// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_BASE_VIDEO_FRAME_POOL_H_ #define MEDIA_BASE_VIDEO_FRAME_POOL_H_ #include "media/base/media_export.h" #include "media/base/video_frame.h" namespace media { // Simple VideoFrame pool used to avoid unnecessarily allocating and destroying // VideoFrame objects. The pool manages the memory for the VideoFrame // returned by CreateFrame(). When one of these VideoFrames is destroyed, // the memory is returned to the pool for use by a subsequent CreateFrame() // call. The memory in the pool is retained for the life of the // VideoFramePool object. If the parameters passed to CreateFrame() change // during the life of this object, then the memory used by frames with the old // parameter values will be purged from the pool. class MEDIA_EXPORT VideoFramePool { public: VideoFramePool(); ~VideoFramePool(); // Returns a frame from the pool that matches the specified // parameters or creates a new frame if no suitable frame exists in // the pool. The pool is drained if no matching frame is found. // The buffer for the new frame will be zero initialized. Reused frames will // not be zero initialized. scoped_refptr CreateFrame(VideoPixelFormat format, const gfx::Size& coded_size, const gfx::Rect& visible_rect, const gfx::Size& natural_size, base::TimeDelta timestamp); protected: friend class VideoFramePoolTest; // Returns the number of frames in the pool for testing purposes. size_t GetPoolSizeForTesting() const; private: class PoolImpl; scoped_refptr pool_; DISALLOW_COPY_AND_ASSIGN(VideoFramePool); }; } // namespace media #endif // MEDIA_BASE_VIDEO_FRAME_POOL_H_