// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_SERVICE_STREAM_TEXTURE_MANAGER_H_ #define GPU_COMMAND_BUFFER_SERVICE_STREAM_TEXTURE_MANAGER_H_ #include "base/basictypes.h" namespace gpu { class StreamTexture; // Interface used by the cmd decoder to create and lookup stream textures. class StreamTextureManager { public: StreamTextureManager() { } virtual ~StreamTextureManager() { } // Returns an identifier for the object, or NULL if not successful. virtual uint32 CreateStreamTexture(uint32 service_id, uint32 client_id) = 0; virtual void DestroyStreamTexture(uint32 service_id) = 0; virtual StreamTexture* LookupStreamTexture(uint32 service_id) = 0; private: DISALLOW_COPY_AND_ASSIGN(StreamTextureManager); }; } // namespace gpu #endif // GPU_COMMAND_BUFFER_SERVICE_STREAM_TEXTURE_MANAGER_H_