enable, bool expect_set); }; } // namespace gles2 } // namespace gpu #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_UNITTEST_H_