// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_FAKE_AUDIO_OUTPUT_STREAM_H_ #define MEDIA_AUDIO_FAKE_AUDIO_OUTPUT_STREAM_H_ #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "media/audio/audio_io.h" #include "media/audio/audio_parameters.h" #include "media/audio/fake_audio_worker.h" namespace media { class AudioManagerBase; // A fake implementation of AudioOutputStream. Used for testing and when a real // audio output device is unavailable or refusing output (e.g. remote desktop). // Callbacks are driven on the AudioManager's message loop. class MEDIA_EXPORT FakeAudioOutputStream : public AudioOutputStream { public: static AudioOutputStream* MakeFakeStream(AudioManagerBase* manager, const AudioParameters& params); // AudioOutputStream implementation. bool Open() override; void Start(AudioSourceCallback* callback) override; void Stop() override; void SetVolume(double volume) override; void GetVolume(double* volume) override; void Close() override; private: FakeAudioOutputStream(AudioManagerBase* manager, const AudioParameters& params); ~FakeAudioOutputStream() override; // Task that periodically calls OnMoreData() to consume audio data. void CallOnMoreData(); AudioManagerBase* audio_manager_; AudioSourceCallback* callback_; FakeAudioWorker fake_worker_; scoped_ptr audio_bus_; DISALLOW_COPY_AND_ASSIGN(FakeAudioOutputStream); }; } // namespace media #endif // MEDIA_AUDIO_FAKE_AUDIO_OUTPUT_STREAM_H_