// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_IPC_COMMON_MEMORY_STATS_H_ #define GPU_IPC_COMMON_MEMORY_STATS_H_ // Provides access to the GPU information for the system // on which chrome is currently running. #include #include #include "base/process/process.h" #include "gpu/gpu_export.h" namespace gpu { // Note: we use uint64_t instead of size_t for byte count because this struct // is sent over IPC which could span 32 & 64 bit processes. struct GPU_EXPORT VideoMemoryUsageStats { VideoMemoryUsageStats(); ~VideoMemoryUsageStats(); struct GPU_EXPORT ProcessStats { ProcessStats(); ~ProcessStats(); // The bytes of GPU resources accessible by this process uint64_t video_memory; // Set to true if this process' GPU resource count is inflated because // it is counting other processes' resources (e.g, the GPU process has // duplicate set to true because it is the aggregate of all processes) bool has_duplicates; }; typedef std::map ProcessMap; // A map of processes to their GPU resource consumption ProcessMap process_map; // The total amount of GPU memory allocated at the time of the request. uint64_t bytes_allocated; // The maximum amount of GPU memory ever allocated at once. uint64_t bytes_allocated_historical_max; }; } // namespace gpu #endif // GPU_IPC_COMMON_MEMORY_STATS_H_