// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/command_buffer/service/gpu_control_service.h" #include "gpu/command_buffer/service/gpu_memory_buffer_manager.h" #include "gpu/command_buffer/service/query_manager.h" namespace gpu { GpuControlService::GpuControlService( GpuMemoryBufferManagerInterface* gpu_memory_buffer_manager, gles2::QueryManager* query_manager) : gpu_memory_buffer_manager_(gpu_memory_buffer_manager), query_manager_(query_manager) { } GpuControlService::~GpuControlService() { } void GpuControlService::SignalQuery(uint32 query_id, const base::Closure& callback) { DCHECK(query_manager_); gles2::QueryManager::Query* query = query_manager_->GetQuery(query_id); if (!query) callback.Run(); else query->AddCallback(callback); } void GpuControlService::RegisterGpuMemoryBuffer( int32 id, gfx::GpuMemoryBufferHandle buffer, size_t width, size_t height, unsigned internalformat) { gpu_memory_buffer_manager_->RegisterGpuMemoryBuffer( id, buffer, width, height, internalformat); } void GpuControlService::UnregisterGpuMemoryBuffer(int32 id) { gpu_memory_buffer_manager_->UnregisterGpuMemoryBuffer(id); } } // namespace gpu