// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_AUDIO_PULSE_AUDIO_MANAGER_PULSE_H_ #define MEDIA_AUDIO_PULSE_AUDIO_MANAGER_PULSE_H_ #include #include #include "base/compiler_specific.h" #include "base/memory/ref_counted.h" #include "media/audio/audio_manager_base.h" namespace media { class MEDIA_EXPORT AudioManagerPulse : public AudioManagerBase { public: AudioManagerPulse(); virtual ~AudioManagerPulse(); static AudioManager* Create(); // Implementation of AudioManager. virtual bool HasAudioOutputDevices() OVERRIDE; virtual bool HasAudioInputDevices() OVERRIDE; virtual void ShowAudioInputSettings() OVERRIDE; virtual void GetAudioInputDeviceNames(media::AudioDeviceNames* device_names) OVERRIDE; virtual AudioParameters GetInputStreamParameters( const std::string& device_id) OVERRIDE; // Implementation of AudioManagerBase. virtual AudioOutputStream* MakeLinearOutputStream( const AudioParameters& params) OVERRIDE; virtual AudioOutputStream* MakeLowLatencyOutputStream( const AudioParameters& params) OVERRIDE; virtual AudioInputStream* MakeLinearInputStream( const AudioParameters& params, const std::string& device_id) OVERRIDE; virtual AudioInputStream* MakeLowLatencyInputStream( const AudioParameters& params, const std::string& device_id) OVERRIDE; protected: virtual AudioParameters GetPreferredOutputStreamParameters( const AudioParameters& input_params) OVERRIDE; private: bool Init(); void DestroyPulse(); // Callback to get the devices' info like names, used by GetInputDevices(). static void DevicesInfoCallback(pa_context* context, const pa_source_info* info, int error, void* user_data); // Callback to get the native sample rate of PulseAudio, used by // GetNativeSampleRate(). static void SampleRateInfoCallback(pa_context* context, const pa_server_info* info, void* user_data); // Called by MakeLinearOutputStream and MakeLowLatencyOutputStream. AudioOutputStream* MakeOutputStream(const AudioParameters& params); // Called by MakeLinearInputStream and MakeLowLatencyInputStream. AudioInputStream* MakeInputStream(const AudioParameters& params, const std::string& device_id); // Gets the native sample rate of Pulse. int GetNativeSampleRate(); pa_threaded_mainloop* input_mainloop_; pa_context* input_context_; AudioDeviceNames* devices_; int native_input_sample_rate_; DISALLOW_COPY_AND_ASSIGN(AudioManagerPulse); }; } // namespace media #endif // MEDIA_AUDIO_PULSE_AUDIO_MANAGER_PULSE_H_