// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/command_buffer/service/shader_manager.h" #include "base/logging.h" namespace gpu { namespace gles2 { void ShaderManager::CreateShaderInfo(GLuint shader) { std::pair result = shader_infos_.insert(std::make_pair(shader, ShaderInfo(shader))); DCHECK(result.second); } ShaderManager::ShaderInfo* ShaderManager::GetShaderInfo(GLuint shader) { ShaderInfoMap::iterator it = shader_infos_.find(shader); return it != shader_infos_.end() ? &it->second : NULL; } void ShaderManager::RemoveShaderInfo(GLuint shader) { ShaderInfoMap::iterator it = shader_infos_.find(shader); if (it != shader_infos_.end()) { shader_infos_.erase(it); } } } // namespace gles2 } // namespace gpu