// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef IPC_IPC_CHANNEL_READER_H_ #define IPC_IPC_CHANNEL_READER_H_ #include #include #include "base/gtest_prod_util.h" #include "base/macros.h" #include "base/memory/scoped_vector.h" #include "ipc/attachment_broker.h" #include "ipc/brokerable_attachment.h" #include "ipc/ipc_channel.h" #include "ipc/ipc_export.h" namespace IPC { namespace internal { // This class provides common pipe reading functionality for the // platform-specific IPC channel implementations. // // It does the common input buffer management and message dispatch, while the // platform-specific parts provide the pipe management through a virtual // interface implemented on a per-platform basis. // // Note that there is no "writer" corresponding to this because the code for // writing to the channel is much simpler and has very little common // functionality that would benefit from being factored out. If we add // something like that in the future, it would be more appropriate to add it // here (and rename appropriately) rather than writing a different class. class IPC_EXPORT ChannelReader : public SupportsAttachmentBrokering, public AttachmentBroker::Observer { public: explicit ChannelReader(Listener* listener); virtual ~ChannelReader(); void set_listener(Listener* listener) { listener_ = listener; } // This type is returned by ProcessIncomingMessages to indicate the effect of // the method. enum DispatchState { // All messages were successfully dispatched, or there were no messages to // dispatch. DISPATCH_FINISHED, // There was a channel error. DISPATCH_ERROR, // Dispatching messages is blocked on receiving more information from the // broker. DISPATCH_WAITING_ON_BROKER, }; // Call to process messages received from the IPC connection and dispatch // them. DispatchState ProcessIncomingMessages(); // Handles asynchronously read data. // // Optionally call this after returning READ_PENDING from ReadData to // indicate that buffer was filled with the given number of bytes of // data. See ReadData for more. DispatchState AsyncReadComplete(int bytes_read); // Returns true if the given message is internal to the IPC implementation, // like the "hello" message sent on channel set-up. bool IsInternalMessage(const Message& m); // Returns true if the given message is an Hello message // sent on channel set-up. bool IsHelloMessage(const Message& m); protected: enum ReadState { READ_SUCCEEDED, READ_FAILED, READ_PENDING }; Listener* listener() const { return listener_; } // Subclasses should call this method in their destructor to give this class a // chance to clean up state that might be dependent on subclass members. void CleanUp(); // Populates the given buffer with data from the pipe. // // Returns the state of the read. On READ_SUCCESS, the number of bytes // read will be placed into |*bytes_read| (which can be less than the // buffer size). On READ_FAILED, the channel will be closed. // // If the return value is READ_PENDING, it means that there was no data // ready for reading. The implementation is then responsible for either // calling AsyncReadComplete with the number of bytes read into the // buffer, or ProcessIncomingMessages to try the read again (depending // on whether the platform's async I/O is "try again" or "write // asynchronously into your buffer"). virtual ReadState ReadData(char* buffer, int buffer_len, int* bytes_read) = 0; // Loads the required file desciptors into the given message. Returns true // on success. False means a fatal channel error. // // This will read from the input_fds_ and read more handles from the FD // pipe if necessary. virtual bool ShouldDispatchInputMessage(Message* msg) = 0; // Overridden by subclasses to get attachments that are sent alongside the IPC // channel (as opposed to through a broker). // Returns true on success. False means a fatal channel error. virtual bool GetNonBrokeredAttachments(Message* msg) = 0; // Performs post-dispatch checks. Called when all input buffers are empty, // though there could be more data ready to be read from the OS. virtual bool DidEmptyInputBuffers() = 0; // Handles internal messages, like the hello message sent on channel startup. virtual void HandleInternalMessage(const Message& msg) = 0; // Exposed for testing purposes only. ScopedVector* get_queued_messages() { return &queued_messages_; } // Exposed for testing purposes only. virtual void DispatchMessage(Message* m); // Get the process ID for the sender of the message. virtual base::ProcessId GetSenderPID() = 0; // Whether the channel is an endpoint of attachment brokering. virtual bool IsAttachmentBrokerEndpoint() = 0; private: FRIEND_TEST_ALL_PREFIXES(ChannelReaderTest, AttachmentAlreadyBrokered); FRIEND_TEST_ALL_PREFIXES(ChannelReaderTest, AttachmentNotYetBrokered); FRIEND_TEST_ALL_PREFIXES(ChannelReaderTest, ResizeOverflowBuffer); FRIEND_TEST_ALL_PREFIXES(ChannelReaderTest, InvalidMessageSize); FRIEND_TEST_ALL_PREFIXES(ChannelReaderTest, TrimBuffer); using AttachmentIdSet = std::set; using AttachmentIdVector = std::vector; // Takes the data received from the IPC channel and translates it into // Messages. Complete messages are passed to HandleTranslatedMessage(). // Returns |false| on unrecoverable error. bool TranslateInputData(const char* input_data, int input_data_len); // Internal messages and messages bound for the attachment broker are // immediately dispatched. Other messages are passed to // HandleExternalMessage(). // Returns |false| on unrecoverable error. bool HandleTranslatedMessage(Message* translated_message, const AttachmentIdVector& attachment_ids); // Populates the message with brokered and non-brokered attachments. If // possible, the message is immediately dispatched. Otherwise, a deep copy of // the message is added to |queued_messages_|. |blocked_ids_| are updated if // necessary. bool HandleExternalMessage(Message* external_message, const AttachmentIdVector& attachment_ids); // If there was a dispatch error, informs |listener_|. void HandleDispatchError(const Message& message); // Emits logging associated with a Message that is about to be dispatched. void EmitLogBeforeDispatch(const Message& message); // Attachment broker messages should be dispatched out of band, since there // are no ordering restrictions on them, and they may be required to dispatch // the messages waiting in |queued_messages_|. // Returns true if the attachment broker handled |message|. bool DispatchAttachmentBrokerMessage(const Message& message); // Dispatches messages from queued_messages_ to listeners. Successfully // dispatched messages are removed from queued_messages_. DispatchState DispatchMessages(); // Attempts to fill in the brokerable attachments of |msg| with information // from the Attachment Broker. // Returns the set of ids that are still waiting to be brokered. AttachmentIdSet GetBrokeredAttachments(Message* msg); // AttachmentBroker::Observer overrides. void ReceivedBrokerableAttachmentWithId( const BrokerableAttachment::AttachmentId& id) override; // This class should observe the attachment broker if and only if blocked_ids_ // is not empty. void StartObservingAttachmentBroker(); void StopObservingAttachmentBroker(); // Checks that |size| is a valid message size. Has side effects if it's not. bool CheckMessageSize(size_t size); Listener* listener_; // We read from the pipe into this buffer. Managed by DispatchInputData, do // not access directly outside that function. char input_buf_[Channel::kReadBufferSize]; // Large messages that span multiple pipe buffers, get built-up using // this buffer. std::string input_overflow_buf_; // Maximum overflow buffer size, see Channel::kMaximumReadBufferSize. // This is not a constant because we update it to reflect the reality // of std::string::reserve() implementation. size_t max_input_buffer_size_; // These messages are waiting to be dispatched. If this vector is non-empty, // then the front Message must be blocked on receiving an attachment from the // AttachmentBroker. ScopedVector queued_messages_; // If the next message to be processed is blocked by the broker, then this // set contains the AttachmentIds that are needed to unblock the message. AttachmentIdSet blocked_ids_; DISALLOW_COPY_AND_ASSIGN(ChannelReader); }; } // namespace internal } // namespace IPC #endif // IPC_IPC_CHANNEL_READER_H_