// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // A fake implementation of AudioInputStream, useful for testing purpose. #ifndef MEDIA_AUDIO_FAKE_AUDIO_INPUT_STREAM_H_ #define MEDIA_AUDIO_FAKE_AUDIO_INOUT_STREAM_H_ #include #include "base/memory/scoped_ptr.h" #include "base/threading/thread.h" #include "base/time.h" #include "media/audio/audio_io.h" namespace media { class AudioManagerBase; class AudioParameters; class MEDIA_EXPORT FakeAudioInputStream : public AudioInputStream { public: static AudioInputStream* MakeFakeStream(AudioManagerBase* manager, const AudioParameters& params); virtual bool Open() OVERRIDE; virtual void Start(AudioInputCallback* callback) OVERRIDE; virtual void Stop() OVERRIDE; virtual void Close() OVERRIDE; virtual double GetMaxVolume() OVERRIDE; virtual void SetVolume(double volume) OVERRIDE; virtual double GetVolume() OVERRIDE; virtual void SetAutomaticGainControl(bool enabled) OVERRIDE; virtual bool GetAutomaticGainControl() OVERRIDE; private: FakeAudioInputStream(AudioManagerBase* manager, const AudioParameters& params); virtual ~FakeAudioInputStream(); void DoCallback(); AudioManagerBase* audio_manager_; AudioInputCallback* callback_; scoped_array buffer_; int buffer_size_; base::Thread thread_; base::Time last_callback_time_; base::TimeDelta callback_interval_; DISALLOW_COPY_AND_ASSIGN(FakeAudioInputStream); }; } // namespace media #endif // MEDIA_AUDIO_FAKE_AUDIO_INPUT_STREAM_H_