// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/base/media_switches.h" namespace switches { // Allow users to specify a custom buffer size for debugging purpose. const char kAudioBufferSize[] = "audio-buffer-size"; // Set number of threads to use for video decoding. const char kVideoThreads[] = "video-threads"; #if defined(OS_ANDROID) // Sets the MediaSource player that uses UI thread for frame processing. const char kDisableMediaThreadForMediaPlayback[] = "disable-media-thread-for-media-playback"; // Sets the MediaSource player that uses the separate media thread const char kEnableMediaThreadForMediaPlayback[] = "enable-media-thread-for-media-playback"; // Use WebMediaPlayerImpl instead of WebMediaPlayerAndroid. This is a temporary // switch for experimenting with unifying the Android playback pipeline. const char kEnableUnifiedMediaPipeline[] = "enable-unified-media-pipeline"; #endif #if defined(OS_LINUX) || defined(OS_FREEBSD) || defined(OS_SOLARIS) // The Alsa device to use when opening an audio input stream. const char kAlsaInputDevice[] = "alsa-input-device"; // The Alsa device to use when opening an audio stream. const char kAlsaOutputDevice[] = "alsa-output-device"; #endif // Use GpuMemoryBuffers for Video Capture when this is an option for the device. // Experimental, see http://crbug.com/503835 and http://crbug.com/440843. const char kUseGpuMemoryBuffersForCapture[] = "use-gpu-memory-buffers-for-capture"; #if defined(OS_MACOSX) // AVFoundation is available in versions 10.7 and onwards, and is to be used // http://crbug.com/288562 for both audio and video device monitoring and for // video capture. Being a dynamically loaded NSBundle and library, it hits the // Chrome startup time (http://crbug.com/311325 and http://crbug.com/311437); // for experimentation purposes, in particular library load time issue, the // usage of this library can be enabled by using this flag. const char kEnableAVFoundation[] = "enable-avfoundation"; // QTKit is the media capture API predecessor to AVFoundation, available up and // until Mac OS X 10.9 (despite being deprecated in this last one). This flag // is used for troubleshooting and testing, and forces QTKit in builds and // configurations where AVFoundation would be used otherwise. const char kForceQTKit[] = "force-qtkit"; #endif #if defined(OS_WIN) // Use exclusive mode audio streaming for Windows Vista and higher. // Leads to lower latencies for audio streams which uses the // AudioParameters::AUDIO_PCM_LOW_LATENCY audio path. // See http://msdn.microsoft.com/en-us/library/windows/desktop/dd370844.aspx // for details. const char kEnableExclusiveAudio[] = "enable-exclusive-audio"; // Used to troubleshoot problems with different video capture implementations // on Windows. By default we use the Media Foundation API on Windows 7 and up, // but specifying this switch will force use of DirectShow always. // See bug: http://crbug.com/268412 const char kForceDirectShowVideoCapture[] = "force-directshow"; // Force the use of MediaFoundation for video capture. This is only supported in // Windows 7 and above. Used, like |kForceDirectShowVideoCapture|, to // troubleshoot problems in Windows platforms. const char kForceMediaFoundationVideoCapture[] = "force-mediafoundation"; // Use Windows WaveOut/In audio API even if Core Audio is supported. const char kForceWaveAudio[] = "force-wave-audio"; // Instead of always using the hardware channel layout, check if a driver // supports the source channel layout. Avoids outputting empty channels and // permits drivers to enable stereo to multichannel expansion. Kept behind a // flag since some drivers lie about supported layouts and hang when used. See // http://crbug.com/259165 for more details. const char kTrySupportedChannelLayouts[] = "try-supported-channel-layouts"; // Number of buffers to use for WaveOut. const char kWaveOutBuffers[] = "waveout-buffers"; #endif #if defined(USE_CRAS) // Use CRAS, the ChromeOS audio server. const char kUseCras[] = "use-cras"; #endif // Enables the audio thread hang monitor. Allows us to find users in the field // who have stuck audio threads. See crbug.com/422522 and crbug.com/478932. // TODO(dalecurtis): This should be removed once those issues are resolved. const char kEnableAudioHangMonitor[] = "enable-audio-hang-monitor"; // Use fake device for Media Stream to replace actual camera and microphone. const char kUseFakeDeviceForMediaStream[] = "use-fake-device-for-media-stream"; // Use an .y4m file to play as the webcam. See the comments in // media/capture/video/file_video_capture_device.h for more details. const char kUseFileForFakeVideoCapture[] = "use-file-for-fake-video-capture"; // Play a .wav file as the microphone. Note that for WebRTC calls we'll treat // the bits as if they came from the microphone, which means you should disable // audio processing (lest your audio file will play back distorted). The input // file is converted to suit Chrome's audio buses if necessary, so most sane // .wav files should work. const char kUseFileForFakeAudioCapture[] = "use-file-for-fake-audio-capture"; // Enables support for inband text tracks in media content. const char kEnableInbandTextTracks[] = "enable-inband-text-tracks"; // When running tests on a system without the required hardware or libraries, // this flag will cause the tests to fail. Otherwise, they silently succeed. const char kRequireAudioHardwareForTesting[] = "require-audio-hardware-for-testing"; // Allows clients to override the threshold for when the media renderer will // declare the underflow state for the video stream when audio is present. // TODO(dalecurtis): Remove once experiments for http://crbug.com/470940 finish. const char kVideoUnderflowThresholdMs[] = "video-underflow-threshold-ms"; // Disables the new rendering algorithm for webrtc, which is designed to improve // the rendering smoothness. const char kDisableRTCSmoothnessAlgorithm[] = "disable-rtc-smoothness-algorithm"; } // namespace switches