// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_ #define MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_ #include "base/basictypes.h" #include "media/audio/audio_output.h" class PCMQueueOutAudioOutputStream; // Mac OS X implementation of the AudioManager singleton. This class is internal // to the audio output and only internal users can call methods not exposed by // the AudioManager class. class AudioManagerMac : public AudioManager { public: AudioManagerMac() {}; // Implementation of AudioManager. virtual bool HasAudioDevices(); virtual AudioOutputStream* MakeAudioStream(Format format, int channels, int sample_rate, char bits_per_sample); virtual void MuteAll(); virtual void UnMuteAll(); virtual const void* GetLastMockBuffer(); // Mac-only method to free a stream created in MakeAudioStream. // It is called internally by the audio stream when it has been closed. void ReleaseStream(PCMQueueOutAudioOutputStream* stream); private: friend void DestroyAudioManagerMac(void *); virtual ~AudioManagerMac() {}; DISALLOW_COPY_AND_ASSIGN(AudioManagerMac); }; #endif // MEDIA_AUDIO_MAC_AUDIO_MANAGER_MAC_H_