// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_AUDIO_SPLICER_H_ #define MEDIA_BASE_AUDIO_SPLICER_H_ #include #include "base/memory/ref_counted.h" #include "media/base/audio_timestamp_helper.h" #include "media/base/media_export.h" namespace media { class AudioDecoderConfig; class DataBuffer; // Helper class that handles filling gaps and resolving overlaps. class MEDIA_EXPORT AudioSplicer { public: AudioSplicer(int bytes_per_frame, int samples_per_second); ~AudioSplicer(); // Resets the splicer state by clearing the output buffers queue, // and resetting the timestamp helper. void Reset(); // Adds a new buffer full of samples or end of stream buffer to the splicer. // Returns true if the buffer was accepted. False is returned if an error // occurred. bool AddInput(const scoped_refptr& input); // Returns true if the splicer has a buffer to return. bool HasNextBuffer() const; // Removes the next buffer from the output buffer queue and returns it. // This should only be called if HasNextBuffer() returns true. scoped_refptr GetNextBuffer(); private: void AddOutputBuffer(const scoped_refptr& buffer); AudioTimestampHelper output_timestamp_helper_; // Minimum gap size needed before the splicer will take action to // fill a gap. This avoids periodically inserting and then dropping samples // when the buffer timestamps are slightly off because of timestamp rounding // in the source content. int min_gap_size_; std::deque > output_buffers_; bool received_end_of_stream_; DISALLOW_IMPLICIT_CONSTRUCTORS(AudioSplicer); }; } // namespace media #endif