// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/audio/pulse/pulse_input.h" #include #include "base/logging.h" #include "base/message_loop.h" #include "media/audio/pulse/audio_manager_pulse.h" #include "media/audio/pulse/pulse_util.h" #include "media/base/seekable_buffer.h" namespace media { using pulse::AutoPulseLock; using pulse::WaitForOperationCompletion; PulseAudioInputStream::PulseAudioInputStream(AudioManagerPulse* audio_manager, const std::string& device_name, const AudioParameters& params, pa_threaded_mainloop* mainloop, pa_context* context) : audio_manager_(audio_manager), callback_(NULL), device_name_(device_name), params_(params), channels_(0), volume_(0.0), stream_started_(false), pa_mainloop_(mainloop), pa_context_(context), handle_(NULL), context_state_changed_(false) { DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); DCHECK(mainloop); DCHECK(context); } PulseAudioInputStream::~PulseAudioInputStream() { // All internal structures should already have been freed in Close(), // which calls AudioManagerPulse::Release which deletes this object. DCHECK(!handle_); } bool PulseAudioInputStream::Open() { DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); AutoPulseLock auto_lock(pa_mainloop_); // Set sample specifications. pa_sample_spec pa_sample_specifications; pa_sample_specifications.format = pulse::BitsToPASampleFormat( params_.bits_per_sample()); pa_sample_specifications.rate = params_.sample_rate(); pa_sample_specifications.channels = params_.channels(); // Get channel mapping and open recording stream. pa_channel_map source_channel_map = pulse::ChannelLayoutToPAChannelMap( params_.channel_layout()); pa_channel_map* map = (source_channel_map.channels != 0)? &source_channel_map : NULL; // Create a new recording stream. handle_ = pa_stream_new(pa_context_, "RecordStream", &pa_sample_specifications, map); if (!handle_) { DLOG(ERROR) << "Open: failed to create PA stream"; return false; } pa_stream_set_state_callback(handle_, &StreamNotifyCallback, this); // Set server-side capture buffer metrics. Detailed documentation on what // values should be chosen can be found at // freedesktop.org/software/pulseaudio/doxygen/structpa__buffer__attr.html. pa_buffer_attr buffer_attributes; const unsigned int buffer_size = params_.GetBytesPerBuffer(); buffer_attributes.maxlength = static_cast(-1); buffer_attributes.tlength = buffer_size; buffer_attributes.minreq = buffer_size; buffer_attributes.prebuf = static_cast(-1); buffer_attributes.fragsize = buffer_size; int flags = PA_STREAM_AUTO_TIMING_UPDATE | PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_START_CORKED; int err = pa_stream_connect_record( handle_, device_name_ == AudioManagerBase::kDefaultDeviceId ? NULL : device_name_.c_str(), &buffer_attributes, static_cast(flags)); if (err) { DLOG(ERROR) << "pa_stream_connect_playback FAILED " << err; return false; } // Wait for the stream to be ready. while (true) { pa_stream_state_t stream_state = pa_stream_get_state(handle_); if(!PA_STREAM_IS_GOOD(stream_state)) { DLOG(ERROR) << "Invalid PulseAudio stream state"; return false; } if (stream_state == PA_STREAM_READY) break; pa_threaded_mainloop_wait(pa_mainloop_); } pa_stream_set_read_callback(handle_, &ReadCallback, this); pa_stream_readable_size(handle_); buffer_.reset(new media::SeekableBuffer(0, 2 * params_.GetBytesPerBuffer())); audio_data_buffer_.reset(new uint8[params_.GetBytesPerBuffer()]); return true; } void PulseAudioInputStream::Start(AudioInputCallback* callback) { DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); DCHECK(callback); DCHECK(handle_); AutoPulseLock auto_lock(pa_mainloop_); if (stream_started_) return; // Clean up the old buffer. pa_stream_drop(handle_); buffer_->Clear(); // Start the streaming. stream_started_ = true; callback_ = callback; pa_operation* operation = pa_stream_cork(handle_, 0, NULL, NULL); WaitForOperationCompletion(pa_mainloop_, operation); } void PulseAudioInputStream::Stop() { DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); AutoPulseLock auto_lock(pa_mainloop_); if (!stream_started_) return; // Set the flag to false to stop filling new data to soundcard. stream_started_ = false; pa_operation* operation = pa_stream_flush( handle_, &pulse::StreamSuccessCallback, pa_mainloop_); WaitForOperationCompletion(pa_mainloop_, operation); // Stop the stream. pa_stream_set_read_callback(handle_, NULL, NULL); operation = pa_stream_cork(handle_, 1, &pulse::StreamSuccessCallback, pa_mainloop_); WaitForOperationCompletion(pa_mainloop_, operation); } void PulseAudioInputStream::Close() { DCHECK(audio_manager_->GetMessageLoop()->BelongsToCurrentThread()); { AutoPulseLock auto_lock(pa_mainloop_); if (handle_) { // Disable all the callbacks before disconnecting. pa_stream_set_state_callback(handle_, NULL, NULL); pa_stream_flush(handle_, NULL, NULL); if (pa_stream_get_state(handle_) != PA_STREAM_UNCONNECTED) pa_stream_disconnect(handle_); // Release PulseAudio structures. pa_stream_unref(handle_); handle_ = NULL; } } if (callback_) callback_->OnClose(this); // Signal to the manager that we're closed and can be removed. // This should be the last call in the function as it deletes "this". audio_manager_->ReleaseInputStream(this); } double PulseAudioInputStream::GetMaxVolume() { return static_cast(PA_VOLUME_NORM); } void PulseAudioInputStream::SetVolume(double volume) { AutoPulseLock auto_lock(pa_mainloop_); if (!handle_) return; size_t index = pa_stream_get_device_index(handle_); pa_operation* operation = NULL; if (!channels_) { // Get the number of channels for the source only when the |channels_| is 0. // We are assuming the stream source is not changed on the fly here. operation = pa_context_get_source_info_by_index( pa_context_, index, &VolumeCallback, this); WaitForOperationCompletion(pa_mainloop_, operation); if (!channels_) { DLOG(WARNING) << "Failed to get the number of channels for the source"; return; } } pa_cvolume pa_volume; pa_cvolume_set(&pa_volume, channels_, volume); operation = pa_context_set_source_volume_by_index( pa_context_, index, &pa_volume, NULL, NULL); // Don't need to wait for this task to complete. pa_operation_unref(operation); } double PulseAudioInputStream::GetVolume() { if (pa_threaded_mainloop_in_thread(pa_mainloop_)) { // When being called by the pulse thread, GetVolume() is asynchronous and // called under AutoPulseLock. if (!handle_) return 0.0; size_t index = pa_stream_get_device_index(handle_); pa_operation* operation = pa_context_get_source_info_by_index( pa_context_, index, &VolumeCallback, this); // Do not wait for the operation since we can't block the pulse thread. pa_operation_unref(operation); // Return zero and the callback will asynchronously update the |volume_|. return 0.0; } else { // Called by other thread, put an AutoPulseLock and wait for the operation. AutoPulseLock auto_lock(pa_mainloop_); if (!handle_) return 0.0; size_t index = pa_stream_get_device_index(handle_); pa_operation* operation = pa_context_get_source_info_by_index( pa_context_, index, &VolumeCallback, this); WaitForOperationCompletion(pa_mainloop_, operation); return volume_; } } // static, used by pa_stream_set_read_callback. void PulseAudioInputStream::ReadCallback(pa_stream* handle, size_t length, void* user_data) { PulseAudioInputStream* stream = reinterpret_cast(user_data); stream->ReadData(); } // static, used by pa_context_get_source_info_by_index. void PulseAudioInputStream::VolumeCallback(pa_context* context, const pa_source_info* info, int error, void* user_data) { PulseAudioInputStream* stream = reinterpret_cast(user_data); if (error) { pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); return; } if (stream->channels_ != info->channel_map.channels) stream->channels_ = info->channel_map.channels; pa_volume_t volume = PA_VOLUME_MUTED; // Minimum possible value. // Use the max volume of any channel as the volume. for (int i = 0; i < stream->channels_; ++i) { if (volume < info->volume.values[i]) volume = info->volume.values[i]; } // It is safe to access |volume_| here since VolumeCallback() is running // under PulseLock. stream->volume_ = static_cast(volume); } // static, used by pa_stream_set_state_callback. void PulseAudioInputStream::StreamNotifyCallback(pa_stream* s, void* user_data) { PulseAudioInputStream* stream = reinterpret_cast(user_data); if (s && stream->callback_ && pa_stream_get_state(s) == PA_STREAM_FAILED) { stream->callback_->OnError(stream, pa_context_errno(stream->pa_context_)); } pa_threaded_mainloop_signal(stream->pa_mainloop_, 0); } void PulseAudioInputStream::ReadData() { uint32 hardware_delay = pulse::GetHardwareLatencyInBytes( handle_, params_.sample_rate(), params_.GetBytesPerFrame()); // Update the AGC volume level once every second. Note that, // |volume| is also updated each time SetVolume() is called // through IPC by the render-side AGC. // QueryAgcVolume() will trigger a callback to asynchronously update the // |volume_|, we disregard the |normalized_volume| from QueryAgcVolume() // and use the value calculated by |volume_|. double normalized_volume = 0.0; QueryAgcVolume(&normalized_volume); normalized_volume = volume_ / GetMaxVolume(); do { size_t length = 0; const void* data = NULL; pa_stream_peek(handle_, &data, &length); if (!data || length == 0) break; buffer_->Append(reinterpret_cast(data), length); // Checks if we still have data. pa_stream_drop(handle_); } while (pa_stream_readable_size(handle_) > 0); int packet_size = params_.GetBytesPerBuffer(); while (buffer_->forward_bytes() >= packet_size) { buffer_->Read(audio_data_buffer_.get(), packet_size); callback_->OnData(this, audio_data_buffer_.get(), packet_size, hardware_delay, normalized_volume); if (buffer_->forward_bytes() < packet_size) break; // TODO(xians): improve the code by implementing a WaitTillDataReady on the // input side. DVLOG(1) << "OnData is being called consecutively, sleep 5ms to " << "wait until render consumes the data"; base::PlatformThread::Sleep( base::TimeDelta::FromMilliseconds(5)); } pa_threaded_mainloop_signal(pa_mainloop_, 0); } } // namespace media