// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "media/base/seekable_buffer.h" #include #include "base/logging.h" #include "media/base/data_buffer.h" #include "media/base/timestamp_constants.h" namespace media { SeekableBuffer::SeekableBuffer(int backward_capacity, int forward_capacity) : current_buffer_offset_(0), backward_capacity_(backward_capacity), backward_bytes_(0), forward_capacity_(forward_capacity), forward_bytes_(0), current_time_(kNoTimestamp()) { current_buffer_ = buffers_.begin(); } SeekableBuffer::~SeekableBuffer() { } void SeekableBuffer::Clear() { buffers_.clear(); current_buffer_ = buffers_.begin(); current_buffer_offset_ = 0; backward_bytes_ = 0; forward_bytes_ = 0; current_time_ = kNoTimestamp(); } int SeekableBuffer::Read(uint8* data, int size) { DCHECK(data); return InternalRead(data, size, true, 0); } int SeekableBuffer::Peek(uint8* data, int size, int forward_offset) { DCHECK(data); return InternalRead(data, size, false, forward_offset); } bool SeekableBuffer::GetCurrentChunk(const uint8** data, int* size) const { BufferQueue::iterator current_buffer = current_buffer_; int current_buffer_offset = current_buffer_offset_; // Advance position if we are in the end of the current buffer. while (current_buffer != buffers_.end() && current_buffer_offset >= (*current_buffer)->data_size()) { ++current_buffer; current_buffer_offset = 0; } if (current_buffer == buffers_.end()) return false; *data = (*current_buffer)->data() + current_buffer_offset; *size = (*current_buffer)->data_size() - current_buffer_offset; return true; } bool SeekableBuffer::Append(const scoped_refptr& buffer_in) { if (buffers_.empty() && buffer_in->timestamp() != kNoTimestamp()) { current_time_ = buffer_in->timestamp(); } // Since the forward capacity is only used to check the criteria for buffer // full, we always append data to the buffer. buffers_.push_back(buffer_in); // After we have written the first buffer, update |current_buffer_| to point // to it. if (current_buffer_ == buffers_.end()) { DCHECK_EQ(0, forward_bytes_); current_buffer_ = buffers_.begin(); } // Update the |forward_bytes_| counter since we have more bytes. forward_bytes_ += buffer_in->data_size(); // Advise the user to stop append if the amount of forward bytes exceeds // the forward capacity. A false return value means the user should stop // appending more data to this buffer. if (forward_bytes_ >= forward_capacity_) return false; return true; } bool SeekableBuffer::Append(const uint8* data, int size) { if (size > 0) { scoped_refptr data_buffer = DataBuffer::CopyFrom(data, size); return Append(data_buffer); } else { // Return true if we have forward capacity. return forward_bytes_ < forward_capacity_; } } bool SeekableBuffer::Seek(int32 offset) { if (offset > 0) return SeekForward(offset); else if (offset < 0) return SeekBackward(-offset); return true; } bool SeekableBuffer::SeekForward(int size) { // Perform seeking forward only if we have enough bytes in the queue. if (size > forward_bytes_) return false; // Do a read of |size| bytes. int taken = InternalRead(NULL, size, true, 0); DCHECK_EQ(taken, size); return true; } bool SeekableBuffer::SeekBackward(int size) { if (size > backward_bytes_) return false; // Record the number of bytes taken. int taken = 0; // Loop until we taken enough bytes and rewind by the desired |size|. while (taken < size) { // |current_buffer_| can never be invalid when we are in this loop. It can // only be invalid before any data is appended. The invalid case should be // handled by checks before we enter this loop. DCHECK(current_buffer_ != buffers_.end()); // We try to consume at most |size| bytes in the backward direction. We also // have to account for the offset we are in the current buffer, so take the // minimum between the two to determine the amount of bytes to take from the // current buffer. int consumed = std::min(size - taken, current_buffer_offset_); // Decreases the offset in the current buffer since we are rewinding. current_buffer_offset_ -= consumed; // Increase the amount of bytes taken in the backward direction. This // determines when to stop the loop. taken += consumed; // Forward bytes increases and backward bytes decreases by the amount // consumed in the current buffer. forward_bytes_ += consumed; backward_bytes_ -= consumed; DCHECK_GE(backward_bytes_, 0); // The current buffer pointed by current iterator has been consumed. Move // the iterator backward so it points to the previous buffer. if (current_buffer_offset_ == 0) { if (current_buffer_ == buffers_.begin()) break; // Move the iterator backward. --current_buffer_; // Set the offset into the current buffer to be the buffer size as we // are preparing for rewind for next iteration. current_buffer_offset_ = (*current_buffer_)->data_size(); } } UpdateCurrentTime(current_buffer_, current_buffer_offset_); DCHECK_EQ(taken, size); return true; } void SeekableBuffer::EvictBackwardBuffers() { // Advances the iterator until we hit the current pointer. while (backward_bytes_ > backward_capacity_) { BufferQueue::iterator i = buffers_.begin(); if (i == current_buffer_) break; scoped_refptr buffer = *i; backward_bytes_ -= buffer->data_size(); DCHECK_GE(backward_bytes_, 0); buffers_.erase(i); } } int SeekableBuffer::InternalRead(uint8* data, int size, bool advance_position, int forward_offset) { // Counts how many bytes are actually read from the buffer queue. int taken = 0; BufferQueue::iterator current_buffer = current_buffer_; int current_buffer_offset = current_buffer_offset_; int bytes_to_skip = forward_offset; while (taken < size) { // |current_buffer| is valid since the first time this buffer is appended // with data. if (current_buffer == buffers_.end()) break; scoped_refptr buffer = *current_buffer; int remaining_bytes_in_buffer = buffer->data_size() - current_buffer_offset; if (bytes_to_skip == 0) { // Find the right amount to copy from the current buffer referenced by // |buffer|. We shall copy no more than |size| bytes in total and each // single step copied no more than the current buffer size. int copied = std::min(size - taken, remaining_bytes_in_buffer); // |data| is NULL if we are seeking forward, so there's no need to copy. if (data) memcpy(data + taken, buffer->data() + current_buffer_offset, copied); // Increase total number of bytes copied, which regulates when to end this // loop. taken += copied; // We have read |copied| bytes from the current buffer. Advances the // offset. current_buffer_offset += copied; } else { int skipped = std::min(remaining_bytes_in_buffer, bytes_to_skip); current_buffer_offset += skipped; bytes_to_skip -= skipped; } // The buffer has been consumed. if (current_buffer_offset == buffer->data_size()) { if (advance_position) { // Next buffer may not have timestamp, so we need to update current // timestamp before switching to the next buffer. UpdateCurrentTime(current_buffer, current_buffer_offset); } BufferQueue::iterator next = current_buffer; ++next; // If we are at the last buffer, don't advance. if (next == buffers_.end()) break; // Advances the iterator. current_buffer = next; current_buffer_offset = 0; } } if (advance_position) { // We have less forward bytes and more backward bytes. Updates these // counters by |taken|. forward_bytes_ -= taken; backward_bytes_ += taken; DCHECK_GE(forward_bytes_, 0); DCHECK(current_buffer_ != buffers_.end() || forward_bytes_ == 0); current_buffer_ = current_buffer; current_buffer_offset_ = current_buffer_offset; UpdateCurrentTime(current_buffer_, current_buffer_offset_); EvictBackwardBuffers(); } return taken; } void SeekableBuffer::UpdateCurrentTime(BufferQueue::iterator buffer, int offset) { // Garbage values are unavoidable, so this check will remain. if (buffer != buffers_.end() && (*buffer)->timestamp() != kNoTimestamp()) { int64 time_offset = ((*buffer)->duration().InMicroseconds() * offset) / (*buffer)->data_size(); current_time_ = (*buffer)->timestamp() + base::TimeDelta::FromMicroseconds(time_offset); } } } // namespace media