// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_AUDIO_RENDERER_H_ #define MEDIA_BASE_AUDIO_RENDERER_H_ #include "base/callback.h" #include "base/time/time.h" #include "media/base/buffering_state.h" #include "media/base/media_export.h" #include "media/base/pipeline_status.h" namespace media { class DemuxerStream; class TimeSource; class MEDIA_EXPORT AudioRenderer { public: AudioRenderer(); // Stop all operations and fire all pending callbacks. virtual ~AudioRenderer(); // Initialize an AudioRenderer with |stream|, executing |init_cb| upon // completion. // // |statistics_cb| is executed periodically with audio rendering stats. // // |buffering_state_cb| is executed when audio rendering has either run out of // data or has enough data to continue playback. // // |ended_cb| is executed when audio rendering has reached the end of stream. // // |error_cb| is executed if an error was encountered. virtual void Initialize(DemuxerStream* stream, const PipelineStatusCB& init_cb, const StatisticsCB& statistics_cb, const BufferingStateCB& buffering_state_cb, const base::Closure& ended_cb, const PipelineStatusCB& error_cb) = 0; // Returns the TimeSource associated with audio rendering. virtual TimeSource* GetTimeSource() = 0; // Discard any audio data, executing |callback| when completed. // // Clients should expect |buffering_state_cb| to be called with // BUFFERING_HAVE_NOTHING while flushing is in progress. virtual void Flush(const base::Closure& callback) = 0; // Starts playback by reading from |stream| and decoding and rendering audio. // // Only valid to call after a successful Initialize() or Flush(). virtual void StartPlaying() = 0; // Sets the output volume. virtual void SetVolume(float volume) = 0; private: DISALLOW_COPY_AND_ASSIGN(AudioRenderer); }; } // namespace media #endif // MEDIA_BASE_AUDIO_RENDERER_H_