// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/basictypes.h" #include "base/platform_thread.h" #include "media/audio/audio_io.h" #include "media/audio/audio_manager.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" using ::testing::_; using ::testing::AtLeast; using ::testing::Exactly; using ::testing::NotNull; namespace { class MockAudioInputCallback : public AudioInputStream::AudioInputCallback { public: MockAudioInputCallback() {} MOCK_METHOD1(OnClose, void(AudioInputStream* stream)); MOCK_METHOD2(OnError, void(AudioInputStream* stream, int error_code)); MOCK_METHOD3(OnData, void(AudioInputStream* stream, const uint8* src, uint32 size)); private: DISALLOW_COPY_AND_ASSIGN(MockAudioInputCallback); }; } // ============================================================================ // Validate that the AudioManager::AUDIO_MOCK callbacks work. TEST(FakeAudioInputTest, BasicCallbacks) { MockAudioInputCallback callback; EXPECT_CALL(callback, OnData(NotNull(), _, _)).Times(AtLeast(5)); EXPECT_CALL(callback, OnError(NotNull(), _)).Times(Exactly(0)); AudioManager* audio_man = AudioManager::GetAudioManager(); ASSERT_TRUE(NULL != audio_man); // Ask for one recorded packet every 50ms. AudioInputStream* stream = audio_man->MakeAudioInputStream( AudioParameters(AudioParameters::AUDIO_MOCK, 2, 8000, 8), 400); ASSERT_TRUE(NULL != stream); EXPECT_TRUE(stream->Open()); stream->Start(&callback); PlatformThread::Sleep(340); // Give sufficient time to receive 5 / 6 packets. stream->Stop(); stream->Close(); }