// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/audio/fake_audio_output_stream.h" #include "base/bind.h" #include "base/bind_helpers.h" #include "base/logging.h" #include "base/message_loop.h" #include "media/audio/audio_manager_base.h" namespace media { // static AudioOutputStream* FakeAudioOutputStream::MakeFakeStream( AudioManagerBase* manager, const AudioParameters& params) { return new FakeAudioOutputStream(manager, params); } FakeAudioOutputStream::FakeAudioOutputStream(AudioManagerBase* manager, const AudioParameters& params) : audio_manager_(manager), callback_(NULL), audio_bus_(AudioBus::Create(params)), frames_per_millisecond_( params.sample_rate() / static_cast( base::Time::kMillisecondsPerSecond)) { } FakeAudioOutputStream::~FakeAudioOutputStream() { DCHECK(!callback_); } bool FakeAudioOutputStream::Open() { DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); return true; } void FakeAudioOutputStream::Start(AudioSourceCallback* callback) { DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); callback_ = callback; on_more_data_cb_.Reset(base::Bind( &FakeAudioOutputStream::OnMoreDataTask, base::Unretained(this))); audio_manager_->GetMessageLoop()->PostTask( FROM_HERE, on_more_data_cb_.callback()); } void FakeAudioOutputStream::Stop() { DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); callback_ = NULL; on_more_data_cb_.Cancel(); } void FakeAudioOutputStream::Close() { DCHECK(!callback_); DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); audio_manager_->ReleaseOutputStream(this); } void FakeAudioOutputStream::SetVolume(double volume) {}; void FakeAudioOutputStream::GetVolume(double* volume) { *volume = 0; }; void FakeAudioOutputStream::OnMoreDataTask() { DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); DCHECK(callback_); audio_bus_->Zero(); int frames_received = callback_->OnMoreData( audio_bus_.get(), AudioBuffersState()); // Calculate our sleep duration for simulated playback. Sleep for at least // one millisecond so we don't spin the CPU. audio_manager_->GetMessageLoop()->PostDelayedTask( FROM_HERE, on_more_data_cb_.callback(), base::TimeDelta::FromMilliseconds( std::max(1.0f, frames_received / frames_per_millisecond_))); } } // namespace media