// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_NP_UTILS_DYNAMIC_NP_OBJECT_H_ #define GPU_NP_UTILS_DYNAMIC_NP_OBJECT_H_ #include <map> #include "gpu/np_utils/default_np_object.h" #include "gpu/np_utils/np_utils.h" namespace np_utils { // NPObjects of this type have a dictionary of property name / variant pairs // that can be changed at runtime through NPAPI. class DynamicNPObject : public DefaultNPObject<NPObject> { public: explicit DynamicNPObject(NPP npp); void Invalidate(); bool HasProperty(NPIdentifier name); bool GetProperty(NPIdentifier name, NPVariant* result); bool SetProperty(NPIdentifier name, const NPVariant* value); bool RemoveProperty(NPIdentifier name); bool Enumerate(NPIdentifier** names, uint32_t* count); private: typedef std::map<NPIdentifier, SmartNPVariant> PropertyMap; PropertyMap properties_; DISALLOW_COPY_AND_ASSIGN(DynamicNPObject); }; } // namespace np_utils #endif // GPU_NP_UTILS_DYNAMIC_NP_OBJECT_H_