// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef IPC_UNIX_DOMAIN_SOCKET_UTIL_H_ #define IPC_UNIX_DOMAIN_SOCKET_UTIL_H_ #include #include #include "ipc/ipc_export.h" namespace base { class FilePath; } // namespace base namespace IPC { // Creates a UNIX-domain socket at |socket_name| and bind()s it, then listen()s // on it. If successful, |server_listen_fd| will be set to the new file // descriptor, and the function will return true. Otherwise returns false. // // This function also effectively performs `mkdir -p` on the dirname of // |socket_name| to ensure that all the directories up to |socket_name| exist. // As a result of which this function must be run on a thread that allows // blocking I/O, e.g. the FILE thread in Chrome's browser process. IPC_EXPORT bool CreateServerUnixDomainSocket(const base::FilePath& socket_name, int* server_listen_fd); // Opens a UNIX-domain socket at |socket_name| and connect()s to it. If // successful, |client_socket| will be set to the new file descriptor, and the // function will return true. Otherwise returns false. IPC_EXPORT bool CreateClientUnixDomainSocket(const base::FilePath& socket_name, int* client_socket); // Gets the effective user ID of the other end of the UNIX-domain socket // specified by |fd|. If successful, sets |peer_euid| to the uid, and returns // true. Otherwise returns false. IPC_EXPORT bool GetPeerEuid(int fd, uid_t* peer_euid); // Checks that the process on the other end of the UNIX domain socket // represented by |peer_fd| shares the same EUID as this process. IPC_EXPORT bool IsPeerAuthorized(int peer_fd); // Accepts a client attempting to connect to |server_listen_fd|, storing the // new file descriptor for the connection in |server_socket|. // // Returns false if |server_listen_fd| encounters an unrecoverable error. // Returns true if it's valid to keep listening on |server_listen_fd|. In this // case, it's possible that a connection wasn't successfully established; then, // |server_socket| will be set to -1. IPC_EXPORT bool ServerAcceptConnection(int server_listen_fd, int* server_socket); // The maximum length of the name of a socket for MODE_NAMED_SERVER or // MODE_NAMED_CLIENT if you want to pass in your own socket. // The standard size on linux is 108, mac is 104. To maintain consistency // across platforms we standardize on the smaller value. static const size_t kMaxSocketNameLength = 104; } // namespace IPC #endif // IPC_UNIX_DOMAIN_SOCKET_UTIL_H_