// Copyright (c) 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ #define GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_ #include "base/basictypes.h" #include "base/containers/hash_tables.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/observer_list.h" #include "gpu/command_buffer/common/value_state.h" #include "gpu/gpu_export.h" namespace content { class GpuChannel; } namespace gpu { namespace gles2 { class ValuebufferManager; class GPU_EXPORT SubscriptionRefSet : public base::RefCounted { public: class GPU_EXPORT Observer { public: virtual ~Observer(); virtual void OnAddSubscription(unsigned int target) = 0; virtual void OnRemoveSubscription(unsigned int target) = 0; }; SubscriptionRefSet(); void AddObserver(Observer* observer); void RemoveObserver(Observer* observer); protected: virtual ~SubscriptionRefSet(); private: friend class base::RefCounted; friend class ValuebufferManager; typedef base::hash_map RefSet; void AddSubscription(unsigned int target); void RemoveSubscription(unsigned int target); RefSet reference_set_; ObserverList observers_; DISALLOW_COPY_AND_ASSIGN(SubscriptionRefSet); }; class GPU_EXPORT Valuebuffer : public base::RefCounted { public: Valuebuffer(ValuebufferManager* manager, unsigned int client_id); unsigned int client_id() const { return client_id_; } bool IsDeleted() const { return client_id_ == 0; } void MarkAsValid() { has_been_bound_ = true; } bool IsValid() const { return has_been_bound_ && !IsDeleted(); } void AddSubscription(unsigned int subscription); void RemoveSubscription(unsigned int subscription); // Returns true if this Valuebuffer is subscribed to subscription bool IsSubscribed(unsigned int subscription); // Returns the active state for a given target in this Valuebuffer // returns NULL if target state doesn't exist const ValueState* GetState(unsigned int target) const; private: friend class ValuebufferManager; friend class base::RefCounted; typedef base::hash_set SubscriptionSet; ~Valuebuffer(); void UpdateState(const ValueStateMap* pending_state); void MarkAsDeleted() { client_id_ = 0; } // ValuebufferManager that owns this Valuebuffer. ValuebufferManager* manager_; // Client side Valuebuffer id. unsigned int client_id_; // Whether this Valuebuffer has ever been bound. bool has_been_bound_; SubscriptionSet subscriptions_; scoped_refptr active_state_map_; }; class GPU_EXPORT ValuebufferManager { public: ValuebufferManager(SubscriptionRefSet* ref_set, ValueStateMap* state_map); ~ValuebufferManager(); // Must call before destruction. void Destroy(); // Creates a Valuebuffer for the given Valuebuffer ids. void CreateValuebuffer(unsigned int client_id); // Gets the Valuebuffer for the given Valuebuffer id. Valuebuffer* GetValuebuffer(unsigned int client_id); // Removes a Valuebuffer for the given Valuebuffer id. void RemoveValuebuffer(unsigned int client_id); // Updates the value state for the given Valuebuffer void UpdateValuebufferState(Valuebuffer* valuebuffer); static uint32 ApiTypeForSubscriptionTarget(unsigned int target); private: friend class Valuebuffer; typedef base::hash_map> ValuebufferMap; void StartTracking(Valuebuffer* valuebuffer); void StopTracking(Valuebuffer* valuebuffer); void NotifyAddSubscription(unsigned int target); void NotifyRemoveSubscription(unsigned int target); // Counts the number of Valuebuffer allocated with 'this' as its manager. // Allows to check no Valuebuffer will outlive this. unsigned int valuebuffer_count_; // Info for each Valuebuffer in the system. ValuebufferMap valuebuffer_map_; // Current value state in the system // Updated by GpuChannel scoped_refptr pending_state_map_; // Subscription targets which are currently subscribed and how // many value buffers are currently subscribed to each scoped_refptr subscription_ref_set_; DISALLOW_COPY_AND_ASSIGN(ValuebufferManager); }; } // namespace gles2 } // namespace gpu #endif // GPU_COMMAND_BUFFER_SERVICE_VALUEBUFFER_MANAGER_H_