// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/config/gpu_info_collector.h" #include "base/android/build_info.h" #include "base/command_line.h" #include "base/logging.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_piece.h" #include "base/strings/string_split.h" #include "base/strings/string_util.h" namespace { std::string GetDriverVersionFromString(const std::string& version_string) { // Extract driver version from the second number in a string like: // "OpenGL ES 2.0 V@6.0 AU@ (CL@2946718)" // Exclude first "2.0". size_t begin = version_string.find_first_of("0123456789"); if (begin == std::string::npos) return "0"; size_t end = version_string.find_first_not_of("01234567890.", begin); // Extract number of the form "%d.%d" begin = version_string.find_first_of("0123456789", end); if (begin == std::string::npos) return "0"; end = version_string.find_first_not_of("01234567890.", begin); std::string sub_string; if (end != std::string::npos) sub_string = version_string.substr(begin, end - begin); else sub_string = version_string.substr(begin); std::vector pieces; base::SplitString(sub_string, '.', &pieces); if (pieces.size() < 2) return "0"; return pieces[0] + "." + pieces[1]; } } namespace gpu { bool CollectContextGraphicsInfo(GPUInfo* gpu_info) { return CollectBasicGraphicsInfo(gpu_info); } GpuIDResult CollectGpuID(uint32* vendor_id, uint32* device_id) { DCHECK(vendor_id && device_id); *vendor_id = 0; *device_id = 0; return kGpuIDNotSupported; } bool CollectBasicGraphicsInfo(GPUInfo* gpu_info) { gpu_info->can_lose_context = false; gpu_info->finalized = true; gpu_info->machine_model = base::android::BuildInfo::GetInstance()->model(); // Create a short-lived context on the UI thread to collect the GL strings. return CollectGraphicsInfoGL(gpu_info); } bool CollectDriverInfoGL(GPUInfo* gpu_info) { gpu_info->driver_version = GetDriverVersionFromString( gpu_info->gl_version_string); return true; } void MergeGPUInfo(GPUInfo* basic_gpu_info, const GPUInfo& context_gpu_info) { MergeGPUInfoGL(basic_gpu_info, context_gpu_info); } } // namespace gpu