// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include #include "base/logging.h" #include "gpu/command_buffer/tests/gl_manager.h" #include "gpu/command_buffer/tests/gl_test_utils.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" namespace gpu { class GLSharedResources : public testing::Test { protected: virtual void SetUp() { GLManager::Options options; options.bind_generates_resource = true; gl1_.Initialize(options); options.share_group_manager = &gl1_; gl2_.Initialize(options); } virtual void TearDown() { gl1_.Destroy(); gl2_.Destroy(); } GLManager gl1_; GLManager gl2_; }; // Test that GL creating/deleting works across context. TEST_F(GLSharedResources, CreateDelete) { gl1_.MakeCurrent(); GLuint tex = 0; glGenTextures(1, &tex); gl2_.MakeCurrent(); glBindTexture(GL_TEXTURE_2D, tex); glDeleteTextures(1, &tex); gl1_.MakeCurrent(); glBindTexture(GL_TEXTURE_2D,tex); GLTestHelper::CheckGLError("no errors", __LINE__); gl2_.MakeCurrent(); GLTestHelper::CheckGLError("no errors", __LINE__); } } // namespace gpu