// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // This StreamSocket implementation wraps a ClientSocketHandle that is created // from the client socket pool after resolving proxies. #ifndef JINGLE_GLUE_PROXY_RESOLVING_CLIENT_SOCKET_H_ #define JINGLE_GLUE_PROXY_RESOLVING_CLIENT_SOCKET_H_ #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "net/base/completion_callback.h" #include "net/base/host_port_pair.h" #include "net/base/net_errors.h" #include "net/base/net_log.h" #include "net/proxy/proxy_info.h" #include "net/proxy/proxy_service.h" #include "net/socket/stream_socket.h" #include "net/ssl/ssl_config_service.h" #include "url/gurl.h" namespace net { class ClientSocketFactory; class ClientSocketHandle; class HttpNetworkSession; class URLRequestContextGetter; } // namespace net // TODO(sanjeevr): Move this to net/ namespace jingle_glue { class ProxyResolvingClientSocket : public net::StreamSocket { public: // Constructs a new ProxyResolvingClientSocket. |socket_factory| is // the ClientSocketFactory that will be used by the underlying // HttpNetworkSession. If |socket_factory| is NULL, the default // socket factory (net::ClientSocketFactory::GetDefaultFactory()) // will be used. |dest_host_port_pair| is the destination for this // socket. The hostname must be non-empty and the port must be > 0. ProxyResolvingClientSocket( net::ClientSocketFactory* socket_factory, const scoped_refptr& request_context_getter, const net::SSLConfig& ssl_config, const net::HostPortPair& dest_host_port_pair); virtual ~ProxyResolvingClientSocket(); // net::StreamSocket implementation. virtual int Read(net::IOBuffer* buf, int buf_len, const net::CompletionCallback& callback) OVERRIDE; virtual int Write(net::IOBuffer* buf, int buf_len, const net::CompletionCallback& callback) OVERRIDE; virtual int SetReceiveBufferSize(int32 size) OVERRIDE; virtual int SetSendBufferSize(int32 size) OVERRIDE; virtual int Connect(const net::CompletionCallback& callback) OVERRIDE; virtual void Disconnect() OVERRIDE; virtual bool IsConnected() const OVERRIDE; virtual bool IsConnectedAndIdle() const OVERRIDE; virtual int GetPeerAddress(net::IPEndPoint* address) const OVERRIDE; virtual int GetLocalAddress(net::IPEndPoint* address) const OVERRIDE; virtual const net::BoundNetLog& NetLog() const OVERRIDE; virtual void SetSubresourceSpeculation() OVERRIDE; virtual void SetOmniboxSpeculation() OVERRIDE; virtual bool WasEverUsed() const OVERRIDE; virtual bool UsingTCPFastOpen() const OVERRIDE; virtual bool WasNpnNegotiated() const OVERRIDE; virtual net::NextProto GetNegotiatedProtocol() const OVERRIDE; virtual bool GetSSLInfo(net::SSLInfo* ssl_info) OVERRIDE; private: // Proxy resolution and connection functions. void ProcessProxyResolveDone(int status); void ProcessConnectDone(int status); void CloseTransportSocket(); void RunUserConnectCallback(int status); int ReconsiderProxyAfterError(int error); void ReportSuccessfulProxyConnection(); // Callbacks passed to net APIs. net::CompletionCallback proxy_resolve_callback_; net::CompletionCallback connect_callback_; scoped_refptr network_session_; // The transport socket. scoped_ptr transport_; const net::SSLConfig ssl_config_; net::ProxyService::PacRequest* pac_request_; net::ProxyInfo proxy_info_; const net::HostPortPair dest_host_port_pair_; const GURL proxy_url_; bool tried_direct_connect_fallback_; net::BoundNetLog bound_net_log_; // The callback passed to Connect(). net::CompletionCallback user_connect_callback_; base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(ProxyResolvingClientSocket); }; } // namespace jingle_glue #endif // JINGLE_GLUE_PROXY_RESOLVING_CLIENT_SOCKET_H_