// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/tools/compositor_model_bench/render_tree.h" #include #include #include "base/file_util.h" #include "base/files/file_path.h" #include "base/json/json_reader.h" #include "base/json/json_writer.h" #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/values.h" #include "gpu/tools/compositor_model_bench/shaders.h" using base::JSONReader; using base::JSONWriter; using base::ReadFileToString; using std::string; using std::vector; GLenum TextureFormatFromString(std::string format) { if (format == "RGBA") return GL_RGBA; if (format == "RGB") return GL_RGB; if (format == "LUMINANCE") return GL_LUMINANCE; return GL_INVALID_ENUM; } const char* TextureFormatName(GLenum format) { switch (format) { case GL_RGBA: return "RGBA"; case GL_RGB: return "RGB"; case GL_LUMINANCE: return "LUMINANCE"; default: return "(unknown format)"; } } int FormatBytesPerPixel(GLenum format) { switch (format) { case GL_RGBA: return 4; case GL_RGB: return 3; case GL_LUMINANCE: return 1; default: return 0; } } RenderNode::RenderNode() { } RenderNode::~RenderNode() { } void RenderNode::Accept(RenderNodeVisitor* v) { v->BeginVisitRenderNode(this); v->EndVisitRenderNode(this); } ContentLayerNode::ContentLayerNode() { } ContentLayerNode::~ContentLayerNode() { } void ContentLayerNode::Accept(RenderNodeVisitor* v) { v->BeginVisitContentLayerNode(this); typedef vector::iterator node_itr; for (node_itr i = children_.begin(); i != children_.end(); ++i) { (*i)->Accept(v); } v->EndVisitContentLayerNode(this); } CCNode::CCNode() { } CCNode::~CCNode() { } void CCNode::Accept(RenderNodeVisitor* v) { v->BeginVisitCCNode(this); v->EndVisitCCNode(this); } RenderNodeVisitor::~RenderNodeVisitor() { } void RenderNodeVisitor::BeginVisitContentLayerNode(ContentLayerNode* v) { this->BeginVisitRenderNode(v); } void RenderNodeVisitor::BeginVisitCCNode(CCNode* v) { this->BeginVisitRenderNode(v); } void RenderNodeVisitor::EndVisitRenderNode(RenderNode* v) { } void RenderNodeVisitor::EndVisitContentLayerNode(ContentLayerNode* v) { this->EndVisitRenderNode(v); } void RenderNodeVisitor::EndVisitCCNode(CCNode* v) { this->EndVisitRenderNode(v); } RenderNode* InterpretNode(base::DictionaryValue* node); std::string ValueTypeAsString(base::Value::Type type) { switch (type) { case base::Value::TYPE_NULL: return "NULL"; case base::Value::TYPE_BOOLEAN: return "BOOLEAN"; case base::Value::TYPE_INTEGER: return "INTEGER"; case base::Value::TYPE_DOUBLE: return "DOUBLE"; case base::Value::TYPE_STRING: return "STRING"; case base::Value::TYPE_BINARY: return "BINARY"; case base::Value::TYPE_DICTIONARY: return "DICTIONARY"; case base::Value::TYPE_LIST: return "LIST"; default: return "(UNKNOWN TYPE)"; } } // Makes sure that the key exists and has the type we expect. bool VerifyDictionaryEntry(base::DictionaryValue* node, const std::string& key, base::Value::Type type) { if (!node->HasKey(key)) { LOG(ERROR) << "Missing value for key: " << key; return false; } base::Value* child; node->Get(key, &child); if (!child->IsType(type)) { LOG(ERROR) << key << " did not have the expected type " "(expected " << ValueTypeAsString(type) << ")"; return false; } return true; } // Makes sure that the list entry has the type we expect. bool VerifyListEntry(base::ListValue* l, int idx, base::Value::Type type, const char* listName = 0) { // Assume the idx is valid (since we'll be able to generate a better // error message for this elsewhere.) base::Value* el; l->Get(idx, &el); if (!el->IsType(type)) { LOG(ERROR) << (listName ? listName : "List") << "element " << idx << " did not have the expected type (expected " << ValueTypeAsString(type) << ")\n"; return false; } return true; } bool InterpretCommonContents(base::DictionaryValue* node, RenderNode* c) { if (!VerifyDictionaryEntry(node, "layerID", base::Value::TYPE_INTEGER) || !VerifyDictionaryEntry(node, "width", base::Value::TYPE_INTEGER) || !VerifyDictionaryEntry(node, "height", base::Value::TYPE_INTEGER) || !VerifyDictionaryEntry(node, "drawsContent", base::Value::TYPE_BOOLEAN) || !VerifyDictionaryEntry(node, "targetSurfaceID", base::Value::TYPE_INTEGER) || !VerifyDictionaryEntry(node, "transform", base::Value::TYPE_LIST) ) { return false; } int layerID; node->GetInteger("layerID", &layerID); c->set_layerID(layerID); int width; node->GetInteger("width", &width); c->set_width(width); int height; node->GetInteger("height", &height); c->set_height(height); bool drawsContent; node->GetBoolean("drawsContent", &drawsContent); c->set_drawsContent(drawsContent); int targetSurface; node->GetInteger("targetSurfaceID", &targetSurface); c->set_targetSurface(targetSurface); base::ListValue* transform; node->GetList("transform", &transform); if (transform->GetSize() != 16) { LOG(ERROR) << "4x4 transform matrix did not have 16 elements"; return false; } float transform_mat[16]; for (int i = 0; i < 16; ++i) { if (!VerifyListEntry(transform, i, base::Value::TYPE_DOUBLE, "Transform")) return false; double el; transform->GetDouble(i, &el); transform_mat[i] = el; } c->set_transform(transform_mat); if (node->HasKey("tiles")) { if (!VerifyDictionaryEntry(node, "tiles", base::Value::TYPE_DICTIONARY)) return false; base::DictionaryValue* tiles_dict; node->GetDictionary("tiles", &tiles_dict); if (!VerifyDictionaryEntry(tiles_dict, "dim", base::Value::TYPE_LIST)) return false; base::ListValue* dim; tiles_dict->GetList("dim", &dim); if (!VerifyListEntry(dim, 0, base::Value::TYPE_INTEGER, "Tile dimension") || !VerifyListEntry(dim, 1, base::Value::TYPE_INTEGER, "Tile dimension")) { return false; } int tile_width; dim->GetInteger(0, &tile_width); c->set_tile_width(tile_width); int tile_height; dim->GetInteger(1, &tile_height); c->set_tile_height(tile_height); if (!VerifyDictionaryEntry(tiles_dict, "info", base::Value::TYPE_LIST)) return false; base::ListValue* tiles; tiles_dict->GetList("info", &tiles); for (unsigned int i = 0; i < tiles->GetSize(); ++i) { if (!VerifyListEntry(tiles, i, base::Value::TYPE_DICTIONARY, "Tile info")) return false; base::DictionaryValue* tdict; tiles->GetDictionary(i, &tdict); if (!VerifyDictionaryEntry(tdict, "x", base::Value::TYPE_INTEGER) || !VerifyDictionaryEntry(tdict, "y", base::Value::TYPE_INTEGER)) { return false; } Tile t; tdict->GetInteger("x", &t.x); tdict->GetInteger("y", &t.y); if (tdict->HasKey("texID")) { if (!VerifyDictionaryEntry(tdict, "texID", base::Value::TYPE_INTEGER)) return false; tdict->GetInteger("texID", &t.texID); } else { t.texID = -1; } c->add_tile(t); } } return true; } bool InterpretCCData(base::DictionaryValue* node, CCNode* c) { if (!VerifyDictionaryEntry(node, "vertex_shader", base::Value::TYPE_STRING) || !VerifyDictionaryEntry(node, "fragment_shader", base::Value::TYPE_STRING) || !VerifyDictionaryEntry(node, "textures", base::Value::TYPE_LIST)) { return false; } string vertex_shader_name, fragment_shader_name; node->GetString("vertex_shader", &vertex_shader_name); node->GetString("fragment_shader", &fragment_shader_name); c->set_vertex_shader(ShaderIDFromString(vertex_shader_name)); c->set_fragment_shader(ShaderIDFromString(fragment_shader_name)); base::ListValue* textures; node->GetList("textures", &textures); for (unsigned int i = 0; i < textures->GetSize(); ++i) { if (!VerifyListEntry(textures, i, base::Value::TYPE_DICTIONARY, "Tex list")) return false; base::DictionaryValue* tex; textures->GetDictionary(i, &tex); if (!VerifyDictionaryEntry(tex, "texID", base::Value::TYPE_INTEGER) || !VerifyDictionaryEntry(tex, "height", base::Value::TYPE_INTEGER) || !VerifyDictionaryEntry(tex, "width", base::Value::TYPE_INTEGER) || !VerifyDictionaryEntry(tex, "format", base::Value::TYPE_STRING)) { return false; } Texture t; tex->GetInteger("texID", &t.texID); tex->GetInteger("height", &t.height); tex->GetInteger("width", &t.width); string formatName; tex->GetString("format", &formatName); t.format = TextureFormatFromString(formatName); if (t.format == GL_INVALID_ENUM) { LOG(ERROR) << "Unrecognized texture format in layer " << c->layerID() << " (format: " << formatName << ")\n" "The layer had " << textures->GetSize() << " children."; return false; } c->add_texture(t); } if (c->vertex_shader() == SHADER_UNRECOGNIZED) { LOG(ERROR) << "Unrecognized vertex shader name, layer " << c->layerID() << " (shader: " << vertex_shader_name << ")"; return false; } if (c->fragment_shader() == SHADER_UNRECOGNIZED) { LOG(ERROR) << "Unrecognized fragment shader name, layer " << c->layerID() << " (shader: " << fragment_shader_name << ")"; return false; } return true; } RenderNode* InterpretContentLayer(base::DictionaryValue* node) { ContentLayerNode* n = new ContentLayerNode; if (!InterpretCommonContents(node, n)) return NULL; if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING) || !VerifyDictionaryEntry(node, "skipsDraw", base::Value::TYPE_BOOLEAN) || !VerifyDictionaryEntry(node, "children", base::Value::TYPE_LIST)) { return NULL; } string type; node->GetString("type", &type); DCHECK_EQ(type, "ContentLayer"); bool skipsDraw; node->GetBoolean("skipsDraw", &skipsDraw); n->set_skipsDraw(skipsDraw); base::ListValue* children; node->GetList("children", &children); for (unsigned int i = 0; i < children->GetSize(); ++i) { base::DictionaryValue* childNode; children->GetDictionary(i, &childNode); RenderNode* child = InterpretNode(childNode); if (child) n->add_child(child); } return n; } RenderNode* InterpretCanvasLayer(base::DictionaryValue* node) { CCNode* n = new CCNode; if (!InterpretCommonContents(node, n)) return NULL; if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) { return NULL; } string type; node->GetString("type", &type); assert(type == "CanvasLayer"); if (!InterpretCCData(node, n)) return NULL; return n; } RenderNode* InterpretVideoLayer(base::DictionaryValue* node) { CCNode* n = new CCNode; if (!InterpretCommonContents(node, n)) return NULL; if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) { return NULL; } string type; node->GetString("type", &type); assert(type == "VideoLayer"); if (!InterpretCCData(node, n)) return NULL; return n; } RenderNode* InterpretImageLayer(base::DictionaryValue* node) { CCNode* n = new CCNode; if (!InterpretCommonContents(node, n)) return NULL; if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) { return NULL; } string type; node->GetString("type", &type); assert(type == "ImageLayer"); if (!InterpretCCData(node, n)) return NULL; return n; } RenderNode* InterpretNode(base::DictionaryValue* node) { if (!VerifyDictionaryEntry(node, "type", base::Value::TYPE_STRING)) { return NULL; } string type; node->GetString("type", &type); if (type == "ContentLayer") return InterpretContentLayer(node); if (type == "CanvasLayer") return InterpretCanvasLayer(node); if (type == "VideoLayer") return InterpretVideoLayer(node); if (type == "ImageLayer") return InterpretImageLayer(node); string outjson; JSONWriter::WriteWithOptions(node, base::JSONWriter::OPTIONS_PRETTY_PRINT, &outjson); LOG(ERROR) << "Unrecognized node type! JSON:\n\n" "-----------------------\n" << outjson << "-----------------------"; return NULL; } RenderNode* BuildRenderTreeFromFile(const base::FilePath& path) { LOG(INFO) << "Reading " << path.LossyDisplayName(); string contents; if (!ReadFileToString(path, &contents)) return NULL; scoped_ptr root; int error_code = 0; string error_message; root.reset(JSONReader::ReadAndReturnError(contents, base::JSON_ALLOW_TRAILING_COMMAS, &error_code, &error_message)); if (!root.get()) { LOG(ERROR) << "Failed to parse JSON file " << path.LossyDisplayName() << "\n(" << error_message << ")"; return NULL; } if (root->IsType(base::Value::TYPE_DICTIONARY)) { base::DictionaryValue* v = static_cast(root.get()); RenderNode* tree = InterpretContentLayer(v); return tree; } else { LOG(ERROR) << path.LossyDisplayName() << " doesn not encode a JSON dictionary."; return NULL; } }