// Copyright (c) 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/skia_runner/in_process_graphics_system.h" #include #include "base/lazy_instance.h" #include "base/memory/discardable_memory.h" #include "base/memory/discardable_memory_allocator.h" #include "base/thread_task_runner_handle.h" #include "base/trace_event/memory_allocator_dump.h" #include "base/trace_event/memory_dump_manager.h" #include "base/trace_event/process_memory_dump.h" #include "gpu/command_buffer/client/gles2_implementation.h" #include "gpu/command_buffer/client/gles2_lib.h" #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" #include "third_party/khronos/GLES2/gl2.h" #include "third_party/skia/include/gpu/gl/GrGLInterface.h" namespace { // TODO(hendrikw): Replace TestDiscardableMemoryAllocator and move to base? class NonDiscardableMemory : public base::DiscardableMemory { public: explicit NonDiscardableMemory(size_t size) : data_(new uint8_t[size]), size_(size) {} bool Lock() override { return false; } void Unlock() override {} void* data() const override { return data_.get(); } base::trace_event::MemoryAllocatorDump* CreateMemoryAllocatorDump( const char* name, base::trace_event::ProcessMemoryDump* pmd) const override { base::trace_event::MemoryAllocatorDump* dump = pmd->CreateAllocatorDump(name); dump->AddScalar(base::trace_event::MemoryAllocatorDump::kNameSize, base::trace_event::MemoryAllocatorDump::kUnitsBytes, size_); // Memory is allocated from system allocator (malloc). pmd->AddSuballocation(dump->guid(), base::trace_event::MemoryDumpManager::GetInstance() ->system_allocator_pool_name()); return dump; } private: scoped_ptr data_; size_t size_; }; class NonDiscardableMemoryAllocator : public base::DiscardableMemoryAllocator { public: // Overridden from DiscardableMemoryAllocator: scoped_ptr AllocateLockedDiscardableMemory( size_t size) override { return make_scoped_ptr(new NonDiscardableMemory(size)); } }; // Singleton used to initialize and terminate the gles2 library. class GLES2Initializer { public: GLES2Initializer() { gles2::Initialize(); } ~GLES2Initializer() { gles2::Terminate(); } private: DISALLOW_COPY_AND_ASSIGN(GLES2Initializer); }; base::LazyInstance g_gles2_initializer = LAZY_INSTANCE_INITIALIZER; base::LazyInstance g_discardable; } // namespace anonymous namespace skia_runner { void BindContext3DGLContextCallback(const GrGLInterface* gl_interface) { gles2::SetGLContext(reinterpret_cast( gl_interface->fCallbackData)->GetImplementation()); } InProcessGraphicsSystem::InProcessGraphicsSystem() { base::DiscardableMemoryAllocator::SetInstance(&g_discardable.Get()); g_gles2_initializer.Get(); if (!gfx::GLSurface::InitializeOneOff()) { LOG(ERROR) << "Unable to initialize gfx::GLSurface."; return; } // Create the in process context. in_process_context_ = CreateInProcessContext(); if (!in_process_context_) { LOG(ERROR) << "Unable to create in process context."; return; } // Create and set up skia's GL bindings. gles2::SetGLContext(in_process_context_->GetImplementation()); GrGLInterface* bindings = skia_bindings::CreateCommandBufferSkiaGLBinding(); if (!bindings) { LOG(ERROR) << "Unable to create skia command buffer bindings."; return; } bindings->fCallback = BindContext3DGLContextCallback; bindings->fCallbackData = reinterpret_cast(in_process_context_.get()); // Create skia's graphics context. gr_context_ = skia::AdoptRef(GrContext::Create( kOpenGL_GrBackend, reinterpret_cast(bindings))); if (!gr_context_) { LOG(ERROR) << "Unable to create skia graphics context."; return; } // Set skia's graphics context cache size. const int kMaxGaneshResourceCacheCount = 2048; const size_t kMaxGaneshResourceCacheBytes = 96 * 1024 * 1024; gr_context_->setResourceCacheLimits(kMaxGaneshResourceCacheCount, kMaxGaneshResourceCacheBytes); } InProcessGraphicsSystem::~InProcessGraphicsSystem() { } bool InProcessGraphicsSystem::IsSuccessfullyInitialized() const { return gr_context_; } int InProcessGraphicsSystem::GetMaxTextureSize() const { int max_texture_size = 0; in_process_context_->GetImplementation()->GetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size); return max_texture_size; } scoped_ptr InProcessGraphicsSystem::CreateInProcessContext() const { const bool is_offscreen = true; const bool share_resources = true; gpu::gles2::ContextCreationAttribHelper attribs; attribs.alpha_size = 8; attribs.blue_size = 8; attribs.green_size = 8; attribs.red_size = 8; attribs.depth_size = 24; attribs.stencil_size = 8; attribs.samples = 0; attribs.sample_buffers = 0; attribs.fail_if_major_perf_caveat = false; attribs.bind_generates_resource = false; gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; scoped_ptr context = make_scoped_ptr(gpu::GLInProcessContext::Create( nullptr, nullptr, is_offscreen, gfx::kNullAcceleratedWidget, gfx::Size(1, 1), nullptr, share_resources, attribs, gpu_preference, gpu::GLInProcessContextSharedMemoryLimits(), nullptr, nullptr)); DCHECK(context); return context.Pass(); } } // namespace skia_runner