// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/message_loop/message_loop.h" #include "base/run_loop.h" #include "build/build_config.h" #include "media/base/keyboard_event_counter.h" #include "media/base/user_input_monitor.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/skia/include/core/SkPoint.h" namespace media { class MockMouseListener : public UserInputMonitor::MouseEventListener { public: MOCK_METHOD1(OnMouseMoved, void(const SkIPoint& position)); virtual ~MockMouseListener() {} }; #if defined(OS_LINUX) || defined(OS_WIN) TEST(UserInputMonitorTest, KeyPressCounter) { KeyboardEventCounter counter; EXPECT_EQ(0u, counter.GetKeyPressCount()); counter.OnKeyboardEvent(ui::ET_KEY_PRESSED, ui::VKEY_0); EXPECT_EQ(1u, counter.GetKeyPressCount()); // Holding the same key without releasing it does not increase the count. counter.OnKeyboardEvent(ui::ET_KEY_PRESSED, ui::VKEY_0); EXPECT_EQ(1u, counter.GetKeyPressCount()); // Releasing the key does not affect the total count. counter.OnKeyboardEvent(ui::ET_KEY_RELEASED, ui::VKEY_0); EXPECT_EQ(1u, counter.GetKeyPressCount()); counter.OnKeyboardEvent(ui::ET_KEY_PRESSED, ui::VKEY_0); counter.OnKeyboardEvent(ui::ET_KEY_RELEASED, ui::VKEY_0); EXPECT_EQ(2u, counter.GetKeyPressCount()); } #endif // defined(OS_LINUX) || defined(OS_WIN) TEST(UserInputMonitorTest, CreatePlatformSpecific) { #if defined(OS_LINUX) base::MessageLoopForIO message_loop; #else base::MessageLoopForUI message_loop; #endif // defined(OS_LINUX) base::RunLoop run_loop; scoped_ptr monitor = UserInputMonitor::Create( message_loop.task_runner(), message_loop.task_runner()); if (!monitor) return; MockMouseListener listener; // Ignore any callbacks. EXPECT_CALL(listener, OnMouseMoved(testing::_)).Times(testing::AnyNumber()); #if !defined(OS_MACOSX) monitor->AddMouseListener(&listener); monitor->RemoveMouseListener(&listener); #endif // !define(OS_MACOSX) monitor->EnableKeyPressMonitoring(); monitor->DisableKeyPressMonitoring(); monitor.reset(); run_loop.RunUntilIdle(); } } // namespace media