// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/basictypes.h" #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/strings/stringprintf.h" #include "base/time/time.h" #include "media/base/audio_buffer.h" #include "media/base/audio_buffer_queue.h" #include "media/base/audio_bus.h" #include "media/base/buffers.h" #include "media/base/test_helpers.h" #include "testing/gtest/include/gtest/gtest.h" namespace media { static void VerifyResult(float* channel_data, int frames, float start, float increment) { for (int i = 0; i < frames; ++i) { SCOPED_TRACE(base::StringPrintf( "i=%d/%d start=%f, increment=%f", i, frames, start, increment)); ASSERT_EQ(start, channel_data[i]); start += increment; } } TEST(AudioBufferQueueTest, AppendAndClear) { const int channels = 1; const int frames = 8; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; EXPECT_EQ(0, buffer.frames()); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatU8, channels, 10, 1, frames, kNoTime, kNoTime)); EXPECT_EQ(frames, buffer.frames()); buffer.Clear(); EXPECT_EQ(0, buffer.frames()); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatU8, channels, 20, 1, frames, kNoTime, kNoTime)); EXPECT_EQ(frames, buffer.frames()); } TEST(AudioBufferQueueTest, MultipleAppend) { const int channels = 1; const int frames = 8; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; // Append 40 frames in 5 buffers. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatU8, channels, 10, 1, frames, kNoTime, kNoTime)); EXPECT_EQ(8, buffer.frames()); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatU8, channels, 10, 1, frames, kNoTime, kNoTime)); EXPECT_EQ(16, buffer.frames()); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatU8, channels, 10, 1, frames, kNoTime, kNoTime)); EXPECT_EQ(24, buffer.frames()); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatU8, channels, 10, 1, frames, kNoTime, kNoTime)); EXPECT_EQ(32, buffer.frames()); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatU8, channels, 10, 1, frames, kNoTime, kNoTime)); EXPECT_EQ(40, buffer.frames()); } TEST(AudioBufferQueueTest, IteratorCheck) { const int channels = 1; const int frames = 8; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; scoped_ptr bus = AudioBus::Create(channels, 100); // Append 40 frames in 5 buffers. Intersperse ReadFrames() to make the // iterator is pointing to the correct position. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 10.0f, 1.0f, frames, kNoTime, kNoTime)); EXPECT_EQ(8, buffer.frames()); EXPECT_EQ(4, buffer.ReadFrames(4, 0, bus.get())); EXPECT_EQ(4, buffer.frames()); VerifyResult(bus->channel(0), 4, 10.0f, 1.0f); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 20.0f, 1.0f, frames, kNoTime, kNoTime)); EXPECT_EQ(12, buffer.frames()); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 30.0f, 1.0f, frames, kNoTime, kNoTime)); EXPECT_EQ(20, buffer.frames()); buffer.SeekFrames(16); EXPECT_EQ(4, buffer.ReadFrames(4, 0, bus.get())); EXPECT_EQ(0, buffer.frames()); VerifyResult(bus->channel(0), 4, 34.0f, 1.0f); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 40.0f, 1.0f, frames, kNoTime, kNoTime)); EXPECT_EQ(8, buffer.frames()); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 50.0f, 1.0f, frames, kNoTime, kNoTime)); EXPECT_EQ(16, buffer.frames()); EXPECT_EQ(4, buffer.ReadFrames(4, 0, bus.get())); VerifyResult(bus->channel(0), 4, 40.0f, 1.0f); // Read off the end of the buffer. EXPECT_EQ(12, buffer.frames()); buffer.SeekFrames(8); EXPECT_EQ(4, buffer.ReadFrames(100, 0, bus.get())); VerifyResult(bus->channel(0), 4, 54.0f, 1.0f); } TEST(AudioBufferQueueTest, Seek) { const int channels = 2; const int frames = 6; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; // Add 6 frames of data. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 1.0f, 1.0f, frames, kNoTime, kNoTime)); EXPECT_EQ(6, buffer.frames()); // Seek past 2 frames. buffer.SeekFrames(2); EXPECT_EQ(4, buffer.frames()); // Seek to end of data. buffer.SeekFrames(4); EXPECT_EQ(0, buffer.frames()); // At end, seek now fails unless 0 specified. buffer.SeekFrames(0); } TEST(AudioBufferQueueTest, ReadF32) { const int channels = 2; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; // Add 76 frames of data. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 1.0f, 1.0f, 6, kNoTime, kNoTime)); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 13.0f, 1.0f, 10, kNoTime, kNoTime)); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 33.0f, 1.0f, 60, kNoTime, kNoTime)); EXPECT_EQ(76, buffer.frames()); // Read 3 frames from the buffer. F32 is interleaved, so ch[0] should be // 1, 3, 5, and ch[1] should be 2, 4, 6. scoped_ptr bus = AudioBus::Create(channels, 100); EXPECT_EQ(3, buffer.ReadFrames(3, 0, bus.get())); EXPECT_EQ(73, buffer.frames()); VerifyResult(bus->channel(0), 3, 1.0f, 2.0f); VerifyResult(bus->channel(1), 3, 2.0f, 2.0f); // Now read 5 frames, which will span buffers. Append the data into AudioBus. EXPECT_EQ(5, buffer.ReadFrames(5, 3, bus.get())); EXPECT_EQ(68, buffer.frames()); VerifyResult(bus->channel(0), 8, 1.0f, 2.0f); VerifyResult(bus->channel(1), 8, 2.0f, 2.0f); // Now skip into the third buffer. buffer.SeekFrames(20); EXPECT_EQ(48, buffer.frames()); // Now read 2 frames, which are in the third buffer. EXPECT_EQ(2, buffer.ReadFrames(2, 0, bus.get())); VerifyResult(bus->channel(0), 2, 57.0f, 2.0f); VerifyResult(bus->channel(1), 2, 58.0f, 2.0f); } TEST(AudioBufferQueueTest, ReadU8) { const int channels = 4; const int frames = 4; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; // Add 4 frames of data. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatU8, channels, 128, 1, frames, kNoTime, kNoTime)); // Read all 4 frames from the buffer. Data is interleaved, so ch[0] should be // 128, 132, 136, 140, other channels similar. However, values are converted // from [0, 255] to [-1.0, 1.0] with a bias of 128. Thus the first buffer // value should be 0.0, then 1/127, 2/127, etc. scoped_ptr bus = AudioBus::Create(channels, 100); EXPECT_EQ(4, buffer.ReadFrames(4, 0, bus.get())); EXPECT_EQ(0, buffer.frames()); VerifyResult(bus->channel(0), 4, 0.0f, 4.0f / 127.0f); VerifyResult(bus->channel(1), 4, 1.0f / 127.0f, 4.0f / 127.0f); VerifyResult(bus->channel(2), 4, 2.0f / 127.0f, 4.0f / 127.0f); VerifyResult(bus->channel(3), 4, 3.0f / 127.0f, 4.0f / 127.0f); } TEST(AudioBufferQueueTest, ReadS16) { const int channels = 2; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; // Add 24 frames of data. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatS16, channels, 1, 1, 4, kNoTime, kNoTime)); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatS16, channels, 9, 1, 20, kNoTime, kNoTime)); EXPECT_EQ(24, buffer.frames()); // Read 6 frames from the buffer. Data is interleaved, so ch[0] should be // 1, 3, 5, 7, 9, 11, and ch[1] should be 2, 4, 6, 8, 10, 12. // Data is converted to float from -1.0 to 1.0 based on int16 range. scoped_ptr bus = AudioBus::Create(channels, 100); EXPECT_EQ(6, buffer.ReadFrames(6, 0, bus.get())); EXPECT_EQ(18, buffer.frames()); VerifyResult(bus->channel(0), 6, 1.0f / kint16max, 2.0f / kint16max); VerifyResult(bus->channel(1), 6, 2.0f / kint16max, 2.0f / kint16max); } TEST(AudioBufferQueueTest, ReadS32) { const int channels = 2; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; // Add 24 frames of data. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatS32, channels, 1, 1, 4, kNoTime, kNoTime)); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatS32, channels, 9, 1, 20, kNoTime, kNoTime)); EXPECT_EQ(24, buffer.frames()); // Read 6 frames from the buffer. Data is interleaved, so ch[0] should be // 1, 3, 5, 7, 100, 106, and ch[1] should be 2, 4, 6, 8, 103, 109. // Data is converted to float from -1.0 to 1.0 based on int32 range. scoped_ptr bus = AudioBus::Create(channels, 100); EXPECT_EQ(6, buffer.ReadFrames(6, 0, bus.get())); EXPECT_EQ(18, buffer.frames()); VerifyResult(bus->channel(0), 6, 1.0f / kint32max, 2.0f / kint32max); VerifyResult(bus->channel(1), 6, 2.0f / kint32max, 2.0f / kint32max); // Read the next 2 frames. EXPECT_EQ(2, buffer.ReadFrames(2, 0, bus.get())); EXPECT_EQ(16, buffer.frames()); VerifyResult(bus->channel(0), 2, 13.0f / kint32max, 2.0f / kint32max); VerifyResult(bus->channel(1), 2, 14.0f / kint32max, 2.0f / kint32max); } TEST(AudioBufferQueueTest, ReadF32Planar) { const int channels = 2; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; // Add 14 frames of data. buffer.Append(MakePlanarAudioBuffer( kSampleFormatPlanarF32, channels, 1.0f, 1.0f, 4, kNoTime, kNoTime)); buffer.Append(MakePlanarAudioBuffer( kSampleFormatPlanarF32, channels, 50.0f, 1.0f, 10, kNoTime, kNoTime)); EXPECT_EQ(14, buffer.frames()); // Read 6 frames from the buffer. F32 is planar, so ch[0] should be // 1, 2, 3, 4, 50, 51, and ch[1] should be 5, 6, 7, 8, 60, 61. scoped_ptr bus = AudioBus::Create(channels, 100); EXPECT_EQ(6, buffer.ReadFrames(6, 0, bus.get())); EXPECT_EQ(8, buffer.frames()); VerifyResult(bus->channel(0), 4, 1.0f, 1.0f); VerifyResult(bus->channel(0) + 4, 2, 50.0f, 1.0f); VerifyResult(bus->channel(1), 4, 5.0f, 1.0f); VerifyResult(bus->channel(1) + 4, 2, 60.0f, 1.0f); } TEST(AudioBufferQueueTest, ReadS16Planar) { const int channels = 2; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; // Add 24 frames of data. buffer.Append(MakePlanarAudioBuffer( kSampleFormatPlanarS16, channels, 1, 1, 4, kNoTime, kNoTime)); buffer.Append(MakePlanarAudioBuffer( kSampleFormatPlanarS16, channels, 100, 5, 20, kNoTime, kNoTime)); EXPECT_EQ(24, buffer.frames()); // Read 6 frames from the buffer. Data is planar, so ch[0] should be // 1, 2, 3, 4, 100, 105, and ch[1] should be 5, 6, 7, 8, 200, 205. // Data is converted to float from -1.0 to 1.0 based on int16 range. scoped_ptr bus = AudioBus::Create(channels, 100); EXPECT_EQ(6, buffer.ReadFrames(6, 0, bus.get())); EXPECT_EQ(18, buffer.frames()); VerifyResult(bus->channel(0), 4, 1.0f / kint16max, 1.0f / kint16max); VerifyResult(bus->channel(0) + 4, 2, 100.0f / kint16max, 5.0f / kint16max); VerifyResult(bus->channel(1), 4, 5.0f / kint16max, 1.0f / kint16max); VerifyResult(bus->channel(1) + 4, 2, 200.0f / kint16max, 5.0f / kint16max); } TEST(AudioBufferQueueTest, ReadManyChannels) { const int channels = 16; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; // Add 76 frames of data. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 0.0f, 1.0f, 6, kNoTime, kNoTime)); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 6.0f * channels, 1.0f, 10, kNoTime, kNoTime)); buffer.Append(MakeInterleavedAudioBuffer(kSampleFormatF32, channels, 16.0f * channels, 1.0f, 60, kNoTime, kNoTime)); EXPECT_EQ(76, buffer.frames()); // Read 3 frames from the buffer. F32 is interleaved, so ch[0] should be // 1, 17, 33, and ch[1] should be 2, 18, 34. Just check a few channels. scoped_ptr bus = AudioBus::Create(channels, 100); EXPECT_EQ(30, buffer.ReadFrames(30, 0, bus.get())); EXPECT_EQ(46, buffer.frames()); for (int i = 0; i < channels; ++i) { VerifyResult(bus->channel(i), 30, static_cast(i), 16.0f); } } TEST(AudioBufferQueueTest, Peek) { const int channels = 4; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; // Add 60 frames of data. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatF32, channels, 0.0f, 1.0f, 60, kNoTime, kNoTime)); EXPECT_EQ(60, buffer.frames()); // Peek at the first 30 frames. scoped_ptr bus1 = AudioBus::Create(channels, 100); EXPECT_EQ(60, buffer.frames()); EXPECT_EQ(60, buffer.PeekFrames(100, 0, 0, bus1.get())); EXPECT_EQ(30, buffer.PeekFrames(30, 0, 0, bus1.get())); EXPECT_EQ(60, buffer.frames()); // Now read the next 30 frames (which should be the same as those peeked at). scoped_ptr bus2 = AudioBus::Create(channels, 100); EXPECT_EQ(30, buffer.ReadFrames(30, 0, bus2.get())); for (int i = 0; i < channels; ++i) { VerifyResult(bus1->channel(i), 30, static_cast(i), static_cast(channels)); VerifyResult(bus2->channel(i), 30, static_cast(i), static_cast(channels)); } // Peek 10 frames forward EXPECT_EQ(5, buffer.PeekFrames(5, 10, 0, bus1.get())); for (int i = 0; i < channels; ++i) { VerifyResult(bus1->channel(i), 5, static_cast(i + 40 * channels), static_cast(channels)); } // Peek to the end of the buffer. EXPECT_EQ(30, buffer.frames()); EXPECT_EQ(30, buffer.PeekFrames(100, 0, 0, bus1.get())); EXPECT_EQ(30, buffer.PeekFrames(30, 0, 0, bus1.get())); } TEST(AudioBufferQueueTest, Time) { const int channels = 2; const base::TimeDelta start_time1; const base::TimeDelta start_time2 = base::TimeDelta::FromSeconds(30); const base::TimeDelta duration = base::TimeDelta::FromSeconds(10); AudioBufferQueue buffer; scoped_ptr bus = AudioBus::Create(channels, 100); // Add two buffers (second one added later): // first: start=0s, duration=10s // second: start=30s, duration=10s buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatS16, channels, 1, 1, 10, start_time1, duration)); EXPECT_EQ(10, buffer.frames()); // Check starting time. EXPECT_EQ(start_time1, buffer.current_time()); // Read 2 frames, should be 2s in (since duration is 1s per sample). EXPECT_EQ(2, buffer.ReadFrames(2, 0, bus.get())); EXPECT_EQ(start_time1 + base::TimeDelta::FromSeconds(2), buffer.current_time()); // Skip 2 frames. buffer.SeekFrames(2); EXPECT_EQ(start_time1 + base::TimeDelta::FromSeconds(4), buffer.current_time()); // Add second buffer for more data. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatS16, channels, 1, 1, 10, start_time2, duration)); EXPECT_EQ(16, buffer.frames()); // Read until almost the end of buffer1. EXPECT_EQ(5, buffer.ReadFrames(5, 0, bus.get())); EXPECT_EQ(start_time1 + base::TimeDelta::FromSeconds(9), buffer.current_time()); // Read 1 value, so time moved to buffer2. EXPECT_EQ(1, buffer.ReadFrames(1, 0, bus.get())); EXPECT_EQ(start_time2, buffer.current_time()); // Read all 10 frames in buffer2, timestamp should be last time from buffer2. EXPECT_EQ(10, buffer.ReadFrames(10, 0, bus.get())); EXPECT_EQ(start_time2 + base::TimeDelta::FromSeconds(10), buffer.current_time()); // Try to read more frames (which don't exist), timestamp should remain. EXPECT_EQ(0, buffer.ReadFrames(5, 0, bus.get())); EXPECT_EQ(start_time2 + base::TimeDelta::FromSeconds(10), buffer.current_time()); } TEST(AudioBufferQueueTest, NoTime) { const int channels = 2; const base::TimeDelta kNoTime = kNoTimestamp(); AudioBufferQueue buffer; scoped_ptr bus = AudioBus::Create(channels, 100); // Add two buffers with no timestamps. Time should always be unknown. buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatS16, channels, 1, 1, 10, kNoTime, kNoTime)); buffer.Append(MakeInterleavedAudioBuffer( kSampleFormatS16, channels, 1, 1, 10, kNoTime, kNoTime)); EXPECT_EQ(20, buffer.frames()); // Check starting time. EXPECT_EQ(kNoTime, buffer.current_time()); // Read 2 frames. EXPECT_EQ(2, buffer.ReadFrames(2, 0, bus.get())); EXPECT_EQ(kNoTime, buffer.current_time()); // Skip 2 frames. buffer.SeekFrames(2); EXPECT_EQ(kNoTime, buffer.current_time()); // Read until almost the end of buffer1. EXPECT_EQ(5, buffer.ReadFrames(5, 0, bus.get())); EXPECT_EQ(kNoTime, buffer.current_time()); // Read 1 value, so time moved to buffer2. EXPECT_EQ(1, buffer.ReadFrames(1, 0, bus.get())); EXPECT_EQ(kNoTime, buffer.current_time()); // Read all 10 frames in buffer2. EXPECT_EQ(10, buffer.ReadFrames(10, 0, bus.get())); EXPECT_EQ(kNoTime, buffer.current_time()); // Try to read more frames (which don't exist), timestamp should remain. EXPECT_EQ(0, buffer.ReadFrames(5, 0, bus.get())); EXPECT_EQ(kNoTime, buffer.current_time()); } } // namespace media