// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ #define MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_ #include #include "base/thread.h" #include "media/audio/audio_manager.h" class AudioOutputDispatcher; // AudioManagerBase provides AudioManager functions common for all platforms. class AudioManagerBase : public AudioManager { public: AudioManagerBase(); virtual void Init(); virtual MessageLoop* GetMessageLoop(); virtual string16 GetAudioInputDeviceModel(); virtual AudioOutputStream* MakeAudioOutputStreamProxy( const AudioParameters& params); protected: virtual ~AudioManagerBase(); typedef std::map, AudioParameters::Compare> AudioOutputDispatchersMap; bool initialized() { return initialized_; } // Thread used to interact with AudioOutputStreams created by this // audio manger. base::Thread audio_thread_; bool initialized_; AudioOutputDispatchersMap output_dispatchers_; DISALLOW_COPY_AND_ASSIGN(AudioManagerBase); }; #endif // MEDIA_AUDIO_AUDIO_MANAGER_BASE_H_