// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/config/gpu_info_collector.h" #include #include #include #include #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/metrics/sparse_histogram.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_piece.h" #include "base/strings/string_split.h" #include "base/strings/string_util.h" #include "base/trace_event/trace_event.h" #include "ui/gl/gl_bindings.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_implementation.h" #include "ui/gl/gl_surface.h" #include "ui/gl/gl_version_info.h" namespace { scoped_refptr InitializeGLSurface() { scoped_refptr surface( gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size())); if (!surface.get()) { LOG(ERROR) << "gfx::GLContext::CreateOffscreenGLSurface failed"; return NULL; } return surface; } scoped_refptr InitializeGLContext(gfx::GLSurface* surface) { scoped_refptr context( gfx::GLContext::CreateGLContext(NULL, surface, gfx::PreferIntegratedGpu)); if (!context.get()) { LOG(ERROR) << "gfx::GLContext::CreateGLContext failed"; return NULL; } if (!context->MakeCurrent(surface)) { LOG(ERROR) << "gfx::GLContext::MakeCurrent() failed"; return NULL; } return context; } std::string GetGLString(unsigned int pname) { const char* gl_string = reinterpret_cast(glGetString(pname)); if (gl_string) return std::string(gl_string); return std::string(); } // Return a version string in the format of "major.minor". std::string GetVersionFromString(const std::string& version_string) { size_t begin = version_string.find_first_of("0123456789"); if (begin != std::string::npos) { size_t end = version_string.find_first_not_of("01234567890.", begin); std::string sub_string; if (end != std::string::npos) sub_string = version_string.substr(begin, end - begin); else sub_string = version_string.substr(begin); std::vector pieces = base::SplitString( sub_string, ".", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL); if (pieces.size() >= 2) return pieces[0] + "." + pieces[1]; } return std::string(); } // Return the array index of the found name, or return -1. int StringContainsName( const std::string& str, const std::string* names, size_t num_names) { std::vector tokens = base::SplitString( str, " .,()-_", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL); for (size_t ii = 0; ii < tokens.size(); ++ii) { for (size_t name_index = 0; name_index < num_names; ++name_index) { if (tokens[ii] == names[name_index]) return name_index; } } return -1; } } // namespace anonymous namespace gpu { CollectInfoResult CollectGraphicsInfoGL(GPUInfo* gpu_info) { TRACE_EVENT0("startup", "gpu_info_collector::CollectGraphicsInfoGL"); DCHECK_NE(gfx::GetGLImplementation(), gfx::kGLImplementationNone); scoped_refptr surface(InitializeGLSurface()); if (!surface.get()) { LOG(ERROR) << "Could not create surface for info collection."; return kCollectInfoFatalFailure; } scoped_refptr context(InitializeGLContext(surface.get())); if (!context.get()) { LOG(ERROR) << "Could not create context for info collection."; return kCollectInfoFatalFailure; } gpu_info->gl_renderer = GetGLString(GL_RENDERER); gpu_info->gl_vendor = GetGLString(GL_VENDOR); gpu_info->gl_extensions = gfx::GetGLExtensionsFromCurrentContext(); gpu_info->gl_version = GetGLString(GL_VERSION); std::string glsl_version_string = GetGLString(GL_SHADING_LANGUAGE_VERSION); gfx::GLVersionInfo gl_info(gpu_info->gl_version.c_str(), gpu_info->gl_renderer.c_str(), gpu_info->gl_extensions.c_str()); GLint max_samples = 0; if (gl_info.IsAtLeastGL(3, 0) || gl_info.IsAtLeastGLES(3, 0) || gpu_info->gl_extensions.find("GL_ANGLE_framebuffer_multisample") != std::string::npos || gpu_info->gl_extensions.find("GL_APPLE_framebuffer_multisample") != std::string::npos || gpu_info->gl_extensions.find("GL_EXT_framebuffer_multisample") != std::string::npos || gpu_info->gl_extensions.find("GL_EXT_multisampled_render_to_texture") != std::string::npos || gpu_info->gl_extensions.find("GL_NV_framebuffer_multisample") != std::string::npos) { glGetIntegerv(GL_MAX_SAMPLES, &max_samples); } gpu_info->max_msaa_samples = base::IntToString(max_samples); UMA_HISTOGRAM_SPARSE_SLOWLY("GPU.MaxMSAASampleCount", max_samples); gfx::GLWindowSystemBindingInfo window_system_binding_info; if (GetGLWindowSystemBindingInfo(&window_system_binding_info)) { gpu_info->gl_ws_vendor = window_system_binding_info.vendor; gpu_info->gl_ws_version = window_system_binding_info.version; gpu_info->gl_ws_extensions = window_system_binding_info.extensions; gpu_info->direct_rendering = window_system_binding_info.direct_rendering; } bool supports_robustness = gpu_info->gl_extensions.find("GL_EXT_robustness") != std::string::npos || gpu_info->gl_extensions.find("GL_KHR_robustness") != std::string::npos || gpu_info->gl_extensions.find("GL_ARB_robustness") != std::string::npos; if (supports_robustness) { glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, reinterpret_cast(&gpu_info->gl_reset_notification_strategy)); } // TODO(kbr): remove once the destruction of a current context automatically // clears the current context. context->ReleaseCurrent(surface.get()); std::string glsl_version = GetVersionFromString(glsl_version_string); gpu_info->pixel_shader_version = glsl_version; gpu_info->vertex_shader_version = glsl_version; IdentifyActiveGPU(gpu_info); return CollectDriverInfoGL(gpu_info); } void MergeGPUInfoGL(GPUInfo* basic_gpu_info, const GPUInfo& context_gpu_info) { DCHECK(basic_gpu_info); // Copy over GPUs because which one is active could change. basic_gpu_info->gpu = context_gpu_info.gpu; basic_gpu_info->secondary_gpus = context_gpu_info.secondary_gpus; basic_gpu_info->gl_renderer = context_gpu_info.gl_renderer; basic_gpu_info->gl_vendor = context_gpu_info.gl_vendor; basic_gpu_info->gl_version = context_gpu_info.gl_version; basic_gpu_info->gl_extensions = context_gpu_info.gl_extensions; basic_gpu_info->pixel_shader_version = context_gpu_info.pixel_shader_version; basic_gpu_info->vertex_shader_version = context_gpu_info.vertex_shader_version; basic_gpu_info->max_msaa_samples = context_gpu_info.max_msaa_samples; basic_gpu_info->gl_ws_vendor = context_gpu_info.gl_ws_vendor; basic_gpu_info->gl_ws_version = context_gpu_info.gl_ws_version; basic_gpu_info->gl_ws_extensions = context_gpu_info.gl_ws_extensions; basic_gpu_info->gl_reset_notification_strategy = context_gpu_info.gl_reset_notification_strategy; if (!context_gpu_info.driver_vendor.empty()) basic_gpu_info->driver_vendor = context_gpu_info.driver_vendor; if (!context_gpu_info.driver_version.empty()) basic_gpu_info->driver_version = context_gpu_info.driver_version; basic_gpu_info->can_lose_context = context_gpu_info.can_lose_context; basic_gpu_info->sandboxed = context_gpu_info.sandboxed; basic_gpu_info->direct_rendering = context_gpu_info.direct_rendering; basic_gpu_info->in_process_gpu = context_gpu_info.in_process_gpu; basic_gpu_info->context_info_state = context_gpu_info.context_info_state; basic_gpu_info->initialization_time = context_gpu_info.initialization_time; basic_gpu_info->video_decode_accelerator_capabilities = context_gpu_info.video_decode_accelerator_capabilities; basic_gpu_info->video_encode_accelerator_supported_profiles = context_gpu_info.video_encode_accelerator_supported_profiles; basic_gpu_info->jpeg_decode_accelerator_supported = context_gpu_info.jpeg_decode_accelerator_supported; } void IdentifyActiveGPU(GPUInfo* gpu_info) { const std::string kNVidiaName = "nvidia"; const std::string kIntelName = "intel"; const std::string kAMDName = "amd"; const std::string kATIName = "ati"; const std::string kVendorNames[] = { kNVidiaName, kIntelName, kAMDName, kATIName}; const uint32_t kNVidiaID = 0x10de; const uint32_t kIntelID = 0x8086; const uint32_t kAMDID = 0x1002; const uint32_t kATIID = 0x1002; const uint32_t kVendorIDs[] = {kNVidiaID, kIntelID, kAMDID, kATIID}; DCHECK(gpu_info); if (gpu_info->secondary_gpus.size() == 0) return; uint32_t active_vendor_id = 0; if (!gpu_info->gl_vendor.empty()) { std::string gl_vendor_lower = base::ToLowerASCII(gpu_info->gl_vendor); int index = StringContainsName( gl_vendor_lower, kVendorNames, arraysize(kVendorNames)); if (index >= 0) { active_vendor_id = kVendorIDs[index]; } } if (active_vendor_id == 0 && !gpu_info->gl_renderer.empty()) { std::string gl_renderer_lower = base::ToLowerASCII(gpu_info->gl_renderer); int index = StringContainsName( gl_renderer_lower, kVendorNames, arraysize(kVendorNames)); if (index >= 0) { active_vendor_id = kVendorIDs[index]; } } if (active_vendor_id == 0) { // We fail to identify the GPU vendor through GL_VENDOR/GL_RENDERER. return; } gpu_info->gpu.active = false; for (size_t ii = 0; ii < gpu_info->secondary_gpus.size(); ++ii) gpu_info->secondary_gpus[ii].active = false; // TODO(zmo): if two GPUs are from the same vendor, this code will always // set the first GPU as active, which could be wrong. if (active_vendor_id == gpu_info->gpu.vendor_id) { gpu_info->gpu.active = true; return; } for (size_t ii = 0; ii < gpu_info->secondary_gpus.size(); ++ii) { if (active_vendor_id == gpu_info->secondary_gpus[ii].vendor_id) { gpu_info->secondary_gpus[ii].active = true; return; } } } } // namespace gpu