// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/base/audio_renderer_mixer.h" #include "base/bind.h" #include "base/bind_helpers.h" #include "base/logging.h" namespace media { enum { kPauseDelaySeconds = 10 }; AudioRendererMixer::AudioRendererMixer( const AudioParameters& input_params, const AudioParameters& output_params, const scoped_refptr& sink) : audio_sink_(sink), audio_converter_(input_params, output_params, true), pause_delay_(base::TimeDelta::FromSeconds(kPauseDelaySeconds)), last_play_time_(base::Time::Now()), // Initialize |playing_| to true since Start() results in an auto-play. playing_(true) { audio_sink_->Initialize(output_params, this); audio_sink_->Start(); } AudioRendererMixer::~AudioRendererMixer() { // AudioRendererSinks must be stopped before being destructed. audio_sink_->Stop(); // Ensures that all mixer inputs have stopped themselves prior to destruction // and have called RemoveMixerInput(). DCHECK_EQ(mixer_inputs_.size(), 0U); } void AudioRendererMixer::AddMixerInput( const scoped_refptr& input) { base::AutoLock auto_lock(mixer_inputs_lock_); if (!playing_) { playing_ = true; last_play_time_ = base::Time::Now(); audio_sink_->Play(); } mixer_inputs_.push_back(input); audio_converter_.AddInput(input); } void AudioRendererMixer::RemoveMixerInput( const scoped_refptr& input) { base::AutoLock auto_lock(mixer_inputs_lock_); audio_converter_.RemoveInput(input); mixer_inputs_.remove(input); } int AudioRendererMixer::Render(AudioBus* audio_bus, int audio_delay_milliseconds) { base::AutoLock auto_lock(mixer_inputs_lock_); // If there are no mixer inputs and we haven't seen one for a while, pause the // sink to avoid wasting resources when media elements are present but remain // in the pause state. base::Time now = base::Time::Now(); if (!mixer_inputs_.empty()) { last_play_time_ = now; } else if (now - last_play_time_ >= pause_delay_ && playing_) { audio_sink_->Pause(false); playing_ = false; } // Set the delay information for each mixer input. for (AudioRendererMixerInputSet::iterator it = mixer_inputs_.begin(); it != mixer_inputs_.end(); ++it) { (*it)->set_audio_delay_milliseconds(audio_delay_milliseconds); } audio_converter_.Convert(audio_bus); return audio_bus->frames(); } void AudioRendererMixer::OnRenderError() { base::AutoLock auto_lock(mixer_inputs_lock_); // Call each mixer input and signal an error. for (AudioRendererMixerInputSet::iterator it = mixer_inputs_.begin(); it != mixer_inputs_.end(); ++it) { (*it)->OnRenderError(); } } } // namespace media