// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "jingle/glue/pseudotcp_adapter.h" #include "base/compiler_specific.h" #include "base/logging.h" #include "base/time/time.h" #include "net/base/address_list.h" #include "net/base/completion_callback.h" #include "net/base/io_buffer.h" #include "net/base/net_errors.h" #include "net/base/net_util.h" using cricket::PseudoTcp; namespace { const int kReadBufferSize = 65536; // Maximum size of a packet. const uint16 kDefaultMtu = 1280; } // namespace namespace jingle_glue { class PseudoTcpAdapter::Core : public cricket::IPseudoTcpNotify, public base::RefCounted { public: Core(net::Socket* socket); // Functions used to implement net::StreamSocket. int Read(net::IOBuffer* buffer, int buffer_size, const net::CompletionCallback& callback); int Write(net::IOBuffer* buffer, int buffer_size, const net::CompletionCallback& callback); int Connect(const net::CompletionCallback& callback); void Disconnect(); bool IsConnected() const; // cricket::IPseudoTcpNotify interface. // These notifications are triggered from NotifyPacket. virtual void OnTcpOpen(cricket::PseudoTcp* tcp) OVERRIDE; virtual void OnTcpReadable(cricket::PseudoTcp* tcp) OVERRIDE; virtual void OnTcpWriteable(cricket::PseudoTcp* tcp) OVERRIDE; // This is triggered by NotifyClock or NotifyPacket. virtual void OnTcpClosed(cricket::PseudoTcp* tcp, uint32 error) OVERRIDE; // This is triggered by NotifyClock, NotifyPacket, Recv and Send. virtual WriteResult TcpWritePacket(cricket::PseudoTcp* tcp, const char* buffer, size_t len) OVERRIDE; void SetAckDelay(int delay_ms); void SetNoDelay(bool no_delay); void SetReceiveBufferSize(int32 size); void SetSendBufferSize(int32 size); void SetWriteWaitsForSend(bool write_waits_for_send); void DeleteSocket(); private: friend class base::RefCounted; virtual ~Core(); // These are invoked by the underlying Socket, and may trigger callbacks. // They hold a reference to |this| while running, to protect from deletion. void OnRead(int result); void OnWritten(int result); // These may trigger callbacks, so the holder must hold a reference on // the stack while calling them. void DoReadFromSocket(); void HandleReadResults(int result); void HandleTcpClock(); // Checks if current write has completed in the write-waits-for-send // mode. void CheckWriteComplete(); // This re-sets |timer| without triggering callbacks. void AdjustClock(); net::CompletionCallback connect_callback_; net::CompletionCallback read_callback_; net::CompletionCallback write_callback_; cricket::PseudoTcp pseudo_tcp_; scoped_ptr socket_; scoped_refptr read_buffer_; int read_buffer_size_; scoped_refptr write_buffer_; int write_buffer_size_; // Whether we need to wait for data to be sent before completing write. bool write_waits_for_send_; // Set to true in the write-waits-for-send mode when we've // successfully writtend data to the send buffer and waiting for the // data to be sent to the remote end. bool waiting_write_position_; // Number of the bytes written by the last write stored while we wait // for the data to be sent (i.e. when waiting_write_position_ = true). int last_write_result_; bool socket_write_pending_; scoped_refptr socket_read_buffer_; base::OneShotTimer timer_; DISALLOW_COPY_AND_ASSIGN(Core); }; PseudoTcpAdapter::Core::Core(net::Socket* socket) : pseudo_tcp_(this, 0), socket_(socket), write_waits_for_send_(false), waiting_write_position_(false), socket_write_pending_(false) { // Doesn't trigger callbacks. pseudo_tcp_.NotifyMTU(kDefaultMtu); } PseudoTcpAdapter::Core::~Core() { } int PseudoTcpAdapter::Core::Read(net::IOBuffer* buffer, int buffer_size, const net::CompletionCallback& callback) { DCHECK(read_callback_.is_null()); // Reference the Core in case a callback deletes the adapter. scoped_refptr core(this); int result = pseudo_tcp_.Recv(buffer->data(), buffer_size); if (result < 0) { result = net::MapSystemError(pseudo_tcp_.GetError()); DCHECK(result < 0); } if (result == net::ERR_IO_PENDING) { read_buffer_ = buffer; read_buffer_size_ = buffer_size; read_callback_ = callback; } AdjustClock(); return result; } int PseudoTcpAdapter::Core::Write(net::IOBuffer* buffer, int buffer_size, const net::CompletionCallback& callback) { DCHECK(write_callback_.is_null()); // Reference the Core in case a callback deletes the adapter. scoped_refptr core(this); int result = pseudo_tcp_.Send(buffer->data(), buffer_size); if (result < 0) { result = net::MapSystemError(pseudo_tcp_.GetError()); DCHECK(result < 0); } AdjustClock(); if (result == net::ERR_IO_PENDING) { write_buffer_ = buffer; write_buffer_size_ = buffer_size; write_callback_ = callback; return result; } if (result < 0) return result; // Need to wait until the data is sent to the peer when // send-confirmation mode is enabled. if (write_waits_for_send_ && pseudo_tcp_.GetBytesBufferedNotSent() > 0) { DCHECK(!waiting_write_position_); waiting_write_position_ = true; last_write_result_ = result; write_buffer_ = buffer; write_buffer_size_ = buffer_size; write_callback_ = callback; return net::ERR_IO_PENDING; } return result; } int PseudoTcpAdapter::Core::Connect(const net::CompletionCallback& callback) { DCHECK_EQ(pseudo_tcp_.State(), cricket::PseudoTcp::TCP_LISTEN); // Reference the Core in case a callback deletes the adapter. scoped_refptr core(this); // Start the connection attempt. int result = pseudo_tcp_.Connect(); if (result < 0) return net::ERR_FAILED; AdjustClock(); connect_callback_ = callback; DoReadFromSocket(); return net::ERR_IO_PENDING; } void PseudoTcpAdapter::Core::Disconnect() { // Don't dispatch outstanding callbacks, as mandated by net::StreamSocket. read_callback_.Reset(); read_buffer_ = NULL; write_callback_.Reset(); write_buffer_ = NULL; connect_callback_.Reset(); // TODO(wez): Connect should succeed if called after Disconnect, which // PseudoTcp doesn't support, so we need to teardown the internal PseudoTcp // and create a new one in Connect. // TODO(wez): Close sets a shutdown flag inside PseudoTcp but has no other // effect. This should be addressed in PseudoTcp, really. // In the meantime we can fake OnTcpClosed notification and tear down the // PseudoTcp. pseudo_tcp_.Close(true); } bool PseudoTcpAdapter::Core::IsConnected() const { return pseudo_tcp_.State() == PseudoTcp::TCP_ESTABLISHED; } void PseudoTcpAdapter::Core::OnTcpOpen(PseudoTcp* tcp) { DCHECK(tcp == &pseudo_tcp_); if (!connect_callback_.is_null()) { net::CompletionCallback callback = connect_callback_; connect_callback_.Reset(); callback.Run(net::OK); } OnTcpReadable(tcp); OnTcpWriteable(tcp); } void PseudoTcpAdapter::Core::OnTcpReadable(PseudoTcp* tcp) { DCHECK_EQ(tcp, &pseudo_tcp_); if (read_callback_.is_null()) return; int result = pseudo_tcp_.Recv(read_buffer_->data(), read_buffer_size_); if (result < 0) { result = net::MapSystemError(pseudo_tcp_.GetError()); DCHECK(result < 0); if (result == net::ERR_IO_PENDING) return; } AdjustClock(); net::CompletionCallback callback = read_callback_; read_callback_.Reset(); read_buffer_ = NULL; callback.Run(result); } void PseudoTcpAdapter::Core::OnTcpWriteable(PseudoTcp* tcp) { DCHECK_EQ(tcp, &pseudo_tcp_); if (write_callback_.is_null()) return; if (waiting_write_position_) { CheckWriteComplete(); return; } int result = pseudo_tcp_.Send(write_buffer_->data(), write_buffer_size_); if (result < 0) { result = net::MapSystemError(pseudo_tcp_.GetError()); DCHECK(result < 0); if (result == net::ERR_IO_PENDING) return; } AdjustClock(); if (write_waits_for_send_ && pseudo_tcp_.GetBytesBufferedNotSent() > 0) { DCHECK(!waiting_write_position_); waiting_write_position_ = true; last_write_result_ = result; return; } net::CompletionCallback callback = write_callback_; write_callback_.Reset(); write_buffer_ = NULL; callback.Run(result); } void PseudoTcpAdapter::Core::OnTcpClosed(PseudoTcp* tcp, uint32 error) { DCHECK_EQ(tcp, &pseudo_tcp_); if (!connect_callback_.is_null()) { net::CompletionCallback callback = connect_callback_; connect_callback_.Reset(); callback.Run(net::MapSystemError(error)); } if (!read_callback_.is_null()) { net::CompletionCallback callback = read_callback_; read_callback_.Reset(); callback.Run(net::MapSystemError(error)); } if (!write_callback_.is_null()) { net::CompletionCallback callback = write_callback_; write_callback_.Reset(); callback.Run(net::MapSystemError(error)); } } void PseudoTcpAdapter::Core::SetAckDelay(int delay_ms) { pseudo_tcp_.SetOption(cricket::PseudoTcp::OPT_ACKDELAY, delay_ms); } void PseudoTcpAdapter::Core::SetNoDelay(bool no_delay) { pseudo_tcp_.SetOption(cricket::PseudoTcp::OPT_NODELAY, no_delay ? 1 : 0); } void PseudoTcpAdapter::Core::SetReceiveBufferSize(int32 size) { pseudo_tcp_.SetOption(cricket::PseudoTcp::OPT_RCVBUF, size); } void PseudoTcpAdapter::Core::SetSendBufferSize(int32 size) { pseudo_tcp_.SetOption(cricket::PseudoTcp::OPT_SNDBUF, size); } void PseudoTcpAdapter::Core::SetWriteWaitsForSend(bool write_waits_for_send) { write_waits_for_send_ = write_waits_for_send; } void PseudoTcpAdapter::Core::DeleteSocket() { socket_.reset(); } cricket::IPseudoTcpNotify::WriteResult PseudoTcpAdapter::Core::TcpWritePacket( PseudoTcp* tcp, const char* buffer, size_t len) { DCHECK_EQ(tcp, &pseudo_tcp_); // If we already have a write pending, we behave like a congested network, // returning success for the write, but dropping the packet. PseudoTcp will // back-off and retransmit, adjusting for the perceived congestion. if (socket_write_pending_) return IPseudoTcpNotify::WR_SUCCESS; scoped_refptr write_buffer = new net::IOBuffer(len); memcpy(write_buffer->data(), buffer, len); // Our underlying socket is datagram-oriented, which means it should either // send exactly as many bytes as we requested, or fail. int result; if (socket_.get()) { result = socket_->Write( write_buffer.get(), len, base::Bind(&PseudoTcpAdapter::Core::OnWritten, base::Unretained(this))); } else { result = net::ERR_CONNECTION_CLOSED; } if (result == net::ERR_IO_PENDING) { socket_write_pending_ = true; return IPseudoTcpNotify::WR_SUCCESS; } else if (result == net::ERR_MSG_TOO_BIG) { return IPseudoTcpNotify::WR_TOO_LARGE; } else if (result < 0) { return IPseudoTcpNotify::WR_FAIL; } else { return IPseudoTcpNotify::WR_SUCCESS; } } void PseudoTcpAdapter::Core::DoReadFromSocket() { if (!socket_read_buffer_.get()) socket_read_buffer_ = new net::IOBuffer(kReadBufferSize); int result = 1; while (socket_.get() && result > 0) { result = socket_->Read( socket_read_buffer_.get(), kReadBufferSize, base::Bind(&PseudoTcpAdapter::Core::OnRead, base::Unretained(this))); if (result != net::ERR_IO_PENDING) HandleReadResults(result); } } void PseudoTcpAdapter::Core::HandleReadResults(int result) { if (result <= 0) { LOG(ERROR) << "Read returned " << result; return; } // TODO(wez): Disconnect on failure of NotifyPacket? pseudo_tcp_.NotifyPacket(socket_read_buffer_->data(), result); AdjustClock(); CheckWriteComplete(); } void PseudoTcpAdapter::Core::OnRead(int result) { // Reference the Core in case a callback deletes the adapter. scoped_refptr core(this); HandleReadResults(result); if (result >= 0) DoReadFromSocket(); } void PseudoTcpAdapter::Core::OnWritten(int result) { // Reference the Core in case a callback deletes the adapter. scoped_refptr core(this); socket_write_pending_ = false; if (result < 0) { LOG(WARNING) << "Write failed. Error code: " << result; } } void PseudoTcpAdapter::Core::AdjustClock() { long timeout = 0; if (pseudo_tcp_.GetNextClock(PseudoTcp::Now(), timeout)) { timer_.Stop(); timer_.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(std::max(timeout, 0L)), this, &PseudoTcpAdapter::Core::HandleTcpClock); } } void PseudoTcpAdapter::Core::HandleTcpClock() { // Reference the Core in case a callback deletes the adapter. scoped_refptr core(this); pseudo_tcp_.NotifyClock(PseudoTcp::Now()); AdjustClock(); CheckWriteComplete(); } void PseudoTcpAdapter::Core::CheckWriteComplete() { if (!write_callback_.is_null() && waiting_write_position_) { if (pseudo_tcp_.GetBytesBufferedNotSent() == 0) { waiting_write_position_ = false; net::CompletionCallback callback = write_callback_; write_callback_.Reset(); write_buffer_ = NULL; callback.Run(last_write_result_); } } } // Public interface implemention. PseudoTcpAdapter::PseudoTcpAdapter(net::Socket* socket) : core_(new Core(socket)) { } PseudoTcpAdapter::~PseudoTcpAdapter() { Disconnect(); // Make sure that the underlying socket is destroyed before PseudoTcp. core_->DeleteSocket(); } int PseudoTcpAdapter::Read(net::IOBuffer* buffer, int buffer_size, const net::CompletionCallback& callback) { DCHECK(CalledOnValidThread()); return core_->Read(buffer, buffer_size, callback); } int PseudoTcpAdapter::Write(net::IOBuffer* buffer, int buffer_size, const net::CompletionCallback& callback) { DCHECK(CalledOnValidThread()); return core_->Write(buffer, buffer_size, callback); } int PseudoTcpAdapter::SetReceiveBufferSize(int32 size) { DCHECK(CalledOnValidThread()); core_->SetReceiveBufferSize(size); return net::OK; } int PseudoTcpAdapter::SetSendBufferSize(int32 size) { DCHECK(CalledOnValidThread()); core_->SetSendBufferSize(size); return net::OK; } int PseudoTcpAdapter::Connect(const net::CompletionCallback& callback) { DCHECK(CalledOnValidThread()); // net::StreamSocket requires that Connect return OK if already connected. if (IsConnected()) return net::OK; return core_->Connect(callback); } void PseudoTcpAdapter::Disconnect() { DCHECK(CalledOnValidThread()); core_->Disconnect(); } bool PseudoTcpAdapter::IsConnected() const { return core_->IsConnected(); } bool PseudoTcpAdapter::IsConnectedAndIdle() const { DCHECK(CalledOnValidThread()); NOTIMPLEMENTED(); return false; } int PseudoTcpAdapter::GetPeerAddress(net::IPEndPoint* address) const { DCHECK(CalledOnValidThread()); // We don't have a meaningful peer address, but we can't return an // error, so we return a INADDR_ANY instead. net::IPAddressNumber ip_address(net::kIPv4AddressSize); *address = net::IPEndPoint(ip_address, 0); return net::OK; } int PseudoTcpAdapter::GetLocalAddress(net::IPEndPoint* address) const { DCHECK(CalledOnValidThread()); NOTIMPLEMENTED(); return net::ERR_FAILED; } const net::BoundNetLog& PseudoTcpAdapter::NetLog() const { DCHECK(CalledOnValidThread()); return net_log_; } void PseudoTcpAdapter::SetSubresourceSpeculation() { DCHECK(CalledOnValidThread()); NOTIMPLEMENTED(); } void PseudoTcpAdapter::SetOmniboxSpeculation() { DCHECK(CalledOnValidThread()); NOTIMPLEMENTED(); } bool PseudoTcpAdapter::WasEverUsed() const { DCHECK(CalledOnValidThread()); NOTIMPLEMENTED(); return true; } bool PseudoTcpAdapter::UsingTCPFastOpen() const { DCHECK(CalledOnValidThread()); return false; } bool PseudoTcpAdapter::WasNpnNegotiated() const { DCHECK(CalledOnValidThread()); return false; } net::NextProto PseudoTcpAdapter::GetNegotiatedProtocol() const { DCHECK(CalledOnValidThread()); return net::kProtoUnknown; } bool PseudoTcpAdapter::GetSSLInfo(net::SSLInfo* ssl_info) { DCHECK(CalledOnValidThread()); return false; } void PseudoTcpAdapter::SetAckDelay(int delay_ms) { DCHECK(CalledOnValidThread()); core_->SetAckDelay(delay_ms); } void PseudoTcpAdapter::SetNoDelay(bool no_delay) { DCHECK(CalledOnValidThread()); core_->SetNoDelay(no_delay); } void PseudoTcpAdapter::SetWriteWaitsForSend(bool write_waits_for_send) { DCHECK(CalledOnValidThread()); core_->SetWriteWaitsForSend(write_waits_for_send); } } // namespace jingle_glue