// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ #define MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ #include #include "base/memory/shared_memory.h" #include "base/sync_socket.h" #include "media/audio/audio_parameters.h" #include "media/base/media_export.h" namespace media { enum AudioInputIPCDelegateState { AUDIO_INPUT_IPC_DELEGATE_STATE_RECORDING, AUDIO_INPUT_IPC_DELEGATE_STATE_STOPPED, AUDIO_INPUT_IPC_DELEGATE_STATE_ERROR, AUDIO_INPUT_IPC_DELEGATE_STATE_LAST = AUDIO_INPUT_IPC_DELEGATE_STATE_ERROR, }; // Contains IPC notifications for the state of the server side // (AudioInputController) audio state changes and when an AudioInputController // has been created. Implemented by AudioInputDevice. class MEDIA_EXPORT AudioInputIPCDelegate { public: // Called when an AudioInputController has been created. // The shared memory |handle| points to a memory section that's used to // transfer data between the AudioInputDevice and AudioInputController // objects. The implementation of OnStreamCreated takes ownership. // The |socket_handle| is used by the AudioInputController to signal // notifications that more data is available and can optionally provide // parameter changes back. The AudioInputDevice must read from this socket // and process the shared memory whenever data is read from the socket. virtual void OnStreamCreated(base::SharedMemoryHandle handle, base::SyncSocket::Handle socket_handle, int length, int total_segments) = 0; // Called when state of an audio stream has changed. virtual void OnStateChanged(AudioInputIPCDelegateState state) = 0; // Called when the input stream volume has changed. virtual void OnVolume(double volume) = 0; // Called when the AudioInputIPC object is going away and/or when the // IPC channel has been closed and no more IPC requests can be made. // Implementations should delete their owned AudioInputIPC instance // immediately. virtual void OnIPCClosed() = 0; protected: virtual ~AudioInputIPCDelegate(); }; // Provides IPC functionality for an AudioInputIPCDelegate (e.g., an // AudioInputDevice). The implementation should asynchronously deliver the // messages to an AudioInputController object (or create one in the case of // CreateStream()), that may live in a separate process. class MEDIA_EXPORT AudioInputIPC { public: virtual ~AudioInputIPC(); // Sends a request to create an AudioInputController object in the peer // process, and configures it to use the specified audio |params|. The // |total_segments| indidates number of equal-lengthed segments in the shared // memory buffer. Once the stream has been created, the implementation will // notify |delegate| by calling OnStreamCreated(). virtual void CreateStream(AudioInputIPCDelegate* delegate, int session_id, const AudioParameters& params, bool automatic_gain_control, uint32_t total_segments) = 0; // Corresponds to a call to AudioInputController::Record() on the server side. virtual void RecordStream() = 0; // Sets the volume of the audio stream. virtual void SetVolume(double volume) = 0; // Closes the audio stream, which should shut down the corresponding // AudioInputController in the peer process. virtual void CloseStream() = 0; }; } // namespace media #endif // MEDIA_AUDIO_AUDIO_INPUT_IPC_H_