// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/message_loop.h" #include "base/threading/platform_thread.h" #include "media/audio/audio_output_dispatcher.h" #include "media/audio/audio_output_proxy.h" #include "media/audio/audio_manager.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" using ::testing::_; using ::testing::Mock; using ::testing::Return; static const int kTestCloseDelayMs = 100; // Used in the test where we don't want a stream to be closed unexpectedly. static const int kTestBigCloseDelayMs = 1000 * 1000; class MockAudioOutputStream : public AudioOutputStream { public: MockAudioOutputStream() {} MOCK_METHOD0(Open, bool()); MOCK_METHOD1(Start, void(AudioSourceCallback* callback)); MOCK_METHOD0(Stop, void()); MOCK_METHOD1(SetVolume, void(double volume)); MOCK_METHOD1(GetVolume, void(double* volume)); MOCK_METHOD0(Close, void()); }; class MockAudioManager : public AudioManager { public: MockAudioManager() {} MOCK_METHOD0(Init, void()); MOCK_METHOD0(Cleanup, void()); MOCK_METHOD0(HasAudioOutputDevices, bool()); MOCK_METHOD0(HasAudioInputDevices, bool()); MOCK_METHOD0(GetAudioInputDeviceModel, string16()); MOCK_METHOD1(MakeAudioOutputStream, AudioOutputStream*( const AudioParameters& params)); MOCK_METHOD1(MakeAudioOutputStreamProxy, AudioOutputStream*( const AudioParameters& params)); MOCK_METHOD1(MakeAudioInputStream, AudioInputStream*( const AudioParameters& params)); MOCK_METHOD0(MuteAll, void()); MOCK_METHOD0(UnMuteAll, void()); MOCK_METHOD0(CanShowAudioInputSettings, bool()); MOCK_METHOD0(ShowAudioInputSettings, void()); MOCK_METHOD0(GetMessageLoop, MessageLoop*()); MOCK_METHOD1(GetAudioInputDeviceNames, void( media::AudioDeviceNames* device_name)); MOCK_METHOD0(IsRecordingInProcess, bool()); }; class MockAudioSourceCallback : public AudioOutputStream::AudioSourceCallback { public: MOCK_METHOD4(OnMoreData, uint32(AudioOutputStream* stream, uint8* dest, uint32 max_size, AudioBuffersState buffers_state)); MOCK_METHOD2(OnError, void(AudioOutputStream* stream, int code)); }; class AudioOutputProxyTest : public testing::Test { protected: virtual void SetUp() { EXPECT_CALL(manager_, GetMessageLoop()) .WillRepeatedly(Return(&message_loop_)); InitDispatcher(kTestCloseDelayMs); } virtual void TearDown() { // All paused proxies should have been closed at this point. EXPECT_EQ(0u, dispatcher_->paused_proxies_); // This is necessary to free all proxy objects that have been // closed by the test. message_loop_.RunAllPending(); } void InitDispatcher(int close_delay_ms) { AudioParameters params(AudioParameters::AUDIO_PCM_LINEAR, CHANNEL_LAYOUT_STEREO, 44100, 16, 1024); dispatcher_ = new AudioOutputDispatcher(&manager_, params, close_delay_ms); } MessageLoop message_loop_; scoped_refptr dispatcher_; MockAudioManager manager_; MockAudioSourceCallback callback_; }; TEST_F(AudioOutputProxyTest, CreateAndClose) { AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher_); proxy->Close(); } TEST_F(AudioOutputProxyTest, OpenAndClose) { MockAudioOutputStream stream; EXPECT_CALL(manager_, MakeAudioOutputStream(_)) .WillOnce(Return(&stream)); EXPECT_CALL(stream, Open()) .WillOnce(Return(true)); EXPECT_CALL(stream, Close()) .Times(1); AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher_); EXPECT_TRUE(proxy->Open()); proxy->Close(); } // Create a stream, and verify that it is closed after kTestCloseDelayMs. // if it doesn't start playing. TEST_F(AudioOutputProxyTest, CreateAndWait) { MockAudioOutputStream stream; EXPECT_CALL(manager_, MakeAudioOutputStream(_)) .WillOnce(Return(&stream)); EXPECT_CALL(stream, Open()) .WillOnce(Return(true)); EXPECT_CALL(stream, Close()) .Times(1); AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher_); EXPECT_TRUE(proxy->Open()); // Simulate a delay. base::PlatformThread::Sleep(kTestCloseDelayMs * 2); message_loop_.RunAllPending(); // Verify expectation before calling Close(). Mock::VerifyAndClear(&stream); proxy->Close(); } // Create a stream, and then calls Start() and Stop(). TEST_F(AudioOutputProxyTest, StartAndStop) { MockAudioOutputStream stream; EXPECT_CALL(manager_, MakeAudioOutputStream(_)) .WillOnce(Return(&stream)); EXPECT_CALL(stream, Open()) .WillOnce(Return(true)); EXPECT_CALL(stream, Start(_)) .Times(1); EXPECT_CALL(stream, SetVolume(_)) .Times(1); EXPECT_CALL(stream, Stop()) .Times(1); EXPECT_CALL(stream, Close()) .Times(1); AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher_); EXPECT_TRUE(proxy->Open()); proxy->Start(&callback_); proxy->Stop(); proxy->Close(); } // Verify that the stream is closed after Stop is called. TEST_F(AudioOutputProxyTest, CloseAfterStop) { MockAudioOutputStream stream; EXPECT_CALL(manager_, MakeAudioOutputStream(_)) .WillOnce(Return(&stream)); EXPECT_CALL(stream, Open()) .WillOnce(Return(true)); EXPECT_CALL(stream, Start(_)) .Times(1); EXPECT_CALL(stream, SetVolume(_)) .Times(1); EXPECT_CALL(stream, Stop()) .Times(1); EXPECT_CALL(stream, Close()) .Times(1); AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher_); EXPECT_TRUE(proxy->Open()); proxy->Start(&callback_); proxy->Stop(); // Simulate a delay. message_loop_.RunAllPending(); base::PlatformThread::Sleep(kTestCloseDelayMs * 10); message_loop_.RunAllPending(); // Verify expectation before calling Close(). Mock::VerifyAndClear(&stream); proxy->Close(); } // Create two streams, but don't start them. Only one device must be open. TEST_F(AudioOutputProxyTest, TwoStreams) { MockAudioOutputStream stream; EXPECT_CALL(manager_, MakeAudioOutputStream(_)) .WillOnce(Return(&stream)); EXPECT_CALL(stream, Open()) .WillOnce(Return(true)); EXPECT_CALL(stream, Close()) .Times(1); AudioOutputProxy* proxy1 = new AudioOutputProxy(dispatcher_); AudioOutputProxy* proxy2 = new AudioOutputProxy(dispatcher_); EXPECT_TRUE(proxy1->Open()); EXPECT_TRUE(proxy2->Open()); proxy1->Close(); proxy2->Close(); } // Two streams: verify that second stream is allocated when the first // starts playing. TEST_F(AudioOutputProxyTest, TwoStreams_OnePlaying) { MockAudioOutputStream stream1; MockAudioOutputStream stream2; InitDispatcher(kTestBigCloseDelayMs); EXPECT_CALL(manager_, MakeAudioOutputStream(_)) .WillOnce(Return(&stream1)) .WillOnce(Return(&stream2)); EXPECT_CALL(stream1, Open()) .WillOnce(Return(true)); EXPECT_CALL(stream1, Start(_)) .Times(1); EXPECT_CALL(stream1, SetVolume(_)) .Times(1); EXPECT_CALL(stream1, Stop()) .Times(1); EXPECT_CALL(stream1, Close()) .Times(1); EXPECT_CALL(stream2, Open()) .WillOnce(Return(true)); EXPECT_CALL(stream2, Close()) .Times(1); AudioOutputProxy* proxy1 = new AudioOutputProxy(dispatcher_); AudioOutputProxy* proxy2 = new AudioOutputProxy(dispatcher_); EXPECT_TRUE(proxy1->Open()); EXPECT_TRUE(proxy2->Open()); proxy1->Start(&callback_); message_loop_.RunAllPending(); proxy1->Stop(); proxy1->Close(); proxy2->Close(); } // Two streams, both are playing. Dispatcher should not open a third stream. TEST_F(AudioOutputProxyTest, TwoStreams_BothPlaying) { MockAudioOutputStream stream1; MockAudioOutputStream stream2; InitDispatcher(kTestBigCloseDelayMs); EXPECT_CALL(manager_, MakeAudioOutputStream(_)) .WillOnce(Return(&stream1)) .WillOnce(Return(&stream2)); EXPECT_CALL(stream1, Open()) .WillOnce(Return(true)); EXPECT_CALL(stream1, Start(_)) .Times(1); EXPECT_CALL(stream1, SetVolume(_)) .Times(1); EXPECT_CALL(stream1, Stop()) .Times(1); EXPECT_CALL(stream1, Close()) .Times(1); EXPECT_CALL(stream2, Open()) .WillOnce(Return(true)); EXPECT_CALL(stream2, Start(_)) .Times(1); EXPECT_CALL(stream2, SetVolume(_)) .Times(1); EXPECT_CALL(stream2, Stop()) .Times(1); EXPECT_CALL(stream2, Close()) .Times(1); AudioOutputProxy* proxy1 = new AudioOutputProxy(dispatcher_); AudioOutputProxy* proxy2 = new AudioOutputProxy(dispatcher_); EXPECT_TRUE(proxy1->Open()); EXPECT_TRUE(proxy2->Open()); proxy1->Start(&callback_); proxy2->Start(&callback_); proxy1->Stop(); proxy2->Stop(); proxy1->Close(); proxy2->Close(); } // Open() method failed. TEST_F(AudioOutputProxyTest, OpenFailed) { MockAudioOutputStream stream; EXPECT_CALL(manager_, MakeAudioOutputStream(_)) .WillOnce(Return(&stream)); EXPECT_CALL(stream, Open()) .WillOnce(Return(false)); EXPECT_CALL(stream, Close()) .Times(1); AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher_); EXPECT_FALSE(proxy->Open()); proxy->Close(); } // Start() method failed. TEST_F(AudioOutputProxyTest, StartFailed) { MockAudioOutputStream stream; EXPECT_CALL(manager_, MakeAudioOutputStream(_)) .WillOnce(Return(&stream)); EXPECT_CALL(stream, Open()) .WillOnce(Return(true)); EXPECT_CALL(stream, Close()) .Times(1); AudioOutputProxy* proxy = new AudioOutputProxy(dispatcher_); EXPECT_TRUE(proxy->Open()); // Simulate a delay. base::PlatformThread::Sleep(kTestCloseDelayMs); message_loop_.RunAllPending(); // Verify expectation before calling Close(). Mock::VerifyAndClear(&stream); // |stream| is closed at this point. Start() should reopen it again. EXPECT_CALL(manager_, MakeAudioOutputStream(_)) .WillOnce(Return(reinterpret_cast(NULL))); EXPECT_CALL(callback_, OnError(_, _)) .Times(1); proxy->Start(&callback_); Mock::VerifyAndClear(&callback_); proxy->Close(); }