// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher. // // To avoid opening and closing audio devices more frequently than necessary, // each dispatcher has a pool of inactive physical streams. A stream is closed // only if it hasn't been used for a certain period of time (specified via the // constructor). // #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ #include #include #include "base/basictypes.h" #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "base/timer.h" #include "media/audio/audio_io.h" #include "media/audio/audio_manager.h" #include "media/audio/audio_output_dispatcher.h" #include "media/audio/audio_parameters.h" namespace media { class AudioOutputProxy; class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher { public: // |close_delay_ms| specifies delay after the stream is paused until // the audio device is closed. AudioOutputDispatcherImpl(AudioManager* audio_manager, const AudioParameters& params, const std::string& input_device_id, const base::TimeDelta& close_delay); // Opens a new physical stream if there are no pending streams in // |idle_streams_|. Do not call Close() or Stop() if this method fails. virtual bool OpenStream() OVERRIDE; // If there are pending streams in |idle_streams_| then it reuses one of // them, otherwise creates a new one. virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, AudioOutputProxy* stream_proxy) OVERRIDE; // Holds the physical stream temporarily in |pausing_streams_| and then // |stream| is added to the pool of pending streams (i.e. |idle_streams_|). virtual void StopStream(AudioOutputProxy* stream_proxy) OVERRIDE; virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, double volume) OVERRIDE; virtual void CloseStream(AudioOutputProxy* stream_proxy) OVERRIDE; virtual void Shutdown() OVERRIDE; private: typedef std::map AudioStreamMap; friend class base::RefCountedThreadSafe; virtual ~AudioOutputDispatcherImpl(); friend class AudioOutputProxyTest; // Creates a new physical output stream, opens it and pushes to // |idle_streams_|. Returns false if the stream couldn't be created or // opened. bool CreateAndOpenStream(); // A task scheduled by StartStream(). Opens a new stream and puts // it in |idle_streams_|. void OpenTask(); // Before a stream is reused, it should sit idle for a bit. This task is // called once that time has elapsed. void StopStreamTask(); // Called by |close_timer_|. Closes all pending streams. void ClosePendingStreams(); base::TimeDelta pause_delay_; size_t paused_proxies_; typedef std::list AudioOutputStreamList; AudioOutputStreamList idle_streams_; AudioOutputStreamList pausing_streams_; // Used to post delayed tasks to ourselves that we cancel inside Shutdown(). base::WeakPtrFactory weak_this_; base::DelayTimer close_timer_; AudioStreamMap proxy_to_physical_map_; DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl); }; } // namespace media #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_