// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/bind.h" #include "base/message_loop.h" #include "base/synchronization/waitable_event.h" #include "base/time.h" #include "media/audio/fake_audio_output_stream.h" #include "media/audio/audio_manager.h" #include "media/audio/simple_sources.h" #include "testing/gtest/include/gtest/gtest.h" namespace media { class FakeAudioOutputStreamTest : public testing::Test { public: FakeAudioOutputStreamTest() : audio_manager_(AudioManager::Create()), params_( AudioParameters::AUDIO_FAKE, CHANNEL_LAYOUT_STEREO, 8000, 8, 128), source_(params_.channels(), 200.0, params_.sample_rate()), done_(false, false) { stream_ = audio_manager_->MakeAudioOutputStream(AudioParameters(params_)); CHECK(stream_); time_between_callbacks_ = base::TimeDelta::FromMilliseconds( params_.frames_per_buffer() * base::Time::kMillisecondsPerSecond / static_cast(params_.sample_rate())); } virtual ~FakeAudioOutputStreamTest() {} void RunOnAudioThread() { ASSERT_TRUE(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); ASSERT_TRUE(stream_->Open()); stream_->Start(&source_); } void RunOnceOnAudioThread() { ASSERT_TRUE(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); RunOnAudioThread(); // Start() should immediately post a task to run the source callback, so we // should end up with only a single callback being run. audio_manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( &FakeAudioOutputStreamTest::EndTest, base::Unretained(this), 1)); } void StopStartOnAudioThread() { ASSERT_TRUE(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); stream_->Stop(); stream_->Start(&source_); } void TimeCallbacksOnAudioThread(int callbacks) { ASSERT_TRUE(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); if (source_.callbacks() == 0) { RunOnAudioThread(); start_time_ = base::Time::Now(); } // Keep going until we've seen the requested number of callbacks. if (source_.callbacks() < callbacks) { audio_manager_->GetMessageLoop()->PostDelayedTask(FROM_HERE, base::Bind( &FakeAudioOutputStreamTest::TimeCallbacksOnAudioThread, base::Unretained(this), callbacks), time_between_callbacks_); } else { audio_manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( &FakeAudioOutputStreamTest::EndTest, base::Unretained(this), callbacks)); } } void EndTest(int callbacks) { ASSERT_TRUE(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); stream_->Stop(); stream_->Close(); EXPECT_EQ(callbacks, source_.callbacks()); EXPECT_EQ(0, source_.errors()); done_.Signal(); } protected: scoped_ptr audio_manager_; AudioParameters params_; AudioOutputStream* stream_; SineWaveAudioSource source_; base::WaitableEvent done_; base::Time start_time_; base::TimeDelta time_between_callbacks_; private: DISALLOW_COPY_AND_ASSIGN(FakeAudioOutputStreamTest); }; // Ensure the fake audio stream runs on the audio thread and handles fires // callbacks to the AudioSourceCallback. TEST_F(FakeAudioOutputStreamTest, FakeStreamBasicCallback) { audio_manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( &FakeAudioOutputStreamTest::RunOnceOnAudioThread, base::Unretained(this))); done_.Wait(); } // Ensure the time between callbacks is sane. TEST_F(FakeAudioOutputStreamTest, TimeBetweenCallbacks) { static const int kTestCallbacks = 5; audio_manager_->GetMessageLoop()->PostTask(FROM_HERE, base::Bind( &FakeAudioOutputStreamTest::TimeCallbacksOnAudioThread, base::Unretained(this), kTestCallbacks)); // Let the loop run for a second or two then issue Stop() / Start(). audio_manager_->GetMessageLoop()->PostDelayedTask(FROM_HERE, base::Bind( &FakeAudioOutputStreamTest::StopStartOnAudioThread, base::Unretained(this)), time_between_callbacks_); done_.Wait(); base::TimeDelta elapsed = base::Time::Now() - start_time_; // There are only (kTestCallbacks - 1) intervals between kTestCallbacks. float actual_time_between_callbacks_ms = elapsed.InMillisecondsF() / (kTestCallbacks - 1); float expected_time_between_callbacks_ms = time_between_callbacks_.InMillisecondsF(); // Ensure callback time is no faster than the expected time between callbacks. EXPECT_GE(actual_time_between_callbacks_ms, expected_time_between_callbacks_ms); // Softly check if the callback time is no slower than twice the expected time // between callbacks. Since this test runs on the bots we can't be too strict // with the bounds. if (actual_time_between_callbacks_ms > 2 * expected_time_between_callbacks_ms) LOG(ERROR) << "Time between fake audio callbacks is too large!"; } } // namespace media