// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef IOS_INTERNAL_WEB_WEBUI_URL_DATA_SOURCE_IMPL_IOS_H_ #define IOS_INTERNAL_WEB_WEBUI_URL_DATA_SOURCE_IMPL_IOS_H_ #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/sequenced_task_runner_helpers.h" #include "ios/web/webui/url_data_manager_ios.h" namespace base { class RefCountedMemory; } namespace web { class URLDataManagerIOSBackend; class URLDataSourceIOS; class URLDataSourceIOSImpl; // Trait used to handle deleting a URLDataSourceIOS. Deletion happens on the UI // thread. // // Implementation note: the normal shutdown sequence is for the UI loop to stop // pumping events then the IO loop and thread are stopped. When the // URLDataSourceIOSs are no longer referenced (which happens when IO thread // stops) they get added to the UI message loop for deletion. But because the // UI loop has stopped by the time this happens the URLDataSourceIOSs would be // leaked. // // To make sure URLDataSourceIOSs are properly deleted URLDataManagerIOS // manages deletion of the URLDataSourceIOSs. When a URLDataSourceIOS is no // longer referenced it is added to |data_sources_| and a task is posted to the // UI thread to handle the actual deletion. During shutdown |DeleteDataSources| // is invoked so that all pending URLDataSourceIOSs are properly deleted. struct DeleteURLDataSourceIOS { static void Destruct(const URLDataSourceIOSImpl* data_source) { URLDataManagerIOS::DeleteDataSource(data_source); } }; // A URLDataSourceIOS is an object that can answer requests for data // asynchronously. URLDataSourceIOSs are collectively owned with refcounting // smart pointers and should never be deleted on the IO thread, since their // calls are handled almost always on the UI thread and there's a possibility // of a data race. The |DeleteDataSource| trait above is used to enforce this. class URLDataSourceIOSImpl : public base::RefCountedThreadSafe { public: // See source_name_ below for docs on that parameter. Takes ownership of // |source|. URLDataSourceIOSImpl(const std::string& source_name, URLDataSourceIOS* source); // Report that a request has resulted in the data |bytes|. // If the request can't be satisfied, pass NULL for |bytes| to indicate // the request is over. virtual void SendResponse(int request_id, base::RefCountedMemory* bytes); const std::string& source_name() const { return source_name_; } URLDataSourceIOS* source() const { return source_.get(); } protected: virtual ~URLDataSourceIOSImpl(); private: friend class URLDataManagerIOS; friend class URLDataManagerIOSBackend; friend class base::DeleteHelper; // SendResponse invokes this on the IO thread. Notifies the backend to // handle the actual work of sending the data. virtual void SendResponseOnIOThread( int request_id, scoped_refptr bytes); // The name of this source. // E.g., for favicons, this could be "favicon", which results in paths for // specific resources like "favicon/34" getting sent to this source. const std::string source_name_; // This field is set and maintained by URLDataManagerIOSBackend. It is set // when the DataSource is added, and unset if the DataSource is removed. A // DataSource can be removed in two ways: the URLDataManagerIOSBackend is // deleted, or another DataSource is registered with the same name. backend_ // should only be accessed on the IO thread. This reference can't be via a // scoped_refptr else there would be a cycle between the backend and data // source. URLDataManagerIOSBackend* backend_; scoped_ptr source_; }; } // namespace web #endif // IOS_INTERNAL_WEB_WEBUI_URL_DATA_SOURCE_IMPL_IOS_H_