// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/command_buffer/service/query_manager.h" #include "base/atomicops.h" #include "base/bind.h" #include "base/logging.h" #include "base/memory/shared_memory.h" #include "base/numerics/safe_math.h" #include "base/synchronization/lock.h" #include "base/time/time.h" #include "gpu/command_buffer/common/gles2_cmd_format.h" #include "gpu/command_buffer/service/async_pixel_transfer_manager.h" #include "gpu/command_buffer/service/error_state.h" #include "gpu/command_buffer/service/feature_info.h" #include "gpu/command_buffer/service/gles2_cmd_decoder.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_fence.h" #include "ui/gl/gpu_timing.h" namespace gpu { namespace gles2 { namespace { class AsyncPixelTransferCompletionObserverImpl : public AsyncPixelTransferCompletionObserver { public: AsyncPixelTransferCompletionObserverImpl(base::subtle::Atomic32 submit_count) : submit_count_(submit_count), cancelled_(false) {} void Cancel() { base::AutoLock locked(lock_); cancelled_ = true; } void DidComplete(const AsyncMemoryParams& mem_params) override { base::AutoLock locked(lock_); if (!cancelled_) { DCHECK(mem_params.buffer().get()); void* data = mem_params.GetDataAddress(); QuerySync* sync = static_cast(data); base::subtle::Release_Store(&sync->process_count, submit_count_); } } private: ~AsyncPixelTransferCompletionObserverImpl() override {} base::subtle::Atomic32 submit_count_; base::Lock lock_; bool cancelled_; DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferCompletionObserverImpl); }; class AsyncPixelTransfersCompletedQuery : public QueryManager::Query, public base::SupportsWeakPtr { public: AsyncPixelTransfersCompletedQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset); bool Begin() override; bool End(base::subtle::Atomic32 submit_count) override; bool QueryCounter(base::subtle::Atomic32 submit_count) override; void Pause() override; void Resume() override; bool Process(bool did_finish) override; void Destroy(bool have_context) override; protected: ~AsyncPixelTransfersCompletedQuery() override; scoped_refptr observer_; }; AsyncPixelTransfersCompletedQuery::AsyncPixelTransfersCompletedQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset) : Query(manager, target, shm_id, shm_offset) { } bool AsyncPixelTransfersCompletedQuery::Begin() { MarkAsActive(); return true; } void AsyncPixelTransfersCompletedQuery::Pause() { MarkAsPaused(); } void AsyncPixelTransfersCompletedQuery::Resume() { MarkAsActive(); } bool AsyncPixelTransfersCompletedQuery::End( base::subtle::Atomic32 submit_count) { // Get the real shared memory since it might need to be duped to prevent // use-after-free of the memory. scoped_refptr buffer = manager()->decoder()->GetSharedMemoryBuffer(shm_id()); if (!buffer.get()) return false; AsyncMemoryParams mem_params(buffer, shm_offset(), sizeof(QuerySync)); if (!mem_params.GetDataAddress()) return false; observer_ = new AsyncPixelTransferCompletionObserverImpl(submit_count); // Ask AsyncPixelTransferDelegate to run completion callback after all // previous async transfers are done. No guarantee that callback is run // on the current thread. manager()->decoder()->GetAsyncPixelTransferManager()->AsyncNotifyCompletion( mem_params, observer_.get()); return AddToPendingTransferQueue(submit_count); } bool AsyncPixelTransfersCompletedQuery::QueryCounter( base::subtle::Atomic32 submit_count) { NOTREACHED(); return false; } bool AsyncPixelTransfersCompletedQuery::Process(bool did_finish) { QuerySync* sync = manager()->decoder()->GetSharedMemoryAs( shm_id(), shm_offset(), sizeof(*sync)); if (!sync) return false; // Check if completion callback has been run. sync->process_count atomicity // is guaranteed as this is already used to notify client of a completed // query. if (base::subtle::Acquire_Load(&sync->process_count) != submit_count()) return true; UnmarkAsPending(); return true; } void AsyncPixelTransfersCompletedQuery::Destroy(bool /* have_context */) { if (!IsDeleted()) { MarkAsDeleted(); } } AsyncPixelTransfersCompletedQuery::~AsyncPixelTransfersCompletedQuery() { if (observer_.get()) observer_->Cancel(); } } // namespace class AllSamplesPassedQuery : public QueryManager::Query { public: AllSamplesPassedQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset); bool Begin() override; bool End(base::subtle::Atomic32 submit_count) override; bool QueryCounter(base::subtle::Atomic32 submit_count) override; void Pause() override; void Resume() override; bool Process(bool did_finish) override; void Destroy(bool have_context) override; protected: ~AllSamplesPassedQuery() override; private: // Service side query id. std::vector service_ids_; }; AllSamplesPassedQuery::AllSamplesPassedQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset) : Query(manager, target, shm_id, shm_offset) { GLuint service_id = 0; glGenQueries(1, &service_id); DCHECK_NE(0u, service_id); service_ids_.push_back(service_id); } bool AllSamplesPassedQuery::Begin() { MarkAsActive(); // Delete all but the first one when beginning a new query. if (service_ids_.size() > 1) { glDeleteQueries(service_ids_.size() - 1, &service_ids_[1]); service_ids_.resize(1); } BeginQueryHelper(target(), service_ids_.back()); return true; } bool AllSamplesPassedQuery::End(base::subtle::Atomic32 submit_count) { EndQueryHelper(target()); return AddToPendingQueue(submit_count); } bool AllSamplesPassedQuery::QueryCounter(base::subtle::Atomic32 submit_count) { NOTREACHED(); return false; } void AllSamplesPassedQuery::Pause() { MarkAsPaused(); EndQueryHelper(target()); } void AllSamplesPassedQuery::Resume() { MarkAsActive(); GLuint service_id = 0; glGenQueries(1, &service_id); DCHECK_NE(0u, service_id); service_ids_.push_back(service_id); BeginQueryHelper(target(), service_ids_.back()); } bool AllSamplesPassedQuery::Process(bool did_finish) { GLuint available = 0; glGetQueryObjectuiv( service_ids_.back(), GL_QUERY_RESULT_AVAILABLE_EXT, &available); if (!available) { return true; } for (const GLuint& service_id : service_ids_) { GLuint result = 0; glGetQueryObjectuiv(service_id, GL_QUERY_RESULT_EXT, &result); if (result != 0) return MarkAsCompleted(1); } return MarkAsCompleted(0); } void AllSamplesPassedQuery::Destroy(bool have_context) { if (have_context && !IsDeleted()) { glDeleteQueries(service_ids_.size(), &service_ids_[0]); service_ids_.clear(); MarkAsDeleted(); } } AllSamplesPassedQuery::~AllSamplesPassedQuery() { } class CommandsIssuedQuery : public QueryManager::Query { public: CommandsIssuedQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset); bool Begin() override; bool End(base::subtle::Atomic32 submit_count) override; bool QueryCounter(base::subtle::Atomic32 submit_count) override; void Pause() override; void Resume() override; bool Process(bool did_finish) override; void Destroy(bool have_context) override; protected: ~CommandsIssuedQuery() override; private: base::TimeTicks begin_time_; }; CommandsIssuedQuery::CommandsIssuedQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset) : Query(manager, target, shm_id, shm_offset) { } bool CommandsIssuedQuery::Begin() { MarkAsActive(); begin_time_ = base::TimeTicks::Now(); return true; } void CommandsIssuedQuery::Pause() { MarkAsPaused(); } void CommandsIssuedQuery::Resume() { MarkAsActive(); } bool CommandsIssuedQuery::End(base::subtle::Atomic32 submit_count) { const base::TimeDelta elapsed = base::TimeTicks::Now() - begin_time_; MarkAsPending(submit_count); return MarkAsCompleted(elapsed.InMicroseconds()); } bool CommandsIssuedQuery::QueryCounter(base::subtle::Atomic32 submit_count) { NOTREACHED(); return false; } bool CommandsIssuedQuery::Process(bool did_finish) { NOTREACHED(); return true; } void CommandsIssuedQuery::Destroy(bool /* have_context */) { if (!IsDeleted()) { MarkAsDeleted(); } } CommandsIssuedQuery::~CommandsIssuedQuery() { } class CommandLatencyQuery : public QueryManager::Query { public: CommandLatencyQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset); bool Begin() override; bool End(base::subtle::Atomic32 submit_count) override; bool QueryCounter(base::subtle::Atomic32 submit_count) override; void Pause() override; void Resume() override; bool Process(bool did_finish) override; void Destroy(bool have_context) override; protected: ~CommandLatencyQuery() override; }; CommandLatencyQuery::CommandLatencyQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset) : Query(manager, target, shm_id, shm_offset) { } bool CommandLatencyQuery::Begin() { MarkAsActive(); return true; } void CommandLatencyQuery::Pause() { MarkAsPaused(); } void CommandLatencyQuery::Resume() { MarkAsActive(); } bool CommandLatencyQuery::End(base::subtle::Atomic32 submit_count) { base::TimeDelta now = base::TimeTicks::Now() - base::TimeTicks(); MarkAsPending(submit_count); return MarkAsCompleted(now.InMicroseconds()); } bool CommandLatencyQuery::QueryCounter(base::subtle::Atomic32 submit_count) { NOTREACHED(); return false; } bool CommandLatencyQuery::Process(bool did_finish) { NOTREACHED(); return true; } void CommandLatencyQuery::Destroy(bool /* have_context */) { if (!IsDeleted()) { MarkAsDeleted(); } } CommandLatencyQuery::~CommandLatencyQuery() { } class AsyncReadPixelsCompletedQuery : public QueryManager::Query, public base::SupportsWeakPtr { public: AsyncReadPixelsCompletedQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset); bool Begin() override; bool End(base::subtle::Atomic32 submit_count) override; bool QueryCounter(base::subtle::Atomic32 submit_count) override; void Pause() override; void Resume() override; bool Process(bool did_finish) override; void Destroy(bool have_context) override; protected: void Complete(); ~AsyncReadPixelsCompletedQuery() override; private: bool complete_result_; }; AsyncReadPixelsCompletedQuery::AsyncReadPixelsCompletedQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset) : Query(manager, target, shm_id, shm_offset), complete_result_(false) { } bool AsyncReadPixelsCompletedQuery::Begin() { MarkAsActive(); return true; } void AsyncReadPixelsCompletedQuery::Pause() { MarkAsPaused(); } void AsyncReadPixelsCompletedQuery::Resume() { MarkAsActive(); } bool AsyncReadPixelsCompletedQuery::End(base::subtle::Atomic32 submit_count) { if (!AddToPendingQueue(submit_count)) { return false; } manager()->decoder()->WaitForReadPixels( base::Bind(&AsyncReadPixelsCompletedQuery::Complete, AsWeakPtr())); return Process(false); } bool AsyncReadPixelsCompletedQuery::QueryCounter( base::subtle::Atomic32 submit_count) { NOTREACHED(); return false; } void AsyncReadPixelsCompletedQuery::Complete() { complete_result_ = MarkAsCompleted(1); } bool AsyncReadPixelsCompletedQuery::Process(bool did_finish) { return !IsFinished() || complete_result_; } void AsyncReadPixelsCompletedQuery::Destroy(bool /* have_context */) { if (!IsDeleted()) { MarkAsDeleted(); } } AsyncReadPixelsCompletedQuery::~AsyncReadPixelsCompletedQuery() { } class GetErrorQuery : public QueryManager::Query { public: GetErrorQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset); bool Begin() override; bool End(base::subtle::Atomic32 submit_count) override; bool QueryCounter(base::subtle::Atomic32 submit_count) override; void Pause() override; void Resume() override; bool Process(bool did_finish) override; void Destroy(bool have_context) override; protected: ~GetErrorQuery() override; private: }; GetErrorQuery::GetErrorQuery( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset) : Query(manager, target, shm_id, shm_offset) { } bool GetErrorQuery::Begin() { MarkAsActive(); return true; } void GetErrorQuery::Pause() { MarkAsPaused(); } void GetErrorQuery::Resume() { MarkAsActive(); } bool GetErrorQuery::End(base::subtle::Atomic32 submit_count) { MarkAsPending(submit_count); return MarkAsCompleted(manager()->decoder()->GetErrorState()->GetGLError()); } bool GetErrorQuery::QueryCounter(base::subtle::Atomic32 submit_count) { NOTREACHED(); return false; } bool GetErrorQuery::Process(bool did_finish) { NOTREACHED(); return true; } void GetErrorQuery::Destroy(bool /* have_context */) { if (!IsDeleted()) { MarkAsDeleted(); } } GetErrorQuery::~GetErrorQuery() { } class CommandsCompletedQuery : public QueryManager::Query { public: CommandsCompletedQuery(QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset); // Overridden from QueryManager::Query: bool Begin() override; bool End(base::subtle::Atomic32 submit_count) override; bool QueryCounter(base::subtle::Atomic32 submit_count) override; void Pause() override; void Resume() override; bool Process(bool did_finish) override; void Destroy(bool have_context) override; protected: ~CommandsCompletedQuery() override; private: scoped_ptr fence_; base::TimeTicks begin_time_; }; CommandsCompletedQuery::CommandsCompletedQuery(QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset) : Query(manager, target, shm_id, shm_offset) {} bool CommandsCompletedQuery::Begin() { MarkAsActive(); begin_time_ = base::TimeTicks::Now(); return true; } void CommandsCompletedQuery::Pause() { MarkAsPaused(); } void CommandsCompletedQuery::Resume() { MarkAsActive(); } bool CommandsCompletedQuery::End(base::subtle::Atomic32 submit_count) { fence_.reset(gfx::GLFence::Create()); DCHECK(fence_); return AddToPendingQueue(submit_count); } bool CommandsCompletedQuery::QueryCounter(base::subtle::Atomic32 submit_count) { NOTREACHED(); return false; } bool CommandsCompletedQuery::Process(bool did_finish) { // Note: |did_finish| guarantees that the GPU has passed the fence but // we cannot assume that GLFence::HasCompleted() will return true yet as // that's not guaranteed by all GLFence implementations. if (!did_finish && fence_ && !fence_->HasCompleted()) return true; const base::TimeDelta elapsed = base::TimeTicks::Now() - begin_time_; return MarkAsCompleted(elapsed.InMicroseconds()); } void CommandsCompletedQuery::Destroy(bool have_context) { if (have_context && !IsDeleted()) { fence_.reset(); MarkAsDeleted(); } } CommandsCompletedQuery::~CommandsCompletedQuery() {} class TimeElapsedQuery : public QueryManager::Query { public: TimeElapsedQuery(QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset); // Overridden from QueryManager::Query: bool Begin() override; bool End(base::subtle::Atomic32 submit_count) override; bool QueryCounter(base::subtle::Atomic32 submit_count) override; void Pause() override; void Resume() override; bool Process(bool did_finish) override; void Destroy(bool have_context) override; protected: ~TimeElapsedQuery() override; private: scoped_ptr gpu_timer_; }; TimeElapsedQuery::TimeElapsedQuery(QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset) : Query(manager, target, shm_id, shm_offset), gpu_timer_(manager->CreateGPUTimer(true)) { } bool TimeElapsedQuery::Begin() { // Reset the disjoint value before the query begins if it is safe. SafelyResetDisjointValue(); MarkAsActive(); gpu_timer_->Start(); return true; } bool TimeElapsedQuery::End(base::subtle::Atomic32 submit_count) { gpu_timer_->End(); return AddToPendingQueue(submit_count); } bool TimeElapsedQuery::QueryCounter(base::subtle::Atomic32 submit_count) { NOTREACHED(); return false; } void TimeElapsedQuery::Pause() { MarkAsPaused(); } void TimeElapsedQuery::Resume() { MarkAsActive(); } bool TimeElapsedQuery::Process(bool did_finish) { if (!gpu_timer_->IsAvailable()) return true; // Make sure disjoint value is up to date. This disjoint check is the only one // that needs to be done to validate that this query is valid. If a disjoint // occurs before the client checks the query value we will just hide the // disjoint state since it did not affect this query. UpdateDisjointValue(); const uint64_t nano_seconds = gpu_timer_->GetDeltaElapsed() * base::Time::kNanosecondsPerMicrosecond; return MarkAsCompleted(nano_seconds); } void TimeElapsedQuery::Destroy(bool have_context) { gpu_timer_->Destroy(have_context); } TimeElapsedQuery::~TimeElapsedQuery() {} class TimeStampQuery : public QueryManager::Query { public: TimeStampQuery(QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset); // Overridden from QueryManager::Query: bool Begin() override; bool End(base::subtle::Atomic32 submit_count) override; bool QueryCounter(base::subtle::Atomic32 submit_count) override; void Pause() override; void Resume() override; bool Process(bool did_finish) override; void Destroy(bool have_context) override; protected: ~TimeStampQuery() override; private: scoped_ptr gpu_timer_; }; TimeStampQuery::TimeStampQuery(QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset) : Query(manager, target, shm_id, shm_offset), gpu_timer_(manager->CreateGPUTimer(false)) {} bool TimeStampQuery::Begin() { NOTREACHED(); return false; } bool TimeStampQuery::End(base::subtle::Atomic32 submit_count) { NOTREACHED(); return false; } void TimeStampQuery::Pause() { MarkAsPaused(); } void TimeStampQuery::Resume() { MarkAsActive(); } bool TimeStampQuery::QueryCounter(base::subtle::Atomic32 submit_count) { // Reset the disjoint value before the query begins if it is safe. SafelyResetDisjointValue(); MarkAsActive(); // After a timestamp has begun, we will want to continually detect // the disjoint value every frame until the context is destroyed. BeginContinualDisjointUpdate(); gpu_timer_->QueryTimeStamp(); return AddToPendingQueue(submit_count); } bool TimeStampQuery::Process(bool did_finish) { if (!gpu_timer_->IsAvailable()) return true; // Make sure disjoint value is up to date. This disjoint check is the only one // that needs to be done to validate that this query is valid. If a disjoint // occurs before the client checks the query value we will just hide the // disjoint state since it did not affect this query. UpdateDisjointValue(); int64_t start = 0; int64_t end = 0; gpu_timer_->GetStartEndTimestamps(&start, &end); DCHECK(start == end); const uint64_t nano_seconds = start * base::Time::kNanosecondsPerMicrosecond; return MarkAsCompleted(nano_seconds); } void TimeStampQuery::Destroy(bool have_context) { if (gpu_timer_.get()) { gpu_timer_->Destroy(have_context); gpu_timer_.reset(); } } TimeStampQuery::~TimeStampQuery() {} QueryManager::QueryManager( GLES2Decoder* decoder, FeatureInfo* feature_info) : decoder_(decoder), use_arb_occlusion_query2_for_occlusion_query_boolean_( feature_info->feature_flags( ).use_arb_occlusion_query2_for_occlusion_query_boolean), use_arb_occlusion_query_for_occlusion_query_boolean_( feature_info->feature_flags( ).use_arb_occlusion_query_for_occlusion_query_boolean), update_disjoints_continually_(false), disjoint_notify_shm_id_(-1), disjoint_notify_shm_offset_(0), disjoints_notified_(0), query_count_(0) { DCHECK(!(use_arb_occlusion_query_for_occlusion_query_boolean_ && use_arb_occlusion_query2_for_occlusion_query_boolean_)); DCHECK(decoder); gfx::GLContext* context = decoder_->GetGLContext(); if (context) { gpu_timing_client_ = context->CreateGPUTimingClient(); } else { gpu_timing_client_ = new gfx::GPUTimingClient(); } } QueryManager::~QueryManager() { DCHECK(queries_.empty()); // If this triggers, that means something is keeping a reference to // a Query belonging to this. CHECK_EQ(query_count_, 0u); } void QueryManager::Destroy(bool have_context) { pending_queries_.clear(); pending_transfer_queries_.clear(); active_queries_.clear(); while (!queries_.empty()) { Query* query = queries_.begin()->second.get(); query->Destroy(have_context); queries_.erase(queries_.begin()); } } void QueryManager::SetDisjointSync(int32 shm_id, uint32 shm_offset) { DCHECK(disjoint_notify_shm_id_ == -1); DCHECK(shm_id != -1); DisjointValueSync* sync = decoder_->GetSharedMemoryAs( shm_id, shm_offset, sizeof(*sync)); DCHECK(sync); sync->Reset(); disjoints_notified_ = 0; disjoint_notify_shm_id_ = shm_id; disjoint_notify_shm_offset_ = shm_offset; } QueryManager::Query* QueryManager::CreateQuery( GLenum target, GLuint client_id, int32 shm_id, uint32 shm_offset) { scoped_refptr query; switch (target) { case GL_COMMANDS_ISSUED_CHROMIUM: query = new CommandsIssuedQuery(this, target, shm_id, shm_offset); break; case GL_LATENCY_QUERY_CHROMIUM: query = new CommandLatencyQuery(this, target, shm_id, shm_offset); break; case GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM: // Currently async pixel transfer delegates only support uploads. query = new AsyncPixelTransfersCompletedQuery( this, target, shm_id, shm_offset); break; case GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM: query = new AsyncReadPixelsCompletedQuery( this, target, shm_id, shm_offset); break; case GL_GET_ERROR_QUERY_CHROMIUM: query = new GetErrorQuery(this, target, shm_id, shm_offset); break; case GL_COMMANDS_COMPLETED_CHROMIUM: query = new CommandsCompletedQuery(this, target, shm_id, shm_offset); break; case GL_TIME_ELAPSED: query = new TimeElapsedQuery(this, target, shm_id, shm_offset); break; case GL_TIMESTAMP: query = new TimeStampQuery(this, target, shm_id, shm_offset); break; default: { query = new AllSamplesPassedQuery(this, target, shm_id, shm_offset); break; } } std::pair result = queries_.insert(std::make_pair(client_id, query)); DCHECK(result.second); return query.get(); } scoped_ptr QueryManager::CreateGPUTimer(bool elapsed_time) { return gpu_timing_client_->CreateGPUTimer(elapsed_time); } bool QueryManager::GPUTimingAvailable() { return gpu_timing_client_->IsAvailable(); } void QueryManager::GenQueries(GLsizei n, const GLuint* queries) { DCHECK_GE(n, 0); for (GLsizei i = 0; i < n; ++i) { generated_query_ids_.insert(queries[i]); } } bool QueryManager::IsValidQuery(GLuint id) { GeneratedQueryIds::iterator it = generated_query_ids_.find(id); return it != generated_query_ids_.end(); } QueryManager::Query* QueryManager::GetQuery(GLuint client_id) { QueryMap::iterator it = queries_.find(client_id); return it != queries_.end() ? it->second.get() : nullptr; } QueryManager::Query* QueryManager::GetActiveQuery(GLenum target) { ActiveQueryMap::iterator it = active_queries_.find(target); return it != active_queries_.end() ? it->second.get() : nullptr; } void QueryManager::RemoveQuery(GLuint client_id) { QueryMap::iterator it = queries_.find(client_id); if (it != queries_.end()) { Query* query = it->second.get(); // Remove from active query map if it is active. ActiveQueryMap::iterator active_it = active_queries_.find(query->target()); bool is_active = (active_it != active_queries_.end() && query == active_it->second.get()); DCHECK(is_active == query->IsActive()); if (is_active) active_queries_.erase(active_it); query->Destroy(true); RemovePendingQuery(query); query->MarkAsDeleted(); queries_.erase(it); } generated_query_ids_.erase(client_id); } void QueryManager::StartTracking(QueryManager::Query* /* query */) { ++query_count_; } void QueryManager::StopTracking(QueryManager::Query* /* query */) { --query_count_; } GLenum QueryManager::AdjustTargetForEmulation(GLenum target) { switch (target) { case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT: case GL_ANY_SAMPLES_PASSED_EXT: if (use_arb_occlusion_query2_for_occlusion_query_boolean_) { // ARB_occlusion_query2 does not have a // GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT // target. target = GL_ANY_SAMPLES_PASSED_EXT; } else if (use_arb_occlusion_query_for_occlusion_query_boolean_) { // ARB_occlusion_query does not have a // GL_ANY_SAMPLES_PASSED_EXT // target. target = GL_SAMPLES_PASSED_ARB; } break; default: break; } return target; } void QueryManager::BeginQueryHelper(GLenum target, GLuint id) { target = AdjustTargetForEmulation(target); glBeginQuery(target, id); } void QueryManager::EndQueryHelper(GLenum target) { target = AdjustTargetForEmulation(target); glEndQuery(target); } void QueryManager::UpdateDisjointValue() { if (disjoint_notify_shm_id_ != -1) { if (gpu_timing_client_->CheckAndResetTimerErrors()) { disjoints_notified_++; DisjointValueSync* sync = decoder_->GetSharedMemoryAs( disjoint_notify_shm_id_, disjoint_notify_shm_offset_, sizeof(*sync)); if (!sync) { // Shared memory does not seem to be valid, ignore the shm id/offset. disjoint_notify_shm_id_ = -1; disjoint_notify_shm_offset_ = 0; } else { sync->SetDisjointCount(disjoints_notified_); } } } } void QueryManager::SafelyResetDisjointValue() { // It is only safe to reset the disjoint value is there is no active // elapsed timer and we are not continually updating the disjoint value. if (!update_disjoints_continually_ && !GetActiveQuery(GL_TIME_ELAPSED)) { // Reset the error state without storing the result. gpu_timing_client_->CheckAndResetTimerErrors(); } } QueryManager::Query::Query( QueryManager* manager, GLenum target, int32 shm_id, uint32 shm_offset) : manager_(manager), target_(target), shm_id_(shm_id), shm_offset_(shm_offset), submit_count_(0), query_state_(kQueryState_Initialize), deleted_(false) { DCHECK(manager); manager_->StartTracking(this); } void QueryManager::Query::RunCallbacks() { for (size_t i = 0; i < callbacks_.size(); i++) { callbacks_[i].Run(); } callbacks_.clear(); } void QueryManager::Query::AddCallback(base::Closure callback) { if (query_state_ == kQueryState_Pending) { callbacks_.push_back(callback); } else { callback.Run(); } } QueryManager::Query::~Query() { // The query is getting deleted, either by the client or // because the context was lost. Call any outstanding // callbacks to avoid leaks. RunCallbacks(); if (manager_) { manager_->StopTracking(this); manager_ = NULL; } } bool QueryManager::Query::MarkAsCompleted(uint64 result) { UnmarkAsPending(); QuerySync* sync = manager_->decoder_->GetSharedMemoryAs( shm_id_, shm_offset_, sizeof(*sync)); if (!sync) { return false; } sync->result = result; base::subtle::Release_Store(&sync->process_count, submit_count_); return true; } bool QueryManager::ProcessPendingQueries(bool did_finish) { while (!pending_queries_.empty()) { Query* query = pending_queries_.front().get(); if (!query->Process(did_finish)) { return false; } if (query->IsPending()) { break; } query->RunCallbacks(); pending_queries_.pop_front(); } // If glFinish() has been called, all of our queries should be completed. DCHECK(!did_finish || pending_queries_.empty()); return true; } bool QueryManager::HavePendingQueries() { return !pending_queries_.empty(); } bool QueryManager::ProcessPendingTransferQueries() { while (!pending_transfer_queries_.empty()) { Query* query = pending_transfer_queries_.front().get(); if (!query->Process(false)) { return false; } if (query->IsPending()) { break; } query->RunCallbacks(); pending_transfer_queries_.pop_front(); } return true; } bool QueryManager::HavePendingTransferQueries() { return !pending_transfer_queries_.empty(); } void QueryManager::ProcessFrameBeginUpdates() { if (update_disjoints_continually_) UpdateDisjointValue(); } bool QueryManager::AddPendingQuery(Query* query, base::subtle::Atomic32 submit_count) { DCHECK(query); DCHECK(!query->IsDeleted()); if (!RemovePendingQuery(query)) { return false; } query->MarkAsPending(submit_count); pending_queries_.push_back(query); return true; } bool QueryManager::AddPendingTransferQuery( Query* query, base::subtle::Atomic32 submit_count) { DCHECK(query); DCHECK(!query->IsDeleted()); if (!RemovePendingQuery(query)) { return false; } query->MarkAsPending(submit_count); pending_transfer_queries_.push_back(query); return true; } bool QueryManager::RemovePendingQuery(Query* query) { DCHECK(query); if (query->IsPending()) { // TODO(gman): Speed this up if this is a common operation. This would only // happen if you do being/end begin/end on the same query without waiting // for the first one to finish. for (QueryQueue::iterator it = pending_queries_.begin(); it != pending_queries_.end(); ++it) { if (it->get() == query) { pending_queries_.erase(it); break; } } for (QueryQueue::iterator it = pending_transfer_queries_.begin(); it != pending_transfer_queries_.end(); ++it) { if (it->get() == query) { pending_transfer_queries_.erase(it); break; } } if (!query->MarkAsCompleted(0)) { return false; } } return true; } bool QueryManager::BeginQuery(Query* query) { DCHECK(query); if (!RemovePendingQuery(query)) { return false; } if (query->Begin()) { active_queries_[query->target()] = query; return true; } return false; } bool QueryManager::EndQuery(Query* query, base::subtle::Atomic32 submit_count) { DCHECK(query); if (!RemovePendingQuery(query)) { return false; } // Remove from active query map if it is active. ActiveQueryMap::iterator active_it = active_queries_.find(query->target()); DCHECK(active_it != active_queries_.end()); DCHECK(query == active_it->second.get()); active_queries_.erase(active_it); return query->End(submit_count); } bool QueryManager::QueryCounter( Query* query, base::subtle::Atomic32 submit_count) { DCHECK(query); return query->QueryCounter(submit_count); } void QueryManager::PauseQueries() { for (std::pair >& it : active_queries_) { if (it.second->IsActive()) { it.second->Pause(); DCHECK(it.second->IsPaused()); } } } void QueryManager::ResumeQueries() { for (std::pair >& it : active_queries_) { if (it.second->IsPaused()) { it.second->Resume(); DCHECK(it.second->IsActive()); } } } } // namespace gles2 } // namespace gpu