// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_AUDIO_RENDERER_SINK_H_ #define MEDIA_BASE_AUDIO_RENDERER_SINK_H_ #include #include "base/basictypes.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "media/audio/audio_parameters.h" #include "media/base/media_export.h" namespace media { // AudioRendererSink is an interface representing the end-point for // rendered audio. An implementation is expected to // periodically call Render() on a callback object. class AudioRendererSink : public base::RefCountedThreadSafe { public: class RenderCallback { public: // Fills entire buffer of length |number_of_frames| but returns actual // number of frames it got from its source (|number_of_frames| in case of // continuous stream). That actual number of frames is passed to host // together with PCM audio data and host is free to use or ignore it. // TODO(crogers): use base:Callback instead. virtual size_t Render(const std::vector& audio_data, size_t number_of_frames, size_t audio_delay_milliseconds) = 0; // Signals an error has occurred. virtual void OnError() = 0; protected: virtual ~RenderCallback() {} }; virtual ~AudioRendererSink() {} // Sets important information about the audio stream format. // It must be called before any of the other methods. virtual void Initialize(size_t buffer_size, int channels, double sample_rate, AudioParameters::Format latency_format, RenderCallback* callback) = 0; // Starts audio playback. virtual void Start() = 0; // Stops audio playback. virtual void Stop() = 0; // Pauses playback. virtual void Pause(bool flush) = 0; // Resumes playback after calling Pause(). virtual void Play() = 0; // Sets the playback volume, with range [0.0, 1.0] inclusive. // Returns |true| on success. virtual bool SetVolume(double volume) = 0; // Gets the playback volume, with range [0.0, 1.0] inclusive. virtual void GetVolume(double* volume) = 0; }; } // namespace media #endif // MEDIA_BASE_AUDIO_RENDERER_SINK_H_