// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_SIMD_CONVERT_RGB_TO_YUV_H_ #define MEDIA_BASE_SIMD_CONVERT_RGB_TO_YUV_H_ #include "base/basictypes.h" #include "media/base/yuv_convert.h" namespace media { // Converts an ARGB image to a YV12 image. This function calls ASM functions // implemented in "convert_rgb_to_yuv_ssse3.asm" to convert the specified ARGB // image to a YV12 image. void ConvertRGB32ToYUV_SSSE3(const uint8* rgbframe, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height, int rgbstride, int ystride, int uvstride); // Converts an RGB image to a YV12 image. This function is almost same as // ConvertRGB32ToYUV_SSSE3 except its first argument is a pointer to RGB pixels. void ConvertRGB24ToYUV_SSSE3(const uint8* rgbframe, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height, int rgbstride, int ystride, int uvstride); // SSE2 version of converting RGBA to YV12. void ConvertRGB32ToYUV_SSE2(const uint8* rgbframe, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height, int rgbstride, int ystride, int uvstride); // This is a C reference implementation of the above routine. // This method should only be used in unit test. // TODO(hclam): Should use this as the C version of RGB to YUV. void ConvertRGB32ToYUV_SSE2_Reference(const uint8* rgbframe, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height, int rgbstride, int ystride, int uvstride); // C version of converting RGBA to YV12. void ConvertRGB32ToYUV_C(const uint8* rgbframe, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height, int rgbstride, int ystride, int uvstride); // C version of converting RGB24 to YV12. void ConvertRGB24ToYUV_C(const uint8* rgbframe, uint8* yplane, uint8* uplane, uint8* vplane, int width, int height, int rgbstride, int ystride, int uvstride); } // namespace media #endif // MEDIA_BASE_SIMD_CONVERT_RGB_TO_YUV_H_