// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "base/bind.h" #include "base/environment.h" #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "base/message_loop/message_loop.h" #include "base/run_loop.h" #include "base/synchronization/waitable_event.h" #include "base/threading/platform_thread.h" #include "build/build_config.h" #include "media/audio/audio_io.h" #include "media/audio/audio_manager_base.h" #include "media/audio/audio_unittest_util.h" #include "testing/gtest/include/gtest/gtest.h" namespace media { // This class allows to find out if the callbacks are occurring as // expected and if any error has been reported. class TestInputCallback : public AudioInputStream::AudioInputCallback { public: explicit TestInputCallback() : callback_count_(0), had_error_(0) { } void OnData(AudioInputStream* stream, const AudioBus* source, uint32_t hardware_delay_bytes, double volume) override { ++callback_count_; } void OnError(AudioInputStream* stream) override { ++had_error_; } // Returns how many times OnData() has been called. int callback_count() const { return callback_count_; } // Returns how many times the OnError callback was called. int had_error() const { return had_error_; } private: int callback_count_; int had_error_; }; class AudioInputTest : public testing::Test { public: AudioInputTest() : message_loop_(base::MessageLoop::TYPE_UI), audio_manager_(AudioManager::CreateForTesting()), audio_input_stream_(NULL) { // Wait for the AudioManager to finish any initialization on the audio loop. base::RunLoop().RunUntilIdle(); } ~AudioInputTest() override { base::RunLoop().RunUntilIdle(); } protected: bool InputDevicesAvailable() { return audio_manager_->HasAudioInputDevices(); } void MakeAudioInputStreamOnAudioThread() { RunOnAudioThread( base::Bind(&AudioInputTest::MakeAudioInputStream, base::Unretained(this))); } void CloseAudioInputStreamOnAudioThread() { RunOnAudioThread( base::Bind(&AudioInputStream::Close, base::Unretained(audio_input_stream_))); audio_input_stream_ = NULL; } void OpenAndCloseAudioInputStreamOnAudioThread() { RunOnAudioThread( base::Bind(&AudioInputTest::OpenAndClose, base::Unretained(this))); } void OpenStopAndCloseAudioInputStreamOnAudioThread() { RunOnAudioThread( base::Bind(&AudioInputTest::OpenStopAndClose, base::Unretained(this))); } void OpenAndStartAudioInputStreamOnAudioThread( AudioInputStream::AudioInputCallback* sink) { RunOnAudioThread( base::Bind(&AudioInputTest::OpenAndStart, base::Unretained(this), sink)); } void StopAndCloseAudioInputStreamOnAudioThread() { RunOnAudioThread( base::Bind(&AudioInputTest::StopAndClose, base::Unretained(this))); } void MakeAudioInputStream() { DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); AudioParameters params = audio_manager_->GetInputStreamParameters( AudioManagerBase::kDefaultDeviceId); audio_input_stream_ = audio_manager_->MakeAudioInputStream(params, AudioManagerBase::kDefaultDeviceId); EXPECT_TRUE(audio_input_stream_); } void OpenAndClose() { DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); EXPECT_TRUE(audio_input_stream_->Open()); audio_input_stream_->Close(); audio_input_stream_ = NULL; } void OpenAndStart(AudioInputStream::AudioInputCallback* sink) { DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); EXPECT_TRUE(audio_input_stream_->Open()); audio_input_stream_->Start(sink); } void OpenStopAndClose() { DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); EXPECT_TRUE(audio_input_stream_->Open()); audio_input_stream_->Stop(); audio_input_stream_->Close(); audio_input_stream_ = NULL; } void StopAndClose() { DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); audio_input_stream_->Stop(); audio_input_stream_->Close(); audio_input_stream_ = NULL; } // Synchronously runs the provided callback/closure on the audio thread. void RunOnAudioThread(const base::Closure& closure) { if (!audio_manager_->GetTaskRunner()->BelongsToCurrentThread()) { base::WaitableEvent event(false, false); audio_manager_->GetTaskRunner()->PostTask( FROM_HERE, base::Bind(&AudioInputTest::RunOnAudioThreadImpl, base::Unretained(this), closure, &event)); event.Wait(); } else { closure.Run(); } } void RunOnAudioThreadImpl(const base::Closure& closure, base::WaitableEvent* event) { DCHECK(audio_manager_->GetTaskRunner()->BelongsToCurrentThread()); closure.Run(); event->Signal(); } base::MessageLoop message_loop_; scoped_ptr audio_manager_; AudioInputStream* audio_input_stream_; private: DISALLOW_COPY_AND_ASSIGN(AudioInputTest); }; // Test create and close of an AudioInputStream without recording audio. TEST_F(AudioInputTest, CreateAndClose) { ABORT_AUDIO_TEST_IF_NOT(InputDevicesAvailable()); MakeAudioInputStreamOnAudioThread(); CloseAudioInputStreamOnAudioThread(); } #if defined(OS_LINUX) && !defined(OS_CHROMEOS) && defined(ARCH_CPU_ARM_FAMILY) // This test is failing on ARM linux: http://crbug.com/238490 #define MAYBE_OpenAndClose DISABLED_OpenAndClose #else #define MAYBE_OpenAndClose OpenAndClose #endif // Test create, open and close of an AudioInputStream without recording audio. TEST_F(AudioInputTest, MAYBE_OpenAndClose) { ABORT_AUDIO_TEST_IF_NOT(InputDevicesAvailable()); MakeAudioInputStreamOnAudioThread(); OpenAndCloseAudioInputStreamOnAudioThread(); } #if defined(OS_LINUX) && !defined(OS_CHROMEOS) && defined(ARCH_CPU_ARM_FAMILY) // This test is failing on ARM linux: http://crbug.com/238490 #define MAYBE_OpenStopAndClose DISABLED_OpenStopAndClose #else #define MAYBE_OpenStopAndClose OpenStopAndClose #endif // Test create, open, stop and close of an AudioInputStream without recording. TEST_F(AudioInputTest, MAYBE_OpenStopAndClose) { ABORT_AUDIO_TEST_IF_NOT(InputDevicesAvailable()); MakeAudioInputStreamOnAudioThread(); OpenStopAndCloseAudioInputStreamOnAudioThread(); } #if defined(OS_LINUX) && !defined(OS_CHROMEOS) && defined(ARCH_CPU_ARM_FAMILY) // This test is failing on ARM linux: http://crbug.com/238490 #define MAYBE_Record DISABLED_Record #else #define MAYBE_Record Record #endif // Test a normal recording sequence using an AudioInputStream. // Very simple test which starts capturing during half a second and verifies // that recording starts. TEST_F(AudioInputTest, MAYBE_Record) { ABORT_AUDIO_TEST_IF_NOT(InputDevicesAvailable()); MakeAudioInputStreamOnAudioThread(); TestInputCallback test_callback; OpenAndStartAudioInputStreamOnAudioThread(&test_callback); message_loop_.PostDelayedTask(FROM_HERE, base::MessageLoop::QuitWhenIdleClosure(), base::TimeDelta::FromMilliseconds(500)); message_loop_.Run(); EXPECT_GE(test_callback.callback_count(), 2); EXPECT_FALSE(test_callback.had_error()); StopAndCloseAudioInputStreamOnAudioThread(); } } // namespace media