// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_IOS_AUDIO_SESSION_UTIL_IOS_H_ #define MEDIA_AUDIO_IOS_AUDIO_SESSION_UTIL_IOS_H_ namespace media { // Initializes and configures the audio session, returning a bool indicating // whether initialization was successful. Can be called multiple times. // Safe to call from any thread. bool InitAudioSessionIOS(); } // namespace media #endif // MEDIA_AUDIO_IOS_AUDIO_SESSION_UTIL_IOS_H_