// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/config/gpu_info_collector.h" #include "base/android/build_info.h" #include "base/command_line.h" #include "base/logging.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_piece.h" #include "base/strings/string_split.h" #include "base/strings/string_util.h" #include "ui/gl/gl_bindings.h" #include "ui/gl/gl_context.h" #include "ui/gl/gl_surface.h" namespace { std::string GetDriverVersionFromString(const std::string& version_string) { // Extract driver version from the second number in a string like: // "OpenGL ES 2.0 V@6.0 AU@ (CL@2946718)" // Exclude first "2.0". size_t begin = version_string.find_first_of("0123456789"); if (begin == std::string::npos) return "0"; size_t end = version_string.find_first_not_of("01234567890.", begin); // Extract number of the form "%d.%d" begin = version_string.find_first_of("0123456789", end); if (begin == std::string::npos) return "0"; end = version_string.find_first_not_of("01234567890.", begin); std::string sub_string; if (end != std::string::npos) sub_string = version_string.substr(begin, end - begin); else sub_string = version_string.substr(begin); std::vector pieces; base::SplitString(sub_string, '.', &pieces); if (pieces.size() < 2) return "0"; return pieces[0] + "." + pieces[1]; } class ScopedRestoreNonOwnedEGLContext { public: ScopedRestoreNonOwnedEGLContext(); ~ScopedRestoreNonOwnedEGLContext(); private: EGLContext context_; EGLDisplay display_; EGLSurface draw_surface_; EGLSurface read_surface_; }; ScopedRestoreNonOwnedEGLContext::ScopedRestoreNonOwnedEGLContext() : context_(EGL_NO_CONTEXT), display_(EGL_NO_DISPLAY), draw_surface_(EGL_NO_SURFACE), read_surface_(EGL_NO_SURFACE) { // This should only used to restore a context that is not created or owned by // Chromium native code, but created by Android system itself. DCHECK(!gfx::GLContext::GetCurrent()); context_ = eglGetCurrentContext(); display_ = eglGetCurrentDisplay(); draw_surface_ = eglGetCurrentSurface(EGL_DRAW); read_surface_ = eglGetCurrentSurface(EGL_READ); } ScopedRestoreNonOwnedEGLContext::~ScopedRestoreNonOwnedEGLContext() { if (context_ == EGL_NO_CONTEXT || display_ == EGL_NO_DISPLAY || draw_surface_ == EGL_NO_SURFACE || read_surface_ == EGL_NO_SURFACE) return; if (!eglMakeCurrent(display_, draw_surface_, read_surface_, context_)) LOG(WARNING) << "Failed to restore EGL context"; } } namespace gpu { CollectInfoResult CollectContextGraphicsInfo(GPUInfo* gpu_info) { return CollectBasicGraphicsInfo(gpu_info); } CollectInfoResult CollectGpuID(uint32* vendor_id, uint32* device_id) { DCHECK(vendor_id && device_id); *vendor_id = 0; *device_id = 0; return kCollectInfoNonFatalFailure; } CollectInfoResult CollectBasicGraphicsInfo(GPUInfo* gpu_info) { gpu_info->can_lose_context = false; gpu_info->machine_model_name = base::android::BuildInfo::GetInstance()->model(); // Create a short-lived context on the UI thread to collect the GL strings. // Make sure we restore the existing context if there is one. ScopedRestoreNonOwnedEGLContext restore_context; CollectInfoResult result = CollectGraphicsInfoGL(gpu_info); gpu_info->basic_info_state = result; gpu_info->context_info_state = result; return result; } CollectInfoResult CollectDriverInfoGL(GPUInfo* gpu_info) { gpu_info->driver_version = GetDriverVersionFromString( gpu_info->gl_version); gpu_info->gpu.vendor_string = gpu_info->gl_vendor; gpu_info->gpu.device_string = gpu_info->gl_renderer; return kCollectInfoSuccess; } void MergeGPUInfo(GPUInfo* basic_gpu_info, const GPUInfo& context_gpu_info) { MergeGPUInfoGL(basic_gpu_info, context_gpu_info); } } // namespace gpu