// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_AUDIO_BLOCK_FIFO_H_ #define MEDIA_BASE_AUDIO_BLOCK_FIFO_H_ #include "base/macros.h" #include "base/memory/scoped_vector.h" #include "media/base/audio_bus.h" #include "media/base/media_export.h" namespace media { // First-in first-out container for AudioBus elements. // The FIFO is composed of blocks of AudioBus elements, it accepts interleaved // data as input and will deinterleave it into the FIFO, and it only allows // consuming a whole block of AudioBus element. // This class is thread-unsafe. class MEDIA_EXPORT AudioBlockFifo { public: // Creates a new AudioBlockFifo and allocates |blocks| memory, each block // of memory can store |channels| of length |frames| data. AudioBlockFifo(int channels, int frames, int blocks); virtual ~AudioBlockFifo(); // Pushes interleaved audio data from |source| to the FIFO. // The method will deinterleave the data into a audio bus. // Push() will crash if the allocated space is insufficient. void Push(const void* source, int frames, int bytes_per_sample); // Consumes a block of audio from the FIFO. Returns an AudioBus which // contains the consumed audio data to avoid copying. // Consume() will crash if the FIFO does not contain a block of data. const AudioBus* Consume(); // Empties the FIFO without deallocating any memory. void Clear(); // Number of available block of memory ready to be consumed in the FIFO. int available_blocks() const { return available_blocks_; } // Number of available frames of data in the FIFO. int GetAvailableFrames() const; // Number of unfilled frames in the whole FIFO. int GetUnfilledFrames() const; // Dynamically increase |blocks| of memory to the FIFO. void IncreaseCapacity(int blocks); private: // The actual FIFO is a vector of audio buses. ScopedVector audio_blocks_; // Number of channels in AudioBus. const int channels_; // Maximum number of frames of data one block of memory can contain. // This value is set by |frames| in the constructor. const int block_frames_; // Used to keep track which block of memory to be written. int write_block_; // Used to keep track which block of memory to be consumed. int read_block_; // Number of available blocks of memory to be consumed. int available_blocks_; // Current write position in the current written block. int write_pos_; DISALLOW_COPY_AND_ASSIGN(AudioBlockFifo); }; } // namespace media #endif // MEDIA_BASE_AUDIO_BLOCK_FIFO_H_