// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/basictypes.h" #include "base/bind.h" #include "base/message_loop.h" #include "base/synchronization/waitable_event.h" #include "base/test/test_timeouts.h" #include "media/audio/audio_input_controller.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" using ::testing::_; using ::testing::AtLeast; using ::testing::Exactly; using ::testing::InvokeWithoutArgs; using ::testing::NotNull; namespace media { static const int kSampleRate = AudioParameters::kAudioCDSampleRate; static const int kBitsPerSample = 16; static const ChannelLayout kChannelLayout = CHANNEL_LAYOUT_STEREO; static const int kSamplesPerPacket = kSampleRate / 10; // Posts MessageLoop::QuitClosure() on specified message loop. ACTION_P(QuitMessageLoop, loop_or_proxy) { loop_or_proxy->PostTask(FROM_HERE, MessageLoop::QuitClosure()); } // Posts MessageLoop::QuitClosure() on specified message loop after a certain // number of calls given by |limit|. ACTION_P3(CheckCountAndPostQuitTask, count, limit, loop_or_proxy) { if (++*count >= limit) { loop_or_proxy->PostTask(FROM_HERE, MessageLoop::QuitClosure()); } } // Closes AudioOutputController synchronously. static void CloseAudioController(AudioInputController* controller) { controller->Close(MessageLoop::QuitClosure()); MessageLoop::current()->Run(); } class MockAudioInputControllerEventHandler : public AudioInputController::EventHandler { public: MockAudioInputControllerEventHandler() {} MOCK_METHOD1(OnCreated, void(AudioInputController* controller)); MOCK_METHOD1(OnRecording, void(AudioInputController* controller)); MOCK_METHOD2(OnError, void(AudioInputController* controller, int error_code)); MOCK_METHOD3(OnData, void(AudioInputController* controller, const uint8* data, uint32 size)); private: DISALLOW_COPY_AND_ASSIGN(MockAudioInputControllerEventHandler); }; // Test fixture. class AudioInputControllerTest : public testing::Test { public: AudioInputControllerTest() {} virtual ~AudioInputControllerTest() {} protected: MessageLoop message_loop_; private: DISALLOW_COPY_AND_ASSIGN(AudioInputControllerTest); }; // Test AudioInputController for create and close without recording audio. TEST_F(AudioInputControllerTest, CreateAndClose) { MockAudioInputControllerEventHandler event_handler; // OnCreated() will be posted once. EXPECT_CALL(event_handler, OnCreated(NotNull())) .WillOnce(QuitMessageLoop(&message_loop_)); scoped_ptr audio_manager(AudioManager::Create()); AudioParameters params(AudioParameters::AUDIO_FAKE, kChannelLayout, kSampleRate, kBitsPerSample, kSamplesPerPacket); scoped_refptr controller = AudioInputController::Create(audio_manager.get(), &event_handler, params); ASSERT_TRUE(controller.get()); // Wait for OnCreated() to fire. message_loop_.Run(); // Close the AudioInputController synchronously. CloseAudioController(controller); } // Test a normal call sequence of create, record and close. TEST_F(AudioInputControllerTest, RecordAndClose) { MockAudioInputControllerEventHandler event_handler; int count = 0; // OnCreated() will be called once. EXPECT_CALL(event_handler, OnCreated(NotNull())) .Times(Exactly(1)); // OnRecording() will be called only once. EXPECT_CALL(event_handler, OnRecording(NotNull())) .Times(Exactly(1)); // OnData() shall be called ten times. EXPECT_CALL(event_handler, OnData(NotNull(), NotNull(), _)) .Times(AtLeast(10)) .WillRepeatedly(CheckCountAndPostQuitTask(&count, 10, message_loop_.message_loop_proxy())); scoped_ptr audio_manager(AudioManager::Create()); AudioParameters params(AudioParameters::AUDIO_FAKE, kChannelLayout, kSampleRate, kBitsPerSample, kSamplesPerPacket); // Creating the AudioInputController should render an OnCreated() call. scoped_refptr controller = AudioInputController::Create(audio_manager.get(), &event_handler, params); ASSERT_TRUE(controller.get()); // Start recording and trigger one OnRecording() call. controller->Record(); // Record and wait until ten OnData() callbacks are received. message_loop_.Run(); // Close the AudioInputController synchronously. CloseAudioController(controller); } // Test that the AudioInputController reports an error when the input stream // stops without an OnClose() callback. This can happen when the underlying // audio layer stops feeding data as a result of a removed microphone device. TEST_F(AudioInputControllerTest, RecordAndError) { MockAudioInputControllerEventHandler event_handler; int count = 0; // OnCreated() will be called once. EXPECT_CALL(event_handler, OnCreated(NotNull())) .Times(Exactly(1)); // OnRecording() will be called only once. EXPECT_CALL(event_handler, OnRecording(NotNull())) .Times(Exactly(1)); // OnData() shall be called ten times. EXPECT_CALL(event_handler, OnData(NotNull(), NotNull(), _)) .Times(AtLeast(10)) .WillRepeatedly(CheckCountAndPostQuitTask(&count, 10, message_loop_.message_loop_proxy())); // OnError() will be called after the data stream stops while the // controller is in a recording state. EXPECT_CALL(event_handler, OnError(NotNull(), 0)) .Times(Exactly(1)) .WillOnce(QuitMessageLoop(&message_loop_)); scoped_ptr audio_manager(AudioManager::Create()); AudioParameters params(AudioParameters::AUDIO_FAKE, kChannelLayout, kSampleRate, kBitsPerSample, kSamplesPerPacket); // Creating the AudioInputController should render an OnCreated() call. scoped_refptr controller = AudioInputController::Create(audio_manager.get(), &event_handler, params); ASSERT_TRUE(controller.get()); // Start recording and trigger one OnRecording() call. controller->Record(); // Record and wait until ten OnData() callbacks are received. message_loop_.Run(); // Stop the stream and verify that OnError() is posted. AudioInputStream* stream = controller->stream_for_testing(); stream->Stop(); message_loop_.Run(); // Close the AudioInputController synchronously. CloseAudioController(controller); } // Test that AudioInputController rejects insanely large packet sizes. TEST_F(AudioInputControllerTest, SamplesPerPacketTooLarge) { // Create an audio device with a very large packet size. MockAudioInputControllerEventHandler event_handler; // OnCreated() shall not be called in this test. EXPECT_CALL(event_handler, OnCreated(NotNull())) .Times(Exactly(0)); scoped_ptr audio_manager(AudioManager::Create()); AudioParameters params(AudioParameters::AUDIO_FAKE, kChannelLayout, kSampleRate, kBitsPerSample, kSamplesPerPacket * 1000); scoped_refptr controller = AudioInputController::Create(audio_manager.get(), &event_handler, params); ASSERT_FALSE(controller); } // Test calling AudioInputController::Close multiple times. TEST_F(AudioInputControllerTest, CloseTwice) { MockAudioInputControllerEventHandler event_handler; // OnRecording() will be called only once. EXPECT_CALL(event_handler, OnCreated(NotNull())); // OnRecording() will be called only once. EXPECT_CALL(event_handler, OnRecording(NotNull())) .Times(Exactly(1)); scoped_ptr audio_manager(AudioManager::Create()); AudioParameters params(AudioParameters::AUDIO_FAKE, kChannelLayout, kSampleRate, kBitsPerSample, kSamplesPerPacket); scoped_refptr controller = AudioInputController::Create(audio_manager.get(), &event_handler, params); ASSERT_TRUE(controller.get()); controller->Record(); controller->Close(MessageLoop::QuitClosure()); MessageLoop::current()->Run(); controller->Close(MessageLoop::QuitClosure()); MessageLoop::current()->Run(); } } // namespace media