// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_MAC_AGGREGATE_DEVICE_MANAGER_H_ #define MEDIA_AUDIO_MAC_AGGREGATE_DEVICE_MANAGER_H_ #include #include "base/basictypes.h" #include "base/compiler_specific.h" #include "media/base/media_export.h" namespace media { class MEDIA_EXPORT AggregateDeviceManager { public: AggregateDeviceManager(); ~AggregateDeviceManager(); // Lazily creates an aggregate device based on the default // input and output devices. // It will either return a valid device or kAudioDeviceUnknown // if the default devices are not suitable for aggregate devices. AudioDeviceID GetDefaultAggregateDevice(); private: // The caller is responsible for releasing the CFStringRef. static CFStringRef GetDeviceUID(AudioDeviceID id); static void GetDeviceName(AudioDeviceID id, char* name, UInt32 size); static UInt32 GetClockDomain(AudioDeviceID device_id); static OSStatus GetPluginID(AudioObjectID* id); CFMutableDictionaryRef CreateAggregateDeviceDictionary( AudioDeviceID input_id, AudioDeviceID output_id); CFMutableArrayRef CreateSubDeviceArray(CFStringRef input_device_UID, CFStringRef output_device_UID); OSStatus CreateAggregateDevice(AudioDeviceID input_id, AudioDeviceID output_id, AudioDeviceID* aggregate_device); void DestroyAggregateDevice(); AudioObjectID plugin_id_; AudioDeviceID input_device_; AudioDeviceID output_device_; AudioDeviceID aggregate_device_; DISALLOW_COPY_AND_ASSIGN(AggregateDeviceManager); }; } // namespace media #endif // MEDIA_AUDIO_MAC_AGGREGATE_DEVICE_MANAGER_H_